Key Enigma: A package full of mysteries

Timothy Zahn's Parallax (a retro 4X conquer-the-galaxy game)

A project in Colorado Springs, CO by Prototype X Software, LLC

Cancelled by Creator

Explore, Expand, Exploit and Exterminate your way across a galaxy of Timothy Zahn's favorite aliens... and some of yours
Backers: 236
Average Pledge Per Backer: $66

Funded: $15,505 of $500,000
Dates: Sep 13th -> Oct 13th (30 days)
Project By: Prototype X Software, LLC
iOSvideo gamespacestrategy gameindieandroidlinuxmacscience fictionpcrogueliketurn-basedretroaliensdrm-free +Suggest

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Last Updated: September 20 @ 22:01 -0400 GMT


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Latest News

Closing Time

September 20th - via:
All, Time's up in about 30 minutes for any last-minute backers that want to keep an eye on this project and receive updates through Kickstarter (if you're pledged for it, even if the Kickstarter is cancelled, you'll get updates). In the next week or... (Read More)


September 20th - via:
As I'm sure most of you are aware, this Kickstarter doesn't have nearly enough momentum to reach the desired goal (yes, we saw it a while ago, but wanted to give it a chance to turn around).  So the plan is: Leave this Kickstarter up for another 12... (Read More)

The Crowdfunder: Legions of Steel, Underwater Metropolis, Timothy Zahn, and more

September 20th - via:
Kickstarter is back in a big, big way right now. A host of Kickstarter pitches landed in my inbox this week, and while I ran the vast majority of them through the woodchipper (I’m using them to insulate my loft) I’ve retained a select handful for your amusement. There’s an interesting hook to all of these, and a couple of them I plan to chip into myself. (Read More)

Corrected AMA URL

September 19th - via:
Sorry all... The correct link for the AMA is: Thanks!  (Read More)

Reddit AMA starting in 20 minutes

September 19th - via:
Due to some confusion on my part about the time zone (I always forget that the timezone abbreviation changes with Daylight Savings Time... sorry), the AMA is starting a bit earlier than some expected - I'll stay online for a while, though, so anyone... (Read More)

AMA on reddit tomorrow - 9/19 at 9pm EST

September 18th - via:
Now that I've finally got the project description properly updated, I'll be doing an AMA (Ask Me Anything) on reddit tomorrow at 9pm EST - I'll open it for comment about half an hour early, and post another update (as a reminder) when it's about to... (Read More)

New Project Description

September 17th - via:
In response to all the great comments and advice, I have drastically updated the project description.  Please take a moment to look it over, and feel free to offer suggestions (I'm learning as I go as far as writing the Kickstarter project page... (Read More)

New Team Members

September 16th - via:
I'm really excited to announce that we've got 2 new members officially joining the core team: Daniel Le Serve (AKA "Wraith02") will be joining us as our Project Community Manager. He's previously worked as a member of the Community Manager Team for a... (Read More)

More Pledge Level Changes

September 15th - via:
Based on quite a bit of feedback about reward levels, we've made the following changes: All the pledge levels for rewards above Propeller Head have been adjusted downward, in most cases by about 50% For applicable rewards, they will be fulfilled on a... (Read More)

New Pledge Amounts

September 15th - via:
In response to numerous requests and concerns about the $30, $50 and $75 tiers, I've create 3 matching "license-only" tiers, at the $15, $25 and $40 levels. I chose half the current tier prices because the game license is only half the reward, and... (Read More)

New/ Updated FAQs

September 15th - via:
For those of you that haven't noticed, I've refined some of my FAQ answers, and added a new one regarding the pledge tier pricing. Also, I added a lot more detail on the game design to the description last night, but I couldn't fit it all because of... (Read More)

30 Hours Into the Campaign...

September 14th - via:
And the progress is, unfortunately, less than we had hoped for.  If pledges continue to accrue at the current rate, we're almost definitely going to fall short of our goal.  Most of that is my fault - I counted too much on "organic" channels to get... (Read More)

If you have additional news that doesn't appear here, shoot us a link!
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