32blit: retro-inspired handheld with open-source firmware

A project in Sheffield, UK by Pimoroni Ltd
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Funding Successful

Learn to create your own platformer, side-scroller, racer... whatever! The modern handheld designed for homebrew hacking.
Backers: 974
Average Pledge Per Backer: £96

Funded: £93,480 of £32,768
Dates: May 14th -> Jun 30th (48 days)
Project By: Pimoroni Ltd
Tags:
video gamecomponentgame design +Suggest

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£93,480

current pledge level
Last Updated: June 30 @ 19:01 -0400 GMT

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Latest News

The final countdown!

June 30th - via: kickstarter.com
Ahoy all 32blitters! The campaign is drawing into its last few hours now and we're loving the enthusiasm and excitement from you all! If you're into Raspberry Pi then you can't help but have noticed the huge launch of the Raspberry Pi 4 - as a... (Read More)

New blog post! microSD FTW!

June 14th - via: kickstarter.com
Originally we only had a microSD card slot for debugging purposes but since it wasn’t needed for our core objectives we didn’t plan to include it on the final unit. You have changed our minds! :-) Read more here:... (Read More)

New blog post! Choose your own sprite-venture!

June 13th - via: kickstarter.com
Apologies for the short break in updates! We had a lot of fun over the past couple of days and want to share it with you. :-) We invited Sam, who's doing all of our pixel art, to come and visit us and start work on the sprites for the stretch-goal.... (Read More)

New blog post! Working with sprites!

June 6th - via: kickstarter.com
Today we're taking a dive into drawing sprites on 32blit. We'll cover positioning, mirroring, rotating, and scaling and have a look at some code samples to get an idea of how they work. You'll also get a cheeky preview of one of our space shooter... (Read More)

Stretch goal sprites - YOU decide!

June 4th - via: kickstarter.com
Having hit our first stretch goal we've commissioned an extra 1,024 sprites to add to your asset pack for 32blit.  We thought it would be fun to let you all suggest ideas for one of the new sprite sheets – 256 sprites total! We had a chat with Sam... (Read More)

New blog post! Floating point unit!

June 4th - via: kickstarter.com
Today we take a look at the performance of floating point operations on 32blit. Traditional advice for older hardware and micro-controllers would be to avoid floating point operations at all costs. Thankfully we have a hardware floating point unit... (Read More)

Speed boost! (+80 Agility)

June 3rd - via: kickstarter.com
We have an exciting bit of news for all you 32blit backers! When we originally selected the STM32H750 to be the heart of 32blit it was primarily because of the generous clock speed and RAM that the chip offers. It's the ideal part for shifting... (Read More)

New blog post! Tilt!

May 31st - via: kickstarter.com
Today we're introducing you to something tiny but mighty on 32blit. On-board is an accelerometer, a device that detects acceleration, which can be used to add another layer of input into your creations. We talk a bit about how they work (they really... (Read More)

New blog post! Particle effects on 32blit.

May 29th - via: kickstarter.com
We've been putting together some blog posts to introduce you to the technology, techniques, and triumphs of 32blit. This is an opportunity for us to get into more detail about what 32blit is capable of. The posts are meant to be short (around a 5... (Read More)

Boom! "Sprites a plenty" stretch goal unlocked!

May 17th - via: kickstarter.com
Amazing news, we've hit 200% of our goal and unlocked an extra 1,024 sprites for your 32blit asset pack. The next stretch goal is a great hardware upgrade for 32blit - haptic feedback! Stretch Goal 2 - £98,304 We'll add a linear resonant actuator... (Read More)

ZOMG! Stretch goals!

May 15th - via: kickstarter.com
With our target well and truly passed it's time to look forward to a few extra goodies we can add to make your 32blit experience even more fun. We're well aware of the impact changes can have on a project and as such any extras/upgrades will be... (Read More)

Oh my - we're go for launch!

May 14th - via: kickstarter.com
Thanks to you intrepid backers (yes, specifically *you*) we crossed the line in 7 hours and 10 minutes flat! That's just incredible and we're stoked that you all like the concept of 32blit so much - we're really excited about it too! I know that when... (Read More)

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