Moon Rift

A project in Davis, CA by Sam Hutcher
000days 
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Funding Successful

Moon Rift is an RPG platform shooter featuring random level generation and a virtually limitless amount of insane guns to collect!
Backers: 506
Average Pledge Per Backer: $16

Funded: $8,082 of $6,000
Dates: May 6th -> Jun 5th (30 days)
Project By: Sam Hutcher
Tags:
video gameindieaction rpgretro +Suggest

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$8,082

current pledge level
Last Updated: June 5 @ 19:30 -0400 GMT

134%

of goal
funding period ended

$0

trending toward
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Latest News

Moon Rift Previewed

April 8th - via: cliqist.com
A cataclysmic event has blown up our most loved and cherished moon, leaving pieces of it scattered all over the place and the world is engulfed in chaos and mayhem. It’s up to your character to find and collect them. (Read More)

Android Kickstarter Wrapup: Top Five Android Kickstarters of July

August 7th - via: gamewoof.com
Kickstarters have an interesting life. Developers prepare what they can, put everything on the line depending on the goodwill of the crowd and then if successful, disappear for months or even a year while the developer tries to make good on their promises. Sometimes they fail, sometimes they succeed. (Read More)

Crowdfund Bookie, June 2 - 8: Hex, The Stomping Land, Darkwood

June 9th - via: joystiq.com
This week in crowdfunding, the Kickstarter campaigns for Hex, The Stomping Land, Face of Mankind: Fall of the Dominion, Battle Tails, City Quest and Moon Rift as well as the Indiegogo campaign for Darkwood ended. (Read More)

And It Begins!

June 5th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Last 48 Hours A.M.A.

June 3rd - via: kickstarter.com
There are only hours left and I can't get Europe's "The Final Count Down" out of my head. With the campaign ending soon I could really use any help for a final push, if you know anybody who's been on the fence now's a good time to tell them!... (Read More)

One Week Left!

May 28th - via: kickstarter.com
Well as I post it's actually 7 days and 5 hours but who's counting right? Any way thank you so much to all of you who have supported Moon Rift, it looks like we'll reach funding with in the next day or so! Reward Update:Just to sweeten the pot a bit... (Read More)

Almost There!

May 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Kickstarter Projects You Should Pay Attention To 10th Edition

May 22nd - via: igameresponsibly.com
Pardon our tardiness. This week has been chock full of Xbox One related happenings. As a result the flood of information has left us in a state of exhaustion. We did happen upon a few fabulous new additions to our first double digit Kickstarter Spotlight article. That’s right, two and a half months worth of great projects that are trying to raise capitol to self publish games that larger publishers, for some reason, won’t touch with a nine foot pole. Which is confounding because, in general, publishers are more open to new ideas at the beginning of a console generation. It’s also looking like indie developers won’t be self publishing to Microsoft’s Xbox One console. So it’s a good thing crowdfunding is alive and well. Let’s clear the dark clouds away with a bit of sunshine. This week we’re all over the place genre-wise with our first MOBA as well as TBS, and side scrolling mayhem. (Read More)

Level Generation

May 21st - via: kickstarter.com
So far I've only shown one kind of level generation and I wanted to share the other two I'm working on. In addition to the Terrain Generation in the demo I'm working on a Dungeon and Linear generation algorithm. The Linear Generation creates levels... (Read More)

Demo Released!

May 18th - via: kickstarter.com
Hi again everyone, as promised I finally finished the demo.  http://www.moonrift.com/demo.html I haven't been able to test all versions so please let me know if there is anything game breaking. There are a few known bugs like enemies rarely getting... (Read More)

Demo Coming Soon!

May 12th - via: kickstarter.com
I'm trying not to be too spammy with the updates but it's a little hard with how excited I am. First Moon Rift finally hit the mythical 30%! Kickstarter statistics indicate a project that makes it to the 30% before half way through funding has an... (Read More)

Character Customization

May 10th - via: kickstarter.com
Hi again every one. Today I thought I would go over the character system a little bit since it's not mentioned any where else. At the start of game you'll be able to customize a character with three different parts, the head, body, and legs. There... (Read More)

Confirming OUYA

May 9th - via: kickstarter.com
Hi everyone,  First off while I was initially hesitant to confirm OUYA support. I've had a chance to really look through the documentation, plus several requests to support it so now I'm confident in saying I will be supporting the OUYA platform.... (Read More)

Linux and likely Ouya support!

May 7th - via: kickstarter.com
Thank you so much to every one who has backed me already. I am adding Linux to the release platforms and after several inquiries have looked into making the game for Ouya.  I'm about 95% certain I'll be able to support it but I won't know for... (Read More)

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