OUTBUDDIES

A project in Cologne, Germany by Julian Laufer
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Funding Successful

Two unlike heroes must combine their skills to overcome a strange, sunken fantasy world in this epic 16-bit style adventure for PC!
Backers: 235
Average Pledge Per Backer: €28

Funded: €6,542 of €5,000
Dates: Apr 3rd -> May 2nd (30 days)
Project By: Julian Laufer
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€6,542

current pledge level
Last Updated: May 2 @ 18:01 -0400 GMT

130%

of goal
funding period ended

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Latest News

Outbuddies is funded!!

April 27th - via: kickstarter.com
Dear friends and supporters of Outbuddies, I've great news for you: Yesterday we reached our basic funding goal! An old friend of mine checked by and pushed the campaign over the finish line! Considering the experiences of the last three weeks a lot... (Read More)

Final week! And we need every voice!

April 25th - via: kickstarter.com
Dear friends and supporters of Outbuddies,  our Kickstarter has reached its final week and I wanted to give you another update on how we're doing.  We've currently reached 91% of our basic funding goal, which is really great! However, the campaign... (Read More)

The big update on weapon systems!

April 21st - via: kickstarter.com
Hi guys, as promised, we'll have a look at the game's weapon systems today. At the beginning of his adventure John finds an ancient living plasma blaster, the mighty Seahorse Revolver (not to be taken too serious, like the rest of the game). Its... (Read More)

How are we doing?

April 18th - via: kickstarter.com
Hi guys,  the next two days I'll be at my daytime job and won't have much time for the campaign. I wanted to post one small update on how we're doing though.  We've already reached 80% of our basic funding goal by now and I'm overwhelmed by the... (Read More)

What you can do with Buddy

April 13th - via: kickstarter.com
Hey guys, this is the second post of my game mechanics update introducing you to the world of Outbuddies. This time we´ll have a focus on Buddy our unnamed little helper droid. At the beginning of the game, Buddy saves John from the waters and... (Read More)

Game mechanics update: Combat in Outbuddies

April 9th - via: kickstarter.com
Hey guys,    this is the first of a series of posts about Outbuddies´ gameplay mechanics, so you´re prepared well when you get your hands on the game:) Please let me know what you think, one of the main reasons I´m doing this is to get your... (Read More)

Demo updated!

April 7th - via: kickstarter.com
Hi guys,  I updated the demo some minutes ago. There was a wall glitch in one of the first rooms that could break the game. I also updated the water shaders, so flooded areas are visually clearer and more appealing now:  Also, our concept artist... (Read More)

The Outbuddies support kit is online!

April 6th - via: kickstarter.com
Dear backers and supporters of Outbuddies,  I need you to get this Kickstarter out there and make this known in your home country!   To make this as easy as possible I made you guys the new OUTBUDDIES SUPPORT KIT. It looks cute and it has... (Read More)

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