AQUAMARINE — A Quiet Survival Adventure in an Alien Ocean
A project in Yreka, CA by Moebial Studios000days
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00hours
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Funding Successful
Survive the unknown, test your limits of perception, and uncover the secrets of an alien planet reclaimed by nature.
Backers: 703
Average Pledge Per Backer: $27
Funded: $18,764 of $12,540
Dates: Jan 22nd -> Feb 25th (35 days)
Project By: Moebial Studios
Backers: 703
Average Pledge Per Backer: $27
Funded: $18,764 of $12,540
Dates: Jan 22nd -> Feb 25th (35 days)
Project By: Moebial Studios
$18,764
current pledge level
Last Updated: February 25 @ 23:01 -0500 GMT
149%
of goal
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Latest News
It's the final countdown! Let's make it count. ⏱👀
February 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
How AQUAMARINE's comic book panels come to life
February 24th - via: kickstarter.com
When making a game that's meant to look and feel like reading a comic book, the role that animation plays is both subtle and massively important. Aquamarine isn't trying to emulate a cartoon or animated feature film, but rather each section is like... (Read More)
Watch our developer walkthrough for AQUAMARINE's Kickstarter demo 💻💬👀
February 17th - via: kickstarter.com
As we slide into the final week of Aquamarine's Kickstarter campaign, I wanted to make sure everyone got a chance to see the work we've done on our pre-alpha demo. Thankfully, we were able to properly test our Mac & Linux builds and get them... (Read More)
AQUAMARINE's Kickstarter Demo is live!
February 13th - via: kickstarter.com
Ever since Team Moebial began planning our second Kickstarter for Aquamarine, we knew it would include a playable demo. It's extremely important to us that our backers get a chance to see the kind of strange, intricate alien world we're working hard... (Read More)
A Closer Look at AQUAMARINE's Stretch Goals
February 10th - via: kickstarter.com
Believe it or not, I'm still riding high on the fact that Aquamarine reached its funding goal last week. And that we did it so fast! With all of your help, we've blown away our expectations and can now set our sights on even bigger aspirations.... (Read More)
🥳100%🥳100%🥳100%🥳100%🥳
February 7th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 🤯 WE DID IT!! AQUAMARINE IS FULLY FUNDED!!! THIS IS REALLY HAPPENING!! 🤯 We just can't say thank you enough, but hopefully this video... (Read More)
How AQUAMARINE found Kickstarter success through failure
February 6th - via: kickstarter.com
Aquamarine's first Kickstarter attempt launched back in October 2018. Sometime in December 2019, about a month before I was set to launch the Kickstarter for my sci-fi survival adventure game Aquamarine, I was answering questions for an interview... (Read More)
Inside the living soundtrack of AQUAMARINE
February 3rd - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 Throughout this Kickstarter campaign, a whole lot of focus has been put on the art, animation, and overall design of Aquamarine. After all,... (Read More)
Over 75% funded! Nearly 400 backers! We're almost there! (Video Update)
February 2nd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
We're officially two-thirds funded! Only $4K left to reach our goal! 🌊🚀🌊
January 31st - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
AQUAMARINE's development history in GIFs, videos, and screenshots (2017 - 2020)
January 29th - via: kickstarter.com
As I pointed out in my previous post about Aquamarine's development story, the game has been a labor of love for nearly three years now. And I've also been keeping track of its development since day one, which means there are tons of images and... (Read More)
WOAH-OH! We're halfway there! (Video Update)
January 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
AQUAMARINE Creature Feature: The Swimmer
January 25th - via: kickstarter.com
It's that flappy boi, like poetry in motion Probably one of my favorite aspects of developing Aquamarine over the years is that, much of the time, I get to make up whatever I want and put it in the game. How fun is that?! No matter what, it's a... (Read More)
We have a FAQ now. Any questions?
January 23rd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
AQUAMARINE — The story so far...
January 23rd - via: kickstarter.com
One of the more intense moments of alien ocean exploration in Aquamarine's current version Around this time last year, I was in a very different place in my life, both personally and physically speaking. I was living in Brooklyn, NY, and still... (Read More)
Over $3K raised on launch day?!! That's incredible. (Video Update)
January 22nd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Aquamarine is an underwater exploration game bringing Moebius to life
October 18th - via: rockpapershotgun.com
"A small-scale, point-and-click exploration game" about moseying around the seafloor in search of your crashed spaceship. (Read More)
Aquamarine – Kickstarter Demo
October 4th - via: alphabetagamer.com
Aquamarine is a beautiful hand drawn Sci-Fi exploration game that sees you attempting to survive, explore and escape an alien planet that’s entirely covered with water. (Read More)
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