Terraforming Mars Big Box + 3D Tiles!

City of the Shroud

A project in Denver, CO by Abyssal Arts

Funding Successful

A tactical RPG where all players' choices come together to drive a living story, created by a AAA veteran and a chart-topping author.
Backers: 302
Average Pledge Per Backer: $54

Funded: $16,239 of $14,000
Dates: Apr 6th -> May 6th (30 days)
Project By: Abyssal Arts
rpgrpgvideo gamevideo gamestrategy gamestrategy gameactionactionindieindiereal time strategyreal time strategyaction rpgaction rpg +Suggest

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Last Updated: May 6 @ 12:01 -0400 GMT


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Latest News

Final 24 Hours!

May 5th - via: kickstarter.com
This is it - we’re in the final 24 hours of Kickstarter! We still have time to unlock New Game+ and Survival Mode, so please help us spread the word! If we can unlock Survival Mode - which could be just 1 fan art, 12 backers, and 23 Facebook page... (Read More)

The City of the Shroud Novel: It's A Thing, And You're Going To Influence It (Final 48 Hours Everyone!!)

May 4th - via: kickstarter.com
Hi Everyone, Just 48 hours to go! We just surged through several goals on the path to Survival Mode, too! 3 more unlocks and it’s HAPPENING. Let's try to unlock New Game+ too! Some of you may have noticed that we have an add-on for a signed copy of... (Read More)

Introducing The Duelist - 72 Hours Left!!

May 3rd - via: kickstarter.com
Hi Everyone, We’ve entered the final 72 hours! Nows our last chance to get the word out and hit the New Game+ stretch goal! We also got our first fan-art, courtesy of @bungles6! Thanks to him, we’re now a full 10% closer to Survival Mode AND... (Read More)

Final Countdown: We're Almost There!

May 2nd - via: kickstarter.com
Hi Everyone! This is it - we’ve entered the final stretch of the campaign!! If you know anyone on the fence, remind them that it’s now or never! To make the last few days extra special, we’ll be giving out 5 Story Demo keys every time we tick... (Read More)

Insomnia Scotland Day 2 - That's A Wrap!

May 1st - via: kickstarter.com
Hi Everyone, Insomnia Scotland is over, and it was a rousing success! Players young and old tried City of the Shroud, and more than a few walked away singing its praises. The Hat Merchant was as popular as ever, and I will admit that I made sure to... (Read More)

Insomnia Scotland Day 1 Success and Alternating Start Positions

April 30th - via: kickstarter.com
Hi Everyone, Insomnia Scotland Day 1 was a blast! We ran into some familiar faces, introduced new fans to the game, and got some great insight into the game's presentation while we were at it. Keaton will be rocking our booth all day Sunday, so if... (Read More)

CotS @ Insomnia Scotland Tomorrow! + Development is a Community Effort

April 29th - via: kickstarter.com
Hi Everyone, Insomnia Scotland starts tomorrow, and we’re nearly set up! Keaton will be running the booth all weekend at the Edinburgh International Conference Center, so come by, say hi, and check out the latest version of the demo! We have an... (Read More)

7 Days Left To Hit Stretch Goals! + Battle Modifiers

April 28th - via: kickstarter.com
Hi Everyone, Today, we’d like to hear your thoughts on Battle Modifiers! We mentioned something similar in a previous post when discussing difficulty modifiers, but this would be slightly different - like a rule change to add some spice to the mix.... (Read More)

Writing a Video Game

April 27th - via: kickstarter.com
Hi Everyone, Moira has written up a lovely post talking about how she approached writing City of the Shroud, and how she learned and evolved her approach in the process. Grab a cup of tea (or coffee!) and settle in! ...but before you do, remember to... (Read More)

For Your Consideration: Possible Mechanics 2

April 26th - via: kickstarter.com
Hi Everyone, Have you used the glowing yellow tiles in combat? Have you noticed the 4 AP bonus you get for standing on or running through them? Controlling those squares can have a dramatic impact on the outcome of a battle, but we think there’s... (Read More)

How Would You Handle Difficulty Variations?

April 25th - via: kickstarter.com
Hi Everyone, We really love the combat system we’ve come up with for City of the Shroud, and we’re always brimming with new ideas we’d like to try. We’ve been talking about what our options are and decided: why not ask you all what you think?... (Read More)

Moira Katson: The Voice Behind City of the Shroud

April 25th - via: cliqist.com
Moira Katson, a best-selling fantasy and sci-fi novelist, is writing the story behind City of the Shroud, developed by Abyssal Arts. (Read More)

City of the Shroud Is Going To Insomnia Scotland!

April 24th - via: kickstarter.com
Hi Everyone, City of the Shroud is going to Insomnia Scotland! We’ll be showing an updated demo in Edinburgh from April 29 - May 1. If you’re in the area, come by and say hi! It’s also the first time Insomnia has done a show in Scotland, so... (Read More)

Graphics Update: New Wheel Art!

April 23rd - via: kickstarter.com
Hi Everyone! Today, we have a very special announcement that has been in the works for a little bit: the Combo Wheel art has been updated, and will be coming to everyone via Steam after the Kickstarter! Bask in its glory: The art for the wheel was... (Read More)

Introducing: The Machinist + Social Stretch Goals Underway!

April 22nd - via: kickstarter.com
Hi Everyone! Our Social Stretch Goal is off to a strong start: we’re already on our way to 50 tweets, so keep it up! If you haven’t pinged us or mentioned the game yet, help spread the word and unlock that game mode!! Remember to sign up for our... (Read More)

Thunderclap + Social Stretch Goal Announced!

April 21st - via: kickstarter.com
Hi Friends! Today, we’d like to announce two exciting things: first, we’re launching a Thunderclap! Thunderclap is a fun way to get everyone together to send out a big, simultaneous blast on Twitter/Facebook/Tumblr (ka-boom!). We’re going to... (Read More)

Hands-On With Tactical RPG City of the Shroud

April 21st - via: cliqist.com
Today's let's play is all about City of the Shroud, a Kickstarter game that hypes itself as a combination of Street Fighter and Final Fantasy Tactics. (Read More)

Technical Deep-Dive: How Your Choices Drive The Story

April 20th - via: kickstarter.com
Hi Everyone! Today, we're going to talk about the tools that power the player-driven story system in City of the Shroud; aka, how YOU influence the plot! (That's step 3 with all the wires!) --------------- Anyone in the web industry knows how... (Read More)

Twitch Stream, Rezzed Top 10, and More!

April 19th - via: kickstarter.com
Hi Everyone! We’ll be streaming City of the Shroud with Myrathi tomorrow morning around 9 ~ 10 AM UK time. We met at Rezzed at the beginning of April, and he was kind enough to take the time to give us some excellent feedback that we plan to... (Read More)

Introduction to Class Mechanics: The Defender

April 18th - via: kickstarter.com
Hi Everyone! Today, we’re digging into the gameplay planning behind one of the classes you’re helping us build: The Defender! Check out the details below and let us know what kind of stuff you’d like to see from the Defender class in the... (Read More)

City of the Shroud on the Radio!

April 17th - via: kickstarter.com
Hi Everyone! City of the Shroud was on the radio... on the Internet! Keaton did an interview with WASD radio host Sam Skatch. We talk about the origins of Abyssal Arts, City of the Shroud, and our goals for the game. Give the show a listen!... (Read More)

Team Q&A Responses

April 16th - via: kickstarter.com
Hi Everyone! I hope your weekend is off to a great start. We're calming down from the rush of being funded and are preparing for the nearly 3 whole weeks left on the campaign - it's time to work towards those stretch goals! In the meantime, we have... (Read More)

First Stretch Goal Announced: New Game+!

April 15th - via: kickstarter.com
It’s time to announce our first stretch goal! If we can hit $17,500, we’ll introduce New Game+! Once all the episodes are finished, you’ll be able to go back and play through the story again from all the different perspectives while holding on... (Read More)


April 14th - via: kickstarter.com
Dear All, It's midnight here in England, but we didn't want to wait on this news: WE'RE FUNDED! Thank you so, so much for helping us accomplish this. We are eternally grateful to those of you who have been here from the very beginning, who have... (Read More)

We Are Nearly There - Spread the Word!!

April 14th - via: kickstarter.com
Hi Everyone! We’re almost there! Only $153 to go until City of the Shroud is funded - please share the campaign, reach out to gamer friends, and let’s hit that goal! We are so, so excited and grateful to each and every one of you for supporting... (Read More)

Composing The CotS Theme

April 13th - via: kickstarter.com
The sun is shining, the builders next door are yelling, and I have finally managed to sit down after a manic few days at EGX Rezzed and write this post. I thought I would share with you a brief blog on how I wrote the theme for City of the Shroud... (Read More)

Introducing "The Tavern" + Send Us Questions!

April 12th - via: kickstarter.com
Today, we'd like to introduce one of the systems we're most excited about for City of the Shroud - the Tavern. It's a way for players of different factions to share information and try to sway others to join their cause. We've set up forums on the... (Read More)

Got Questions? We Want To Answer Them! It's Time For Q&A!

April 11th - via: kickstarter.com
Hi Everyone! Today, we want to do something a little different - we want to answer your questions about the game, indie development - anything! We’ll get the whole Abyssal Arts team to answer them. (Check out the team section on the main... (Read More)

Rezzed is a Wrap!

April 10th - via: kickstarter.com
Rezzed was a total blast! We had tons of players trying out the game for three straight days, and more than a few players became backers and also told their friends to join in (hi, Rezzed folks!). Regular players, game designers, Twitch/YouTube... (Read More)

End of Rezzed + Exploring the Combat Design

April 9th - via: kickstarter.com
We're nearly 80% funded! Thank you!We cannot thank you enough - this has been a magical few days, from the amazing launch to the brilliant reception City of the Shroud has gotten at Rezzed. The enthusiastic reactions from players, time and again, has... (Read More)

Story Preview Key Giveaway

April 9th - via: kickstarter.com
Welcome to the weekend!We are thrilled to say that we are already nearly to $11k! To start the weekend off right, we are running a giveaway from now through midnight Sunday (PDT) for keys of the exclusive story line created during our last... (Read More)

CotS at Rezzed + Making the Mage Amigurumi!

April 8th - via: kickstarter.com
We're over 70% funded in 2 days! Thank you!Chris and I (Keaton!) have been showing City of the Shroud at EGX Rezzed in London since Thursday, and it's been a total blast! People are playing the demo and really enjoying it - we haven't even been able... (Read More)

Thank You for an Awesome Launch, and Unexpected Player Choices

April 7th - via: kickstarter.com
First: THANK YOU!! Over 50% in just 24 hours!What an amazing first day. We cannot thank you enough for your support. We are totally blown away - thank you from the bottom of our hearts. Let's keep it going! Please share the campaign with your... (Read More)

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