Killer Gin

A project in Boston, MA by Frederick Miranda
000days 
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00hours 
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Funding Unsuccessful

Killer Gin is an old school high fantasy RPG with an epic story complete with modern enhancements.
Backers: 34
Average Pledge Per Backer: $49

Funded: $1,670 of $5,000
Dates: Mar 27th -> May 6th (40 days)
Project By: Frederick Miranda
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$1,670

current pledge level
Last Updated: May 6 @ 22:05 -0400 GMT

33%

of goal
funding period ended

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Latest News

Incoming Killer Gin Updates

April 25th - via: kickstarter.com
Incoming Updates for Killer Gin!  1) !! Item Spawner !!: Spawn items, armor, and weapons at will!  2) Animations: Mining, digging, chopping, holding torches.  3) Update Battlers: More RTP replaced (a continual process)  4) New Original Music:... (Read More)

Updated Language for Homestead Dating Mechanics.

April 17th - via: kickstarter.com
Hello All,      As you know my aim is to make Killer Gin open and accessible to everyone. Killer Gin has a Homestead mode where players can meet new people and form lasting relationships which include friendships and marriage (and the possibility... (Read More)

Killer Gin at PAX EAST!!!

April 7th - via: kickstarter.com
Killer Gin is going to be at PAX East in Boston MA, 4/8/18!!More details of the different versions of Killer Gin on the official Killer Gin Website: https://www.killergin.comPS: Killer Gin has been updated! (available now) lol Killer Gin Update... (Read More)

Killer Gin Game Update!

April 5th - via: kickstarter.com
Killer Gin Update 0.9.9 (Simplified V1) Homestead 0.2.4  - Game engine updated: Faster and smoother  - Updated HUD (V2)  - Item tiers have been removed  - Difficulty Slider Added!  - New skills  - Added ability to dismiss resources in Homestead... (Read More)

Killer Gin Updates

March 29th - via: kickstarter.com
Upcoming: Game+ Mode Difficulty Slider Story Mode - Easier in main RPG *Item tiers will be simplified! *Huge update!!! Game mechanic simplification! No more tiers for items, less swapping between items (The game will auto detect which item to use and... (Read More)

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