War Identity (PC/XB1/PS4) - First Person Shooter

A project in Philadelphia, PA by Nick
000days 
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00hours 
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Funding Unsuccessful

A Competitive FPS & Battle Royale Game That Listens to The Community
Backers: 20
Average Pledge Per Backer: $41

Funded: $813 of $5,000
Dates: Jul 17th -> Sep 15th (60 days)
Project By: Nick
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$813

current pledge level
Last Updated: September 15 @ 21:14 -0400 GMT

16%

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funding period ended

$0

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Latest News

3 Days to Go - 4 Hours worth of Gameplay

September 12th - via: kickstarter.com
Check out our last stream - https://www.twitch.tv/videos/738462391 Hopefully we make a HUGE push in the next 3 days! Thank you for the support so far on this journey.  (Read More)

Come watch some live gameplay on Twitch

September 11th - via: kickstarter.com
https://www.twitch.tv/anick  (Read More)

Supporters - Message me ASAP!

September 7th - via: kickstarter.com
Anyone who backed the project regardless if the Kickstarter fails.... Since you risked it with us and had faith, I am rewarding you with a special camo that only Kickstarter supports will receive. Check out some of our camo selections :)  (Read More)

What is next?

September 6th - via: kickstarter.com
I've decided to take a vacation next week. I've personally spent thousands of hours since putting the game on Kickstarter. Here is what I finished since my last video: Prone is coded and added in the game. Steam purchase for Tokens. Before vacation... (Read More)

8 Days to Go - Thank you

September 6th - via: kickstarter.com
Hey Everyone, I appreciate every single one of you, that already backed the project.  Unfortunately if we don't hit our goal, we receive $0. You won't be charged. We're asking for everyone in the next 8 days to help us spread the word. Game will... (Read More)

Gun Customizations

September 5th - via: kickstarter.com
 (Read More)

Some Gun Sampling

September 5th - via: kickstarter.com
 (Read More)

Fixing Bugs, Animations & More

September 2nd - via: kickstarter.com
Hello Everyone, I am trying to balance everything, I am close to getting the beta out. I am a little behind schedule as I'd like to be.  Hopefully we can hit our Kickstarter goal!  (Read More)

Quick Update: 30+ Guns - Almost Done

August 26th - via: kickstarter.com
Worked on the animations and we're almost done implementing 30+ guns which can be customized with silencers, scopes, camos etc. Had to create animations that will work for every gun (time consuming). We're hoping we can hit the timeline. Hopefully we... (Read More)

Afghan Map with Stamina Example *NOT FINAL

August 23rd - via: kickstarter.com
Stamina is now an earned skill. You can see the new early stages of the Afghan Map.  (Read More)

Parkour, Stamina & Swimming - Completed

August 21st - via: kickstarter.com
Animations are still a work in progress. But here you can see we've got the groundwork completed. Stamina is an earned skill during the game. You earn stamina skill by playing more and more.  (Read More)

Rona - New Map

August 18th - via: kickstarter.com
 (Read More)

We're Ahead Schedule on Roadmap

August 15th - via: kickstarter.com
Hello Everyone, I decided we will take on an additional item on the roadmap, we'll be adding Character skills. To start off with the launch, as you play with your character you will get an increase of Stamina. More skills will be released. Each... (Read More)

Closed Beta Starting Soon

August 15th - via: kickstarter.com
Completed in-game HUD. Completed matchmaking. Working on party system now. Inviting friends to play. We have some final cleaning up to do and get the patch system to work properly to distribute. Any supports who want closed beta access, feel free to... (Read More)

In-Game HUD - Finished

August 15th - via: kickstarter.com
Minor adjustments to make to the radar at the top left.   (Read More)

New Map!

August 14th - via: kickstarter.com
Dinky Town Someone stole all the front and garage doors. An island that is lonesome with a small town.  (Read More)

Outdoors / Terrain Setup - Complete

August 13th - via: kickstarter.com
Hello Everyone, Been working hard on the outdoor/terrain setup for the maps. We're using an engine for the terrain that is used by a huge game that is already using it. We're excited to integrate this and leverage it. Dynamic weather Dynamic time of... (Read More)

Officially On Steam

August 12th - via: kickstarter.com
https://store.steampowered.com/app/1391690/War_Identity/  (Read More)

New Screenshots!

August 11th - via: kickstarter.com
 (Read More)

Game Launcher is Completed

August 11th - via: kickstarter.com
We'll be able to patch the game with new updates through our launcher.  (Read More)

Game will be FREE

August 8th - via: kickstarter.com
Dear Community, We've decided it is unfair to charge for the game. We'd rather see a full community playing the game rather than some users hesitant to purchase the game in the early stages. I've witnessed games get destroyed due to inactivity. I... (Read More)

Login Screen Preview

August 7th - via: kickstarter.com
When launching we will have it connected to Steam. So once you load up from steam it'll be tied to your Steam account.  (Read More)

UI Login Screen

August 7th - via: kickstarter.com
 (Read More)

Steam Login Integration is Completed

August 4th - via: kickstarter.com
You'll be able to login to the game with your Steam account.  (Read More)

Zombies / Co-Op Mode

August 3rd - via: kickstarter.com
Hello Everyone, I've been messing with this idea for quite some time. Just so you know this is on the back-burner, but I do plan on releasing this later. There will be zombie hoards and all.  We have a huge road map ahead of us and I am hopeful next... (Read More)

New Map Started - Hangar

August 2nd - via: kickstarter.com
Goal is to have 10+ maps on beta/launch.  (Read More)

Improving Gun Audio

August 1st - via: kickstarter.com
Steam Audio will be integrated, but we are altering some of the audio to be more realistic.  (Read More)

Keep Sharing & Thanks for Supporting *More Progress

July 30th - via: kickstarter.com
**Steam Audio with 3D Sound is not integrated in this video. Concrete footsteps audio adjusted. Wood footsteps audio adjusted. Damage screen at the end tweaked.  Player injured audio changed. Provided by ShadowsFate.  (Read More)

Ton of incoming updates!

July 27th - via: kickstarter.com
We've updated the main page of the Kickstarter as well to keep everyone in the loop. We added a $5+ pledge item. Please share the word about our Kickstarter. We should have a trailer and in-game screenshots soon. If you want to chat with me or anyone... (Read More)

Leaderboards Created

July 22nd - via: kickstarter.com
The game statistics will be displayed on the web as well: https://waridentity.com/leaderboard/ In the future, we will be adding "Player Profiles" on the web.  (Read More)

Thank you supporters

July 21st - via: kickstarter.com
Thank you for supporting. Our public Discord channel is complete - https://discord.gg/9hthxhj Currently were switching the graphics to HDR which has better detail on textures. More updates to come.  (Read More)

Another Long Night - 2 New Maps Created

July 20th - via: kickstarter.com
Some characters on the new maps. Welcome to Day Training Facility and Night Training Facility. They will be known as DTF & NTF. Small competitive maps. Still working on some lighting issues.  (Read More)

Destructible Environments

July 18th - via: kickstarter.com
Completed destructible environment. Items on the map can be destroyed with bullets and explosions. We're getting closer each day to the private beta. Working on the maps now and that will take some time.  (Read More)

If you have additional news that doesn't appear here, shoot us a link!