Troubadour - An Interactive Graphic Novel

A project in Seattle, WA by Zilla Doty
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Funding Successful

Interactive graphic novel infused with experimental music about the anxieties of growing up in the digital age. Coming to PC and Mac.
Backers: 362
Average Pledge Per Backer: $47

Funded: $17,013 of $15,000
Dates: Jan 22nd -> Feb 21st (31 days)
Project By: Zilla Doty
Tags:
video gamegraphic novel +Suggest

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$17,013

current pledge level
Last Updated: February 21 @ 18:31 -0500 GMT

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funding period ended

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Latest News

Hooray! What's Next?

February 19th - via: kickstarter.com
This will be the last public Troubadour Kickstarter update for awhile. Through the development process we will have monthly private updates for backers only to keep you up to date on the game. For regular public bite-sized updates you can follow us... (Read More)

Tiny Glowing Screens

February 17th - via: kickstarter.com
We're in the final stretch with less than $4000 needed to complete funding. Please keep spreading the word about Troubadour! We had a meeting yesterday in rainy Seattle and decided that we should share more art, both early work-in-progress and what... (Read More)

Video Update - Zak Edition

February 13th - via: kickstarter.com
We now have over 200 backers! With less than $5,000 left, please help us spread the word about Troubadour. We've been getting requests to update a little more often so over this last week of the campaign expect to hear from us a bit more. Also, check... (Read More)

The Geekly Report: Four Seattle Kickstart Campaigns Nerds Will Love

February 11th - via: seattleweekly.com
SEATTLE, WA - It’s no secret that Seattle is an innovative city full of thinkers and tinkerers, so it’s only natural that the city owes a lot to crowd-funding platforms that help all those ideas come to life. The geek community is in great debt to Kickstarter in particular. Local cartoonist Kris Straub used it to publish Broodhollow, his popular online comic, in a beautiful hardbound edition, while Sasquatch Game Studio raised enough money to make Primeval Thule, its RPG campaign, a reality (they’re currently in the process of finishing it). (Read More)

Theft, Questions Answered, New Footage, and New Music

February 5th - via: kickstarter.com
Watch the video below for an update on Troubadour, hear a new track from Dallas, and see a mix of the current demo in action as well as some early scenes in development. If you don't want to hear me talk, you can skip ahead to 2:33 to see game... (Read More)

Interactive Graphic Novel Deals With Growing Up With Technology

February 2nd - via: siliconera.com
This is one of those odd Kickstarters that’s hard to define and makes the platform such a joy to go mining in. Troubadour bills itself as an interactive graphic novel, but also plays a little like a video game. (Read More)

Troubadour is part point-and-click adventure, part graphic novel, all interesting

January 30th - via: killscreendaily.com
The cool thing about Troubadour is that it’s kind of a game, but kind of not a game. It occupies that weird nether-region between every other artistic medium and play. (Read More)

Campaign Update 2 of 4

January 28th - via: kickstarter.com
It has only been a week since opening up Kickstarter funding for Troubadour and we have over 120 backers and 45% of our goal secured! We're back with another set of quick updates and announcements: 1) In case you missed it last weekend, we spoke... (Read More)

Pondering our technology-dependent society in Troubadour

January 25th - via: polygon.com
Troubadour, which the three-man team at Cicatriz Entertainment calls an "interactive graphic novel," is born out of two relatively recent developments. In the realm of video games, there's the rise of shorter experiences that are interactive but may or may not be "games" in the traditional sense, depending on whom you're talking to. In the world at large, there's the anxiety over modern society's reliance on technology. (Read More)

Troubadour Crosses Interactive Graphic Novels and Adventure Games

January 24th - via: ign.com
A new video game project called Troubadour, described by its developers as an "interactive graphic novel infused with experimental music," has landed on Kickstarter this week and is seeking $15,000 to help see it through to completion. (Read More)

Troubadour KS Campaign Update 1 of 4

January 22nd - via: kickstarter.com
48 hours into the campaign and we have already raised a third of our goal! Thank you all so much for your interest in this project and supporting us. Your donations, and sharing the Kickstarter info with your friends, have given this project a very... (Read More)

Experience The Downside Of Digitalism In Troubadour

January 22nd - via: cliqist.com
Sometimes when artists try and combine their artistic sensibilities with technology in order to make a statement things can go bad, very bad. Other times we get landscape changing pieces of art that challenge what we think of as entertainment and art. Troubadour from Cicatriz looks like it may fall into the latter category, a grim looking exposition on the price humans pay for technology. (Read More)

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