Legend of Towercraft: A tower defense ARPG for android.

A project in Darmstadt, Germany by Martin Bartsch
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Funding Unsuccessful

A tower defence game with ARPG elements like skill choices and possibilities to collect and craft items.
Backers: 8
Average Pledge Per Backer: €22

Funded: €176 of €5,000
Dates: Feb 1st -> Apr 8th (67 days)
Project By: Martin Bartsch
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€176

current pledge level
Last Updated: April 8 @ 18:14 -0400 GMT

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Latest News

Future Plans

April 8th - via: kickstarter.com
Hello Everyone, thanks for supporting us on Kickstarter! It's clear that the campaign won't be successful but we are anyways in the middle of preparing for the open beta launch. Afterwards we will prepare to publish on Steam and as promised it will... (Read More)

Hall of Ancestors added!

March 30th - via: kickstarter.com
Hello everyone,  as promised we added the "Hall of Forefathers" to the town. Here your names will be displayed and your last active character will be displayed to anyone clicking on the name. Since the most important feature is added to the game now... (Read More)

Level Development completed and information regarding Closed Beta Access

March 27th - via: kickstarter.com
Hello Everyone, as always thanks for your support! I hope you are all well and face not too much trouble due to Corona! We have some limitations but try our best to stay within the set timeline... Therefore I am happy to announce that yesterday... (Read More)

Endless Mode + Leaderboards uncut gameplay

March 17th - via: kickstarter.com
Thanks again for your support! We finished implementing the first version of the Endless Mode and the Leaderboards. Both can be seen in the uncut gameplay video. Feel free to jump a little forward to the action. Or if you like to see how a player... (Read More)

Endless Mode on the way!

March 10th - via: kickstarter.com
Hello everyone, We have a small update for you: Maelstrom - the map for the endless mode is created in its first form. Additionally we added a new map feature - "Incoming Horde" - which increases the amount of monsters for a certain type for one... (Read More)

I am happy to showcase our latest level "Wet Meadows", played as Magician specialized on Frost/Fire armourbreak.

March 2nd - via: kickstarter.com
With the latest patch cycle we added also some little animation and SFX if a monster's armour is broken. A video showcasing the new conversation/cutscene functionality will follow soon. If you have any questions or suggestions please tell us ;)  (Read More)

Happy to announce that we got our first supporter on Patreon yesterday! Thank you all for your support! It really means a lot

February 29th - via: kickstarter.com
I am happy to show a little more gameplay on one of the older maps as a little "snack" before the next feature in which cosmetics are introduced.  I wanted to prove to one of our internal testers that it's possible to finish this level with his... (Read More)

Patreon set up!

February 25th - via: kickstarter.com
Hello Everyone, thanks for your interest in the game! If you are willing to support us further we have set up a patreon: https://www.patreon.com/user?u=31031409&fan_landing=true Every Euro helps us to realize the dream and gets you mentioned in... (Read More)

New SFX for abilities and Character voice (Male/Female)

February 22nd - via: kickstarter.com
We are happy to be able to showcase some of the new SFX in this short video! You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00  (Read More)

Female characters added

February 9th - via: kickstarter.com
Proud to announce that we implemented female characters for each class now! You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00  (Read More)

If you have additional news that doesn't appear here, shoot us a link!