Colonial Conquest

A project in by Argonauts Interactive
000days 
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Funding Successful

Play the USA, the UK, Russia, Germany, Japan or France and conquer the world.
Backers: 102
Average Pledge Per Backer: $81 CAD

Funded: $8,288 CAD of $7,500 CAD
Dates: Apr 9th -> May 9th (30 days)
Project By: Argonauts Interactive
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$8,288 CAD

current pledge level
Last Updated: May 9 @ 04:30 -0400 GMT

110%

of goal
funding period ended

$0 CAD

trending toward
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Latest News

The Road Goes Ever ON

May 6th - via: kickstarter.com
 As the Kickstarter campaign is edging towards its end, we are looking at the road ahead. First we are delighted that Colonial Conquest has attained its goals, in order, creating the seed of a community and getting funded. During the campaign we... (Read More)

The Brain Behind the Machine’s Brains

May 6th - via: kickstarter.com
A: Hi Bel, take a seat and please be a good boy. And stop squinting at the screen. Today, we are discussing about the AI, what it can do, what it still has to be improved on and what is the plan. B: Well, the AI has progressed quite a bit over the... (Read More)

Crystal Ball Gazing

May 2nd - via: kickstarter.com
As the Kickstarter – succesfull thanks to you all – draws to a close and while we are still kicking Bellerophon (“Bel”) to quit the AI logs for a few minutes and come and sit for the Q&A, we have decided to lift some veils of secrecy... (Read More)

Not Frogs But Still Leaping!

May 2nd - via: kickstarter.com
Apologies for the silence over the past 48 hours, instead of popping Champaign (definitely in the fridge but with popping postponed to the release day) we have been deep in discussions with our investors. The funding milestone has not only beefed up... (Read More)

What Can You Achieve?

April 29th - via: kickstarter.com
In addition to the awesome news on funding, we would like to share some, more or less far-fetched, ideas of achievements to be implemented in the game. Needless to say, we would love to hear YOUR ideas too – so please go ahead and shoot them below!... (Read More)

Beta Testing Open to Backers

April 29th - via: kickstarter.com
FYI, all backers have been invited to join in the upcoming private beta testing campaign.  (Read More)

Beta Testing Open to Backers

April 29th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Behold These Laurels!

April 24th - via: kickstarter.com
Hello there, A very brief update this time, as the weekend draws to a close the project is within spitting distance of 75% funding. We also salute the new backers who have joined the project. Amongst the great ones, we salute an Emperor too. That... (Read More)

Subversion or Conquest? You shall have both!

April 24th - via: kickstarter.com
As your weekend debuts, we have wrestled back the keyboard from Echion, and decided to revert to insights on the gameplay and the two possible in-game crucial and cornelian choices to be considered every spring (season turn): will decide you to... (Read More)

Ongoing Musings

April 22nd - via: kickstarter.com
Hello there, Hot on the heels of the the last update, I thought that whilst the next update is in the works I would stick my oar in again. This time, we change continents, sail through the Atlantic and have another “what-if” situation to ponder... (Read More)

What About Alternate History Scenarios?

April 20th - via: kickstarter.com
Hello there, this time it is Echion’s turn to seize the pen. Whilst the other Argonauts are huffing and puffing about movement, combat and whatnot, I thought that I would steal the limelight by presenting some musings floated amongst us during a... (Read More)

Movement and Combat System

April 17th - via: kickstarter.com
Our intent was to produce a combat system as close as possible to the one of the original game and thus deliver a similar gaming experience. It has been a difficult path to thread in order to create a similar feeling whilst designing it... (Read More)

Inspired or Derived from Colonial Conquest?

April 16th - via: kickstarter.com
Some of you asked questions about the product relationship with Colonial Conquest from SSI.   We were a bit shy to communicate on that point from start, as our Coco by AI game is not derived or linked to Coco by SSI. But this said, choice of the... (Read More)

Thanks for your support

April 14th - via: kickstarter.com
First of all thank you very much to all backers who enabled us to exceed 1/3rd of required funding already. This powers up immensely with the goal feeling nearly within reach with another 25 days left! In answer to some very valid inquiries received... (Read More)

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