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DRACULA: Walpurgis Night - Ad B


A project in Arhus, Denmark by Esben Kjær Ravn

Status: Active

A stop motion and love-driven co-op platform adventure set in a broken world inspired by language - oozing story, action and puzzles.
Backers: 1699
Average Daily Pledges: €2,937
Average Pledge Per Backer: €45

Funding: €76,364 of €70,000
Dates: Mar 17th -> Apr 16th (30 days)
Project By: Esben Kjær Ravn
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Latest News

Addin Name On Your Name On A Frame + Demo to ALL PLEDGE TIERS ABOVE

April 11th - via: kickstarter.com
Hi everyone, Due to very popular demand, we are adding Your Name On A Frame to all tiers AND The Demo For You + Friend to all pledge tiers above it. Get Your Name On A Frame In The Game As token of our appreciation of your pledge, you get one of the... (Read More)

OK, this time, we are beginning to believe it, slowly and steady rising above the goal - thank you once more!

April 9th - via: kickstarter.com
Feeling Happy? We are gradually feeling happier and happier about how we slowly and steadily rise above the goal line here on this campaign. Thank you again! We are starting to believe it for sure. How about you?  And yeah, to celebrate that we made... (Read More)

A video stop motion studio tour with Esben

April 8th - via: kickstarter.com
Hi everyone! We are back on our feet, and here you get the update we had planned for yesterday, when all the crazyness ensued. Bare in mind we are working on Corona conditions, and not a lot of stop motion animation taking place at the moment too, so... (Read More)

This is ROUGH - we are very sorry!

April 7th - via: kickstarter.com
A big pledge was made earlier in the day and then it got cancelled, when we had just send out all the celebratory news here and on social media. BRINGING US BELOW THE GOAL AGAIN. Wow, that feels bad.  So sorry!!! Don't know what else to say. Esben  (Read More)

NEW STOP MOTION FOOTAGE of when Karla & Kurt saw that we made it!!!

April 7th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00  (Read More)


April 7th - via: kickstarter.com
What, yes, what, yes, what, what, what, what! This is so, so, so, such a rush! THANK YOU ALLLLLL!!! YOU ARE BRINGING OUR PUPPETS TO LIFE! Will be back with something more thought through. Head exploded...  Didn't prepare a clever gif, but this one... (Read More)

Consider Backing Soulstice, please - a fellow stop motion Kickstarter campaign - and the world really needs this! They got 39 hours to go!

April 6th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 HERE  (Read More)

83% Yeah!!! These past 4-5 days have put us within range! Thank you so much all of you! Let's get it through the goal now!

April 5th - via: kickstarter.com
From Kicktrag.com So if you do plan to back this thing anyway, consider doing it now rather than wait, and help us all rocket Vokabulantis upwards and blow through some stretch goals too, right? Either way, thank you all so much, both all the new... (Read More)

Vokabulantis is A Stop Motion Video Game Being Funded on Kickstarter

April 5th - via: gamerant.com
Much like the action co-op platformer It Takes Two, Vokabulantis is meant to be played by two people, assuming the role of a couple who can no longer communicate after their words are taken away. Now, they must restore peace to Vokabulantis and figure out how to express their feelings for one another. Vokabulantis is largely about language, beginning just as the two are confessing their feelings for one another. (Read More)

3D Scan VS Real life - what do you think of this approach?

April 3rd - via: kickstarter.com
Here's a little splitscreening of the assets before and after, they are 3D scanned via photogrammetry. You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00  (Read More)

Join The Fellowship, right?!

April 1st - via: kickstarter.com
 With the push Elijah Wood (thank you!) just gave Vokabulantis and all the wonderful people who joined in, we should close this thing, right! Come along for the right, this will be a thrill! Promise! Very proud of all the love coming our way. Thank... (Read More)

WOW! Soundtrack now on Vinyl Double Album in Collaboration with iam8bit! AVAILABLE AS BACKER REWARD NOW!

March 31st - via: kickstarter.com
We have been so fortunate to get in great company with iam8bit and of course our wonderful composer Nicolas Vetterli!  Have an early taster of what's in store for you here: The vinyl double album is included from the €255,- tier and higher prized... (Read More)

Tomorrow we SHOOT! Karla and Kurt will be following the Kickstarter campaign all day IN STOP MOTION!

March 30th - via: kickstarter.com
Hi everyone, again, thank you!!!  This is very rewarding. Almost 900 backers, mindblown! Thank you, thank you, thank you! Tomorrow we are doing a treat in store for you in return. Be sure, that you back us, upgrade your pledge or make a friend check... (Read More)

THE GAME - What is Emotional Mechanics?

March 27th - via: kickstarter.com
Before we get into Emotional Mechanics - two things:  If you are already planning to back us, please, do it now, the earlier we reach the goal, the more we end up with in the end. And just like that we all help Vokabulantis turn out and an even... (Read More)

CORRECTION BONUS! Will add 2xdemo key to every tier from the demo key and upward!!!

March 24th - via: kickstarter.com
Sorry about that! Don't know, why we didn't do it from the get go. But hey! And now you got our word, here in this update:  We will add the demo keys and send them out to all the rewards above the demo reward too! Anything else you think we should... (Read More)

We Want To Add A Reward Above The 165 Euro Reward - what would you wish for in the price range between 200-250 Euros?

March 22nd - via: kickstarter.com
Still working on the reward graphics as you can see here, it's not up on the page yet. And yeah, sorry, our campaign is done as best we can and as best we learn, with the ressources we have alongside production. Work in Progress reward graphic But,... (Read More)

Which one of these beings or props do you want to see in the game (except the kids of course)

March 21st - via: kickstarter.com
First thank you so much!!! You are so generously backing and following us, and we love that you are jumping on board with us!!! Still please, do share this Kickstarter with people or communities, you know should know about this, so that it's not all... (Read More)

We are working on a little presentation of all our props so far - here's a tease

March 20th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 Let us know if you spot something you want to know more about!  (Read More)

Word goes out of a Kickstarter campaign for Vokabulantis

March 19th - via: adventuregamers.com
Stop motion is a slow, painstaking, and therefore expensive process to do and do well, which is why we rarely see it employed in video games. If enough fans are willing to support it through crowdfunding, however, we could have another such game on the horizon in the form of Vokabulantis, a "love-driven" puzzle-platformer that can be played solo or cooperatively with a partner. (Read More)

Wow, what a flood of support!!! What would you like to see? Here are some IN GAME SCREENSHOTS for starters...

March 18th - via: kickstarter.com
Hi everyone,  What a ride, you have granted us already! Thank you! So happy that we did this, even if we are pretty new to the whole Kickstarter world. Thought we'd celebrate by letting you in on, where we are at in the production of Vokabulantis.... (Read More)

'Vokabulantis' (ALL) Announced, Launches Kickstarter Campaign - Screens & Trailer

March 18th - via: worthplaying.com
Vokabulantis is a hand-crafted singleplayer/co-op stop-motion love story based on language where you explore a broken world in a visually stunning coming-of-age drama, made with a combination of technical and artistic solutions unlike any stop motion film or game experience before it. (Read More)

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