Contract Work: a player customizable, cyberpunk 2d shooter

A project in Chicago, IL by Kee-Won Hong
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Funding Successful

The action rpg meets the 2d shooter in this open ended cyberpunk game. Create your own unique, customized gun-for-hire.
Backers: 110
Average Pledge Per Backer: $46

Funded: $5,086 of $5,000
Dates: Mar 11th -> Apr 10th (30 days)
Project By: Kee-Won Hong
Tags:
video gameaction rpgcyberpunk +Suggest

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$5,086

current pledge level
Last Updated: April 10 @ 19:30 -0400 GMT

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Latest News

Kickstarter Katchup

April 14th - via: rockpapershotgun.com
Last weekend took on a life of its own, which is the sort of thing weekends should probably do more often, and I was stranded away from my trusty keyboard and therefore unable to type words about games that might exist at some point in the future. This was a sad thing. Fortunately, missing a week means that there are more winners than ever before and the bumper crop contains two games that I’ve played and enjoyed, at least three that I look forward to playing when they are released and a project that makes me realise how much I want to play with an Oculus Rift. (Read More)

Funded! A thank you video:

April 10th - via: kickstarter.com
I'm still working to get Paypal set up for anyone who missed the campaign; I will post the link here whenever it's ready. For anyone who backed at a lower tier and would like to get in the closed beta, you can always upgrade your existing backing... (Read More)

Lucky #13

April 9th - via: kickstarter.com
Hey everyone - wanted to say thanks for all the shares & likes and a huge thank you to my new backers. I have to pinch myself when I type that we're only $106 away from the goal! For anyone who hasn't read it yet, there's a great and very... (Read More)

4 Days Left - Can you help us make the last inch?

April 6th - via: kickstarter.com
Hi backers! 4 days left in the campaign, we are so close! Here's a quick video update: And here's the new gameplay video:  I love how this video illustrates the great customization and multiple paths you'll be able to take in the final game (and the... (Read More)

Makin it rain & Bringing the BOOM

April 4th - via: kickstarter.com
Hi Backers, we've got a fun new update going out to the beta, but first a HUGE thanks to everyone! We just smoked the 80% mark with 6 days left. Keep up the likes and shares - we are so close to finishing now! The first new feature on the Beta is the... (Read More)

Targeting upgrade complete - mouse support now enabled!

April 2nd - via: kickstarter.com
Hello Backers! I'm pushing a great update tonight - added mouse support!  I think you'll enjoy playing with the mouse - it allows a lot of neat, skillful tricks in combat, like sniping flying targets, dealing death from above and shooting while... (Read More)

Kickstarter Katchup

April 1st - via: rockpapershotgun.com
I haven’t eaten a single chocolate egg in the last twenty four hours, which would normally be an acceptable dietary state, but with this being the extended weekend of confeggtionary rabbit worship, I’m a little bit upset that nobody bought me a big Smarties egg. (Read More)

Video Update, Contract Negotiations

March 29th - via: kickstarter.com
Video Update! (How does Youtube always picks the worst moments to thumbnail?)To summarize: 1. Play the game! There's a new beta and demo to play right now. 2. Huge thanks to my backers, as always. We're over 65% there, which is huuge! Keep sharing... (Read More)

Do Contract Work, Get Paid

March 26th - via: kickstarter.com
It's finally here. All that time you spent being a deadly mercenary, blowing up those evil robots...it's about to pay off. Beta 1.6 adds in contract payments, bonuses and net worth. As you can see in the screens attached, you'll get small bonuses for... (Read More)

The Graphic Update is complete! Beta Backers - try it now.

March 25th - via: kickstarter.com
Hello backers! It's the halfway point of the Contract Work Kickstarter - only 2 weeks left, so help spread the word! After a long weekend of work, the graphic update is finally complete. I won't get technical, but there are a lot more pixels being... (Read More)

A new video, new beta screen, and another awesome cyberpunk Kickstarter!

March 20th - via: kickstarter.com
It's been a long time coming, but the updated video is here! Many thanks to the talented Jackie Todd for putting this together...I was such a mess while filming this, the final product does not do any justice to the amount of work needed to make me... (Read More)

Custom helmets, and a March Madness Challenge

March 19th - via: kickstarter.com
A new feature in Contract Work will be the ability to choose a custom helmet for your character. Some may even have hidden perks! Some examples are attached. You could view them as your own personal flair... 'Doesn't it bother you that you have to... (Read More)

Lots of new Kickstarter Content, Improved Graphics and more Art

March 18th - via: kickstarter.com
Hey backers, it's been a busy weekend and there are a lot of neat new things to check out. First, there have been a ton of changes and new content added on the Kickstarter page. If you haven't had the chance, take a look at the new weapon section,... (Read More)

Introducing: A freelancers guide to 2113

March 17th - via: kickstarter.com
Hi everyone - you may have noticed there is a new reward for all backers, a digital copy of the Contract Work art book, 'A freelancers guide to 2113'. It's shaping up to be a very cool collection of work, and I wanted to share the cover early so you... (Read More)

I'm Gonna Need You To Go Ahead And Come In On Saturday

March 16th - via: kickstarter.com
This update is a little late, but I promise it's worth it. Since the last update, your competitors have been very busy creating some new robots to make your work a little more interesting: Gophers are small crawling bots who occupy the bottom of the... (Read More)

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