Aerannis
A project in Portland, OR by ektomarch000days
:
00hours
:
00minutes
Funding Successful
$11,178
current pledge level
Last Updated: November 29 @ 17:30 -0500 GMT
186%
of goal
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Latest News
Last update of the month
November 26th - via: kickstarter.com
Progress has been coming along faaaaaar more smoothly than we'd anticipated. We've added loads of new dialogue, scenery, and levels since our last update (so kind of like the progress we made last update, but more). It's a lot of stuff we've been... (Read More)
Entering the last week!
November 21st - via: kickstarter.com
So this is the last week until our campaign's over. We have what is likely our final stretch goal up: an unlockable side story with another character. In other news, good progress has been made this week. The first few missions are now linked... (Read More)
Working on new stuff
November 17th - via: kickstarter.com
Now that the stress of getting funded is gone, we've jumped right back into working. At the moment I'm designing a new boss that'll emphasize stealth and also reworking and expanding the downtown area. Here's a little mockup of the boss battle that... (Read More)
Stretch goals and other updates
November 13th - via: kickstarter.com
First off, controller support is completely in. Took pretty much no work whatsoever to implement and it works perfectly. Second, we've put up two official stretch goals for now. We'll keep adding more as we approach our current goals and get more... (Read More)
Time to consider stretch goals
November 11th - via: kickstarter.com
It seems like Aerannis might end up overshooting its goal, so I think it's time to start considering what we should add beyond this point. I've noticed some people suggesting a Wii U port. I'd love to do that, but it seems unlikely since there... (Read More)
The Funding Crowd 38
November 3rd - via: gamingonlinux.com
Welcome to a much delayed and slightly shortened The Funding Crowd #38! We are back after a two-month hiatus with renewed energies and, what's most important, with a bigger team. (Read More)
Working on parallax backgrounds
November 2nd - via: kickstarter.com
I've realized that I've been using the same background for numerous scenes, so it's time to work on another. This one still has a long way to go until I'm satisfied. There'll probably be about 7 layers of scrolling altogether so it'll look... (Read More)
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