Fray: Champions of the Every-Verse

Mongrel: iOS

A project in Denver, CO by Blake Whitworth & Stephan Messier

Funding Unsuccessful

Mongrel is a fighting game for iOS centered around character customization and multiplayer. Powered by the Unreal Engine.
Backers: 84
Average Pledge Per Backer: $61

Funded: $5,115 of $30,000
Dates: Mar 27th -> Apr 26th (30 days)
Project By: Blake Whitworth & Stephan Messier
iOSvideo gameactionindiepc +Suggest

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Last Updated: April 26 @ 17:45 -0400 GMT


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Latest News

Mongrel Kickstart - Round 2

April 22nd - via:
We're extremely thankful for the support from all of our backers.  Unfortunately we kicked Mongrel off to a rough start, and we quickly plateaued.  Our experience with kickstarter has been invaluable, and we've learned where we need to take... (Read More)

The Kickstarter Compendium

April 9th - via:
Welcome to the Kickstarter Compendium, a gathering of games and game-related projects that we’ve come across that deserve your attention. The crowd-funding model for video games has resulted in some interesting new game ideas, and new projects are going up on a weekly basis that deserve your attention. (Read More)

New video, new tiers, new plan. Let's make Mongrel.

March 31st - via:
New video!Hey everyone, we've spent the last 2 days re-shooting our video and deciding how to properly re-brand Mongrel. After shooting in a studio with proper equipment, we cut it together and realized yet again we did not get our point across. So... (Read More)

Mongrel has gone PC

March 28th - via:
After the first two days of extremely lackluster response to Mongrel, we had to take a step back and look at our project. The obvious offense was our target platform, iOS. We've received ample positive feedback about the concept and designs of... (Read More)

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