Mystical Valley

A project in Lewiston, ME by Logan
000days 
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Funding Unsuccessful

Mystical Valley is a magic based mmorpg.
Backers: 9
Average Pledge Per Backer: $21

Funded: $192 of $4,000
Dates: Jan 29th -> Feb 28th (30 days)
Project By: Logan
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$192

current pledge level
Last Updated: February 28 @ 15:08 -0500 GMT

4%

of goal
funding period ended

$0

trending toward
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Latest News

To all of our backers

February 14th - via: kickstarter.com
I realize the goal for this project is excessive, which is why we created a gofundme with the goal of 800$. Please support us here instead.  https://www.gofundme.com/mystical-valley Much love!  (Read More)

Development

February 14th - via: kickstarter.com
The base networking is finished and networked player movement is in progress. 2 new level designers have joined the team!  (Read More)

Update

February 14th - via: kickstarter.com
I do apologize for the long silence, I had serious personal life issues. Here's a new map.  (Read More)

Development

February 8th - via: kickstarter.com
More staff have been brought on board!  (Read More)

Forest Map

February 8th - via: kickstarter.com
 (Read More)

Development

February 7th - via: kickstarter.com
Network development has started!  (Read More)

Map Update

February 6th - via: kickstarter.com
Here's the new inside to the pub!  (Read More)

Update

February 6th - via: kickstarter.com
Today I have been speaking with the developer about plans and what to do first regarding the networking structure.  (Read More)

Networking

February 6th - via: kickstarter.com
Here's an update on me learning how to create a network as a backup plan.  (Read More)

We now have an official website!

February 6th - via: kickstarter.com
You can now check out updates on our website and sign up for our email list as well. Visit us here.  (Read More)

World Map

February 6th - via: kickstarter.com
Here is the entire world map so far! (The grid like shapes are boundaries) This is the only way I could get a picture of the whole thing. There will be some updates to the map before moving onto other parts which includes detailing and fixing the... (Read More)

Communication

February 6th - via: kickstarter.com
First off, I do want to apologize for the lack of communication. Although I have been constantly updating the game and searching for developers as well as learning how to do this myself in case crowdfunding doesn't work out, I should be communicating... (Read More)

Update

February 6th - via: kickstarter.com
We have just found a developer willing to work on most of the game, while I will still be mainly doing the leveling.  (Read More)

Update

February 1st - via: kickstarter.com
A shadow has been added to players and enemies.  (Read More)

Update

February 1st - via: kickstarter.com
New land has been made! You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00  (Read More)

Update

January 31st - via: kickstarter.com
There are now confirmation boxes to add a save, delete a save, or load a save. I bet you don't want to miss click on your favorite character :P A few bugs were terminated as well! Layering issues were fixed. Target range has been increased. Staff... (Read More)

Update

January 30th - via: kickstarter.com
The main menu has been added to store a section for saving characters and changing key binds.  (Read More)

Update

January 29th - via: kickstarter.com
The Inn has been added. Apples have been added to some trees for detailing and future farming jobs.  (Read More)

If you have additional news that doesn't appear here, shoot us a link!