Sugar & Spice - A Cooking Game
A project in Los Angeles, CA by Ali Showkati000days
:
00hours
:
00minutes
Funding Unsuccessful
Sugar & Spice is a tabletop board game where you compete against your opponents to prepare a three-course meal.
Backers: 111
Average Pledge Per Backer: $64
Funded: $7,080 of $10,000
Dates: Jun 15th -> Jul 15th (30 days)
Project By: Ali Showkati
Backers: 111
Average Pledge Per Backer: $64
Funded: $7,080 of $10,000
Dates: Jun 15th -> Jul 15th (30 days)
Project By: Ali Showkati
Tags:
+Suggest$7,080
current pledge level
Last Updated: July 15 @ 22:02 -0400 GMT
70%
of goal
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Latest News
Last Day
July 15th - via: kickstarter.com
Hello everyone, So we have 8 hours left in the campaign and 40% to go. I know it's still possible to hit our goal. Our last game, Destined Legends made over $7000 on its last day, so I know it's still possible. Because it's the last hours, a ton... (Read More)
Approaching the End
July 11th - via: kickstarter.com
Sugar & Spice has reached 50% funding with only 4 more days left in the campaign. We put a lot of hard work and time into this game and it would be a shame for this game not to get made. However, reaching the goal is far from impossible. The... (Read More)
Shifting the Tides
July 4th - via: kickstarter.com
Hey everyone! We have 11 days left in our campaign and have raised 44% of our goal. The end of the campaign is fast approaching, and at our current rate, there is a chance that we may not reach out goal. With Kickstarter, if we don’t hit our goal,... (Read More)
Thursday Tabletop Kickstarter Update - What is more American than boardgames?
July 3rd - via: gamingtrend.com
Happy pre-’Murica day. Before you go outside for lawn games and burger chowing, be sure to check out some of these upcoming Kickstarters. New to these parts? Here is a handy introduction. Presented in no particular order, I give you this week’s projects. (Read More)
Maestro Plush & Baconize T-Shirt
June 30th - via: kickstarter.com
We have some pretty exciting announcements for you tonight. We’ve introduced a couple new items into the campaign. The first item is a plush toy of our character “Maestro.” By adding $20 to your pledge, he will be included in your reward... (Read More)
Week 1 Update
June 25th - via: kickstarter.com
Hey everyone! I wanted to give you guys an update on how things are going with the campaign. First, I wanna deeply thank everyone who is continuing to pledge on the game. We're super-excited for Sugar & Spice and your generous contributions will... (Read More)
Official Box Art Revealed
June 20th - via: kickstarter.com
Hey, everyone! Our campaign is going strong. We have made it to 35% in just 4 days! It's incredible to see this level of excitement for the game and to see our hard work paying off, but we’re not just sitting back and watching things happen. Even... (Read More)
Extending Early Bird Pricing!
June 17th - via: kickstarter.com
What an Incredible first day! We are absolutely amazed by the positive response to Sugar & Spice. There has been such a huge demand for the Early Bird pricing that we've decided to expand it. We've adjusted the early bird reward tiers to contain... (Read More)
How to Play Sugar & Spice
June 16th - via: kickstarter.com
Hi Everyone! I wanted to start by thanking everyone who has contributed to the project so far. We are approaching 25% funding in less than 24 hours! This is just absolutely incredible. We knew we had something special with Sugar & Spice and I'm... (Read More)
Kickstarter Picks for the Week of June 16, 2014
June 16th - via: pixelatedsausage.com
What is this post all about? Well, it should pretty straightforward, but, if there's any confusion, this is where I'll be talking about a handful of Kickstarter projects each week, focusing on a few projects that recently launched and a few projects that are about to end. Will I be focusing only on projects in need of funding? No. I will simply be focusing on projects that interest me, regardless of whether they've only raised $5 or raised ten times that of their original goal. Anyway, I think it's about time I got to the actual projects, eh. (Read More)
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