The Scoundrels Guild: A Tale of Thieves - Adventure Game/RPG

A project in Paddock Lake, WI by Adam Mayhem
000days 
:
00hours 
:
00minutes 

Funding Unsuccessful

Loot, pillage and plunder! Are you going to be a worthless street beggar or rise to power and reclaim all that is rightfully yours?
Backers: 184
Average Pledge Per Backer: $20

Funded: $3,658 of $35,000
Dates: Sep 2nd -> Oct 24th (53 days)
Project By: Adam Mayhem
Tags:
rpgvideo gameadventurefantasypc +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

$3,658

current pledge level
Last Updated: October 24 @ 22:01 -0400 GMT

10%

of goal
funding period ended

$0

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

The Final 24

October 23rd - via: kickstarter.com
Scoundrels, First of all, let me just welcome all the new backers to the project. We had a big influx of new backers after we hit the 48-hour mark, which is great because we hope you guys will jump on board with us for the re-launch.  With that... (Read More)

First Look: Our Newest Character.

October 20th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

10 Days left / Shout-out to Dicetiny

October 14th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Gameplay Video

October 4th - via: kickstarter.com
Scoundrels,   It's finally here! The long awaited gameplay video! It took 3 weeks to put this demo build together, and while it's not polished and I couldn't squeeze in all the mechanics and goodies that I wanted to, hopefully it will at the very... (Read More)

My Recent Interview With TenMinuteInterviews.com & New Build News

October 1st - via: kickstarter.com
An InterviewScoundrels, I just wanted to let you all know I recently did an interview with Ten Minute Interviews. I discussed my inspirations and motivations for becoming an indie game dev. Check it out.  http://tenminuteinterviews.com/adam-mayhem/... (Read More)

New Build / Gameplay Video Coming Soon / Press Demo Coming Soon / First Look At Lord Laron

September 19th - via: kickstarter.com
Scoundrels, Sorry it's been so long since my last update. I've been busy working on a new build for The Scoundrels Guild. It's coming along quite nicely. I know I said I would go over the combat mechanics in the next update, but I'm putting that on... (Read More)

Game Mechanics #3: Relationships and Friendships

September 11th - via: kickstarter.com
Scoundrels,   Welcome to part 3 of our series on the game mechanics of The Scoundrels Guild. In this update I will focus on forming and keeping relationships in the game. Sometimes you will be forced to make difficult choices, and the people around... (Read More)

Game Mechanics #2: Items and Crafting

September 8th - via: kickstarter.com
Guild members,   In part two of our game mechanics series we will cover items, crafting, item combination, crafting recipes,  and inventory in The Scoundrels Guild. I'll try not to make this sound like a user manual.    Items   In adventure... (Read More)

Game Mechanics #1: Skills

September 8th - via: kickstarter.com
Guild members,   I have decided to put together a series of updates which will explain in more detail how each mechanic works in the game. The first mechanic will be skill building, and how they are acquired and improved.     Instead of a points... (Read More)

Backer Badge & New Reward Tier

September 5th - via: kickstarter.com
Scoundrels, Today we surpassed the $1,000 mark, now we just need to do that 34 more times. So, In an effort to entice backers to pledge a little bit more, I have come up with a new reward tier. For $85 USD backers can write a short quote, and see... (Read More)

No More QTE's

September 4th - via: kickstarter.com
A funny caption from RE6  The backers demanded it, and we listened. No QTE's will be found in The Scoundrels Guild: A Tale of Thieves. Based on strong opposition to Quick Time Events, we decided it was best not to use them at all. Now, if one of... (Read More)

Welcome to the Guild!

September 3rd - via: kickstarter.com
You are part of a dastardly group of cutthroats and thieves! It's going to take a lot of cunning to survive your first trials here at the guild, but don't worry, we won't make you do anything we wouldn't do. We're off to a good start, I'm happy with... (Read More)

The Scoundrel’s Guild sneaks onto Kickstarter

September 3rd - via: thebitpulse.com
Want to indulge in a life of crime without the actual, you know, crime? Then boy have I got a game for you. The Scoundrel’s Guild, an old-style RPG that’s launched on Kickstarter this week with a $35,000 goal. (Read More)

If you have additional news that doesn't appear here, shoot us a link!