Mathbreakers! A 3-D Math Exploration Game
A project in Redwood City, CA by Imaginary Number Co.000days
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Funding Successful
Mathbreakers is a 3-D action-adventure game. Battle number monsters with division swords, multiply spells, and the might of math!
Backers: 469
Average Pledge Per Backer: $104
Funded: $48,804 of $42,000
Dates: Jun 5th -> Jul 5th (30 days)
Project By: Imaginary Number Co.
Backers: 469
Average Pledge Per Backer: $104
Funded: $48,804 of $42,000
Dates: Jun 5th -> Jul 5th (30 days)
Project By: Imaginary Number Co.
$48,804
current pledge level
Last Updated: July 5 @ 16:45 -0400 GMT
116%
of goal
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Mathbreakers! counts their dollars with a successful campaign
July 7th - via: thebitpulse.com
We’re word people over here at BitPulse, so the prospect of a maths-based game enrages and terrifies us (or at least it does over here at the British desk- some of us became journalists so we wouldn’t have to look at numbers any more, thank you). (Read More)
We're almost to our $50,000 stretch reward
July 5th - via: kickstarter.com
Happy Fourth Of July Weekend!! We are SO CLOSE to our $50,000 goal. If we reach it, all backers over $42 get a bonus 3-D printed Fraction Sword, so you can chop numbers at home! But there's less than an hour left... Thank you so much for your support... (Read More)
WE DID IT!! +++ Stretch Goal: Fraction Sword +++
July 4th - via: kickstarter.com
Dearest Kickstarters, OMG, we did it!!! You are the best backers on the planet! Thank you so much for your support. Here's a token of our gratitude -- a couple of really cute kids playing Mathbreakers. They refused to stop playing for a full hour... (Read More)
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July 4th - via: mv-voice.com
Trying to get kids into math, even in the age of STEM, can be like pulling teeth. But a local group is looking to change that with a math-based video game that balances fun and learning. (Read More)
5 Lessons Learned while Building Mathbreakers
July 3rd - via: blog.up.co
As a small independent studio with big dreams to transform math education through fun video games, we discovered that the “education sector” is much broader than it first seemed. A year and a half ago, our team set out to create an educational game that kids would actually enjoy playing. We soon learned that our target demographic — kids between the ages of 7-12 — does not simply exist in a vacuum. The entire education market, in fact, consists of an intertwining network of parents, teachers, districts, students, and other groups with varying needs. Each of these groups may directly or indirectly influence the type of educational products and services that are used by other groups. (Read More)
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July 2nd - via: mathforlove.com
Early summer is a great time of year in Seattle and Eastern WA, where we’re splitting our time right now. We’ve been pouring energy into a few projects: launching our new game, Prime Climb; supporting Seattle Summer School with curriculum and professional development support; piloting a Math for Love summer camp, which just wrapped up after an excellent week; and setting up for fall. But in the midst of this, there has been some moments to down-regulate, and these times to breathe have been vital. I’ve gotten to read and take walks and relax, and I can feel my mind expanding as it gets a chance to rest. (Read More)
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June 28th - via: kickstarter.com
Warning: this update may contain sparkly rainbows and cute kids. Hey there Kickstarters! Hope you're having a fabulous Tau Day. We're celebrating 2Pi Day with yet another awesome Mathbreakers Labs experiment to see how we could represent radians in... (Read More)
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June 27th - via: liftedgeek.com
Educational games rarely get the buzz the triple A games get, understandably so with everything from Leap Star games to whatever lacking in polish games parents download that feature that new "in" cartoon character to teach kids about where the commas go. Now ever wonder why that is? Why hasn't anything new really captured a kid's attention since you had to chase a globe trotting international thief with a penchant for red trench coats? The answer is simple, because the back catalog of educational games featuring Shrek teaching kids to spell... suck... (Read More)
Kickstarter Pick: Mathbreakers allows kids to explore math visually and experientially
June 26th - via: indiegames.com
Educational games are some of the hardest to make. It's difficult to balance fun with educational, especially if you want to be able to put the game into classrooms. Teachers need to be able to somehow measure students' progress to be sure that any games they use are furthering their classroom goals. Mathbreakers from Imaginary Number Co., which has already been tested with kids in classrooms, turns mathematical concepts into game systems with visual feedback that children can experiment with so that they internalize those concepts. (Read More)
Set Theory, Suitcases, & Dr. Seuss
June 22nd - via: kickstarter.com
Hey there Kickstarters, Hope you're having a fantastic Sunday! We here at Mathbreakers have A LOT of fun pushing the bounds of the game by designing quirky visualizations of mathematical concepts. These range from cartoony embodiments of simple math... (Read More)
The Turing Choo-Choo Experiment - Part II
June 19th - via: kickstarter.com
Dear Kickstarters, We've done it again -- another adventure into the wild realms of higher mathematics, and this time it's Turing-complete! Check out the video and full story here: https://medium.com/@mathbreakers/turing-trains-5e203076b891 Turing... (Read More)
Developers Teaching Math Through a New Game
June 18th - via: gamespot.com
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The Turing Choo-Choo Experiment - Part I
June 17th - via: kickstarter.com
Hello Kickstarters! Welcome to the first episode in our special demo series -- known lovingly as the "Turing Choo-Choo Experiment" :-) We were getting a bit envious of how much fun young kids are having in Mathbreakers, so we wanted to tackle some... (Read More)
Mathbreakers! a 3D Math Exploration Game
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June 14th - via: kickstarter.com
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June 12th - via: kickstarter.com
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Mathbreakers - A Exciting Way To Approach Math #MatchChat
June 9th - via: thenerdyteacher.com
Mathbreakers is launching a Kickstarter campaign and is looking for educators and parents to support this product. If you are interested in getting on board for this cool product, check out this link and share with your friends. (Read More)
Beta-Jam at The Tech Museum of Innovation
June 8th - via: kickstarter.com
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June 5th - via: huffingtonpost.com
Math has always been known as one of the less-glamorous subjects. Sure, there are people who love the rhythm and reason of mathematical concepts, but average Kindergartners won't tell you that they want to be an engineer, or a mathematician, or even a computer scientist when they grow up. But if every Kindergartner grew up to be a fireman, or movie star, or race car driver, or pilot, our society would certainly suffer. (Read More)
Kickstarter Funded Serious Games: Mathbreakers Campaign Just Launched!
June 5th - via: seriousgamesmarket.com
Imaginary Number Co., the Mountain View startup for Educational Serious Games, has started a Kickstarter campaign to raise $42,000 to make Mathbreakers a part of math curriculum everywhere. The campaign begins on June 5 and ends on July 5. (Read More)
"Intrinsic" K 12 Gaming with Mathbreakers
April 25th - via: edsurge.com
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If you have additional news that doesn't appear here, shoot us a link!