Idol Manager

A project in Pittsburgh, PA by Kuiper
000days 
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Funding Successful

A business sim about conquering the entertainment industry using any means necessary
Backers: 1767
Average Pledge Per Backer: $31

Funded: $55,332 of $5,000
Dates: Mar 27th -> Apr 26th (30 days)
Project By: Kuiper
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$55,332

current pledge level
Last Updated: April 26 @ 20:01 -0400 GMT

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funding period ended

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Latest News

Idol Manager Kickstarter Campaign Succeeds And Gets Nintendo Switch Version

April 30th - via: siliconera.com
Idol Manager, the Kickstarter game about managing idols with some dark comedic elements, has succeeded in receiving its funding, including for the extra Nintendo Switch port stretch goal. (Read More)

New stretch goal: Idol Manager on Nintendo Switch!

April 25th - via: kickstarter.com
A new stretch goal? With less than two days to go? Well, we just crossed 40k (asynchronous multiplayer unlocked!) and after some internal deliberation, we're ready to announce: If we can reach $50k before the end of the campaign, we'll be porting... (Read More)

Pop Star Agency Sim Idol Manager Could Make It To Switch If Its Kickstarter Hits $50K

April 25th - via: nintendolife.com
The occasionally NSFW indie tasks you with looking after a group of Japanese 'idols' as you manage internal feuds, secure record deals, record singles and grow your fanbase. It can be quite risque in places, but that hasn't stopped the team from adding a port for Nintendo Switch if its campaign reaches $50K. (Read More)

Final 48 hours!

April 24th - via: kickstarter.com
Hey everyone!  With less than two days left to go in the campaign, we're rapidly closing in on our 40k stretch goal. It feels a bit surreal to talk about hitting that milestone, because just a month ago we were launching our project with an initial... (Read More)

Stretch goal reached: Vocal music tracks!

April 17th - via: kickstarter.com
Hey guys, we've surpassed $30k, and that means we can add vocal music tracks to the game! This will include original songs, and we'll also be adding 10 licensed songs corresponding with the game's 10 different musical genres. These include Pop, EDM,... (Read More)

New stretch goal: asynchronous multiplayer!

April 11th - via: kickstarter.com
Hey guys, we just recently crossed $25k, and we're rapidly headed toward completing our $30k stretch goal to add vocal music tracks to the game. In the meantime, we wanted to fill you in on what we have planned next: If we reach $40k, we'll be... (Read More)

New stretch goal: Vocal music tracks!

April 1st - via: kickstarter.com
We're already 90% of the way to our $20k milestone (mod support), so now seems like a good time to announce a new stretch goal: vocal music tracks! If we hit $30k, we'll be adding vocal tracks to the game's soundtrack, including both original music... (Read More)

Stretch goal reached: female manager!

March 30th - via: kickstarter.com
We just passed our $15,000 milestone, which means we'll be adding the option to play as a female manager. I'm amazed that it took us only 3 days to get this far, and it's all thanks to the many people who have backed our project. You guys rock!  (Read More)

New Stretch Goals - Female Manager, Modding Support

March 28th - via: kickstarter.com
Hey guys, we've been live for less than a day and we're already on the verge of surpassing our first stretch goal. We wouldn't be here without your support, so thanks to everyone who's pledged so far! We're ready to announce several more stretch... (Read More)

Wow, that was fast!

March 28th - via: kickstarter.com
We've only been live for four hours and we've already surpassed our initial funding goal.  We're truly blown away by your support. Thank you all so much for helping to make our passion project into a reality!  (Read More)

If you have additional news that doesn't appear here, shoot us a link!