Vitality | The Ultimate Randomly Generated RPG

A project in Stratford Upon Avon, United Kingdom by MantaGames
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Funding Successful

A game about life and advancement! Enter a unique world full of Challenge and diversity! Your decisions and playstyle make a difference
Backers: 220
Average Pledge Per Backer: £15

Funded: £3,231 of £2,500
Dates: Apr 12th -> May 12th (30 days)
Project By: MantaGames
Tags:
video gamestrategy gamesurvivalaction rpg +Suggest

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£3,231

current pledge level
Last Updated: May 12 @ 16:45 -0400 GMT

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funding period ended

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Latest News

(Final 7 hours!) Thankyou to all of you!

May 12th - via: kickstarter.com
Its been an intense week, with it looking like our project wasn't going to make it, and a sudden turn in events which boosted the projects popularity and now we've Broken 125% of our original goal!We wanted to take this moment to thank all of you all... (Read More)

The Final Week!

May 6th - via: kickstarter.com
A huge thanks to everyone who has supported our project so far! We couldn't be more grateful! Just wanted to say we're closing in on our goal of £2,500 now and if you guys could help us out by sharing the project with friends or spreading the word... (Read More)

A New direction for the game

April 23rd - via: kickstarter.com
I Covered this in greater deal on the project page, so i recommend you check there for some more indepth information however i wanted to post this as an update anyway.What we have decided to do is to try and put a greater focus on building up your... (Read More)

We've Teamed up with a new Composer, Nicolas Lee!

April 20th - via: kickstarter.com
Hi!Bringing exciting news today, we recently teamed up with a very talented composer named Nicolas Lee, he will be Creating the soundtrack for Vitality along with some sound design too!This is really exciting for us and it is a real pleasure to get... (Read More)

A Slightly new Direction for the Prehistoric/Stone age

April 17th - via: kickstarter.com
We decided with the whole Age advancement system to change our angle slightly, we are going to be changing up the gameplay focus from age to age, with each age having its own primary focus and play style's.As for the prehistoric age, we've spent the... (Read More)

If you have additional news that doesn't appear here, shoot us a link!