Brightly: Interactive Light Toolkit for Creatives

A project in Brooklyn, NY by Nick Wallace
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Funding Successful

A modular, interactive light toolkit and project-ready fixture collection made for everyone from casual light lovers to industry pros.
Backers: 90
Average Pledge Per Backer: $504

Funded: $45,322 of $30,000
Dates: Mar 30th -> Apr 30th (32 days)
Project By: Nick Wallace
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$45,322

current pledge level
Last Updated: May 1 @ 00:11 -0400 GMT

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funding period ended

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Latest News

24 hours to go!

April 29th - via: kickstarter.com
One day left to go! Thanks to your support we've raised over $43,000 to bring Brightly to life. With only 24 hours to go, we hope you can help us push past our next stretch goal and unlock open source files for Brightly mounts and connectors. We're... (Read More)

Brightly Academy is coming! What are you excited to learn?

April 5th - via: kickstarter.com
Thanks to your ongoing support we just crossed the $40,000 mark (wow!), allowing us to make Brightly Academy happen. We want to take this opportunity to learn more about your interests, creative workflows, use cases, and wish lists. How can Brightly... (Read More)

Campaign stretch goals 💪🏼

April 2nd - via: kickstarter.com
Dear Brightly community, With Brightly past it's original funding goal, we’re excited to announce our new campaign stretch goals. Additional funding at each tier level will allow us to dedicate more resources towards developing exciting new... (Read More)

Brightly is 100% Funded!

March 31st - via: kickstarter.com
Brightly is officially 100% funded! Thank you to each and every one of you who helped us reach our goal in 24 hours. Thanks to your incredible support we will be able to start the production process quickly and start getting Brightly Toolkits and... (Read More)

88% and 2 hours to go! Help Brightly get funded in under 24 hours!

March 31st - via: kickstarter.com
Thank you so much to all our earlybird backers! We've come so far in such a short time and it's all thanks to your confidence and support. We want to get the production plans in motion and  the faster we hit 100% the sooner we can get going. We hope... (Read More)

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