Feudums

A project in Lichfield, UK by 2Pence Studio
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Funding Unsuccessful

A Medieval 4X Strategy-MMO - play your Noble House across game worlds & lead your vassals - on Windows, Mac, iOS, and Android devices
Backers: 34
Average Pledge Per Backer: £24

Funded: £812 of £50,000
Dates: Apr 28th -> May 28th (30 days)
Project By: 2Pence Studio
Tags:
strategy gamemmo +Suggest

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£812

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Last Updated: May 28 @ 08:30 -0400 GMT

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Latest News

Silver Linings Playbook

May 25th - via: kickstarter.com
"Every cloud has a silver lining" is an old English idiom meaning that every bad situation has some good that comes out of it. For example, the fall of Constantinople in 1453 was a event of historic proportions.  The city's fall not only brought the... (Read More)

To War!

May 17th - via: kickstarter.com
War is just politics by other means, according to Carl von Clausewitz, and that's a good way to look at it in Feudums. In the game, war will be expensive and potentially catastrophic if you find yourself on the losing side while risking your levy... (Read More)

Learning from Game of Thrones

May 16th - via: kickstarter.com
As you may have guessed by my reference in an earlier update, I watch Game of Thrones on HBO.  It's a wonderful series (the books are too!) and this season so far has seen some good stories come alive as the plot lines all head down the road to the... (Read More)

Stellaris and Feudums - Man or Machine?

May 10th - via: kickstarter.com
The new game Stellaris seems to be sucking all the oxygen out of the room during the last 24 hours since its release. Stellaris is a new space strategy game and has a slight resemblance to Feudums in a way most people may not get. All strategy games... (Read More)

In Feudums, success is spelled v-a-s-s-a-l-s

May 9th - via: kickstarter.com
One of the best things about Feudums is its use of vassals in the game. I'm not aware of any other medieval game that successfully deals with the concept. Vassals were, historically, lords who gave their loyalty (among other things) to another lord... (Read More)

Go Team!

May 6th - via: kickstarter.com
In a previous update, I mentioned that we were going to redo our opening video in order to entice our visitors to stick around a little longer, read a little more on our labor of love, and to <cross fingers> pledge. The video is done. Its done... (Read More)

Winning & Losing

May 5th - via: kickstarter.com
Some people may play games for the social interaction or to test their skills against others.  Face it, those people are weird.  Everyone knows you play games to WIN. Everybody likes to win.  Or maybe a better way of saying that is nobody likes to... (Read More)

Your Unique Story Required

May 4th - via: kickstarter.com
One of the items I'm most excited about is using the Feudums Coat of Arms Generator.  Since this isn't a game critical build, I'm going to have to wait a bit for it.  But I've had the opportunity to peek at some of the graphics which will be used,... (Read More)

Updating an Update

May 3rd - via: kickstarter.com
In update #1, I talked a bit about not converting all these eyeballs checking us out into people wanting to pledge.  Because that is the name of the game here, getting pledges.  Something in our promo materials just wasn't tripping the giving wire,... (Read More)

Peek Behind the Indie Curtain...

May 2nd - via: kickstarter.com
Sometimes it gets a little crazy to work on an Indie. It seems you are working on a tightrope high above the ground.  A step too far to the left or to the right: splat.  So you inch forward, step by step. Moving the project ahead, one task at a... (Read More)

Game Tones and Themes

May 1st - via: kickstarter.com
When we considered the music for the game, we did a search around the world looking for the right individual that could do the game justice.  We spent a lot of time listening to a lot of music but when we first heard Arkiture, we were blown away.... (Read More)

The First 24

April 29th - via: kickstarter.com
Many thanks to those of you who pledged during our first 24-hour period.  It's always scary to be the first at anything, so we applaud your "bravery" at helping our project along its development road! We also opened up our Steam Greenlight campaign... (Read More)

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