Dining Dynasties


A project in Cambridge, United Kingdom by Ideas Unbound Studio

Cancelled by Creator

Extraordinary Sci-Fi dungeon "Space" crawling RPG with exciting first-person exploration and challenging turn-based combat.
Backers: 607
Average Pledge Per Backer: £20

Funded: £12,070 of £150,000
Dates: Jul 22nd -> Aug 22nd (31 days)
Project By: Ideas Unbound Studio
rpgvideo gamespaceadventuredungeon crawlerscience fictionaction rpgrogueliketurn-basedaliens +Suggest

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Last Updated: August 18 @ 20:01 -0400 GMT


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Latest News

The End of Space Shock?

August 18th - via: kickstarter.com
To all Space pirates! Only three days left to reach the end of our Kickstarter campaign and we have decided to cancel the campaign. We would like to thank every one of you who have pledged or helped spreading the word. All those have backed the... (Read More)

Gear up your heroes – Inventory&items!

August 16th - via: kickstarter.com
Hey Backers, it's Friday again! There is an update related to something we need to explain to the community. How does the inventory work? The RPG fans spend a lot of time with inventory and character panels on the screen playing Tetris game with tons... (Read More)

Engineer – Master the technology!

August 8th - via: kickstarter.com
Greetings Space renegades! It is time to introduce the last class you can have in your party of heroes. Engineer PSI Powers (basic) Blackout - electric discharge, turns off all nearby lights and lowers a range the enemies are able to target the... (Read More)

Sentinel – Burn or Control!

August 8th - via: kickstarter.com
Greetings Space Renegades! It is a time to introduce another class you can play in Space Shock. Sentinel PSI Powers (basic) Energy Missiles - launches three waves of Energy Missiles at the enemy, causing energy damage to the target.  Energy Shield -... (Read More)

Story - the introduction!

August 7th - via: kickstarter.com
Greetings backers! We have prepared an update concerning the story introduction into Space Shock - plus some taste of our concept art. Enjoy!   In the distant future a renegade crew aboard the small spacecraft “Boudicea”, which is being used to... (Read More)

MERCENARY – Seek and destroy!

August 6th - via: kickstarter.com
Greetings Space smugglers! It is a time to introduce another class you can play in Space Shock. Mercenary PSI Powers (basic) Snap Shot - Deals 10-14 damage. Low energy cost. Has no cooldown but damage of each shot is reduced by 50% after 3rd Snap... (Read More)

ADEPT – Stay longer in the battle!

August 5th - via: kickstarter.com
Greetings pirates! We are pleased to introduce another class you can have in your party. Cure/Cause Wounds - heals a target for 20-25 or deals 12-15 damage to an enemy. Rejuvenate - heals the target for 15 each turn. Lasts 3 turns. Energy Touch -... (Read More)

Update! The Soldier Class!

August 2nd - via: kickstarter.com
Hi backers and fans! Space Shock is an RPG and a dungeon crawler. As in many dungeon crawling games the player will lead a group of four of the game’s heroes with their unique classes and specializations. Would you like to see the enemies dying in... (Read More)

Update! Meet Karel Antonin - the author of Space Shock theme music!

August 1st - via: kickstarter.com
Hi backers and fans!  Many people who have supported us are interested in the music from the pitch video and previous Space Shock videos shown on Steam. We would like to introduce the music composer Karel Antonin.  Karel has composed the music... (Read More)

Friday update! Time for combat!

July 26th - via: kickstarter.com
Hi backers and fans! We're here with our Friday update! We're glad to see there are a lot of people interested in this project and we have received a lot of questions and suggestions. We want to answer some of them and make it clear for the backers.... (Read More)

Welcome to the Space Shock Kickstarter Campaign!

July 22nd - via: kickstarter.com
Firstly, we would like to say our thanks to all those have pledged and supported us. You are amazing, all of you and we know it is very hard to decide to pledge on the project from an "unknown" developer. That's why we worked hard to make and show... (Read More)

If you have additional news that doesn't appear here, shoot us a link!
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