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Swords 'n Magic and Stuff - Cooperative Open World RPG

A project in Seattle, WA by Kindred Games
013days 
:
09hours 
:
25minutes 

Status: Active

Discover ancient ruins, hunt for treasure, defeat bosses and decorate your house in this immersive, hand crafted, casual online RPG.
Backers: 1336
Average Daily Pledges: $2,786
Average Pledge Per Backer: $35

Funding: $47,355 of $21,950
Dates: Mar 17th -> Apr 16th (30 days)
Project By: Kindred Games
Tags:
casualrpgvideo game +Suggest

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$47,355

current pledge level
Last Updated: 32 minutes ago

215%

of goal

$86,353

trending toward
Trends are not projections. Read More >>

393%

of goal

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Latest News

I did an interview with Tim Ruswick from Gamedev Underground!

March 30th - via: kickstarter.com
Hey guys. I did an interview with Tim Ruswick recently and wanted to share it with you. If you don't know who Tim is, he's a pretty awesome gamedev and YouTuber who focuses on indie development.  Check out his channel and watch some of his other... (Read More)

Just a little something I've been working on...

March 28th - via: kickstarter.com
Hey guys.  It's been a few days since I posted anything so I thought I'd let you in on what I've been working on in the game.  First of all I've been working on the props for the fishing village (which doesn't have a name yet, so feel free to give... (Read More)

Cooperative Open World RPG, Swords 'n Magic and Stuff, Exceeds Kickstarter Target

March 25th - via: mmorpg.com
A cooperative open world RPG called Swords 'n Magic and Stuff has surpassed its Kickstarter in just a few days. (Read More)

Let's talk about Rune Gates!

March 23rd - via: kickstarter.com
In 15 minutes we're premiering a new Feature Showcase video about Rune Gates, magical gates you'll encounter in the world of Tirawyn. Come watch it with me on YouTube live to ask questions and talk about it as we watch.  (Read More)

You've done it once again!

March 23rd - via: kickstarter.com
You guys are knocking out stretch goals too fast for our poor artist, Kitsunne to keep up!  The next stretch goal was just shattered earlier today and now we get to reveal: The Archaeological Society! While many of us were excited to dig up... (Read More)

We hit our first stretch goal!

March 21st - via: kickstarter.com
I can barely keep up anymore! Last night I was streaming a bit of development on the game on Twitch when we hit our first stretch goal of $26000! I tried to take a few minutes to write up an update post but was too distracted by the stream so I... (Read More)

We did it!

March 20th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Swords 'n Magic and Stuff hits Kickstarter goal

March 20th - via: gonintendo.com
When we first posted up about the Kickstarter for Swords 'n Magic and Stuff, we noted that hte team was looking for just shy of $22k to make the game a reality. With 26 days to go on the campaign, that base goal has already been hit. (Read More)

Swords ‘n magic and Stuff to kooperacyjne RPG bez poziomów, klas czy restrykcji

March 19th - via: mmorpg.org.pl
Dzisiaj mała odmiana, bowiem zamiast typowego MMORPG, mam dla Was RPG skoncentrowane dookoła kooperacyjnej zabawy. (Read More)

Not even 48 hours in!? Incredible!

March 18th - via: kickstarter.com
We're just about to hit 90% funded in two days! I've done my research and I know that most campaigns start with a big burst then start to taper off, so slowing down here on day two was to be expected. Not to worry! We prepared for this with some... (Read More)

Devs behind "Swords 'n Magic and Stuff" hoping to bring their game to Switch

March 18th - via: gonintendo.com
The dev team behind Swords 'n Magic and Stuff is currently running a Kickstarter to make the game a reality. The goal sits at $21,950, which would bring the game to PC/Mac players around the world. (Read More)

Wow. I can't believe this outcome!

March 17th - via: kickstarter.com
The last month or so setting up this Kickstarter has been so stressful, exciting and nerve-racking. I've never tried marketing one of my games before. I've never even tried selling a game before. So reaching a milestone of just being able to press... (Read More)

If you have additional news that doesn't appear here, shoot us a link!
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