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Renaine - A Game About Overcoming Failure

A project in Boston, MA by Squidly

Funding Successful

Guide Aine, the Phoenix Knight, on her impossible quest through Lineria's colorful kingdom as she sets out to avenge her friend, Ren.
Backers: 883
Average Pledge Per Backer: $25

Funded: $22,307 of $5,000
Dates: Apr 4th -> May 4th (30 days)
Project By: Squidly
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Last Updated: May 4 @ 15:01 -0400 GMT


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Latest News

Demo Preview: Renaine

May 12th - via: gameindustry.com
This week Billy is looking at another game that isn't out yet called Renaine and he's getting some major Shovel Knight vibes from this one:"It slipped under my radar during its Kickstarter, but I still want to take time to shine some light on this wonderful little game." (Read More)

Art with Ayaka: Bubbledash Bay, New Goals, and The Home Stretch!

May 2nd - via: kickstarter.com
Hey! Ayaka here.   48 hours left in this rollercoaster ride of a campaign, with 18K HYPE!!! We've had lots of fun with all of you throughout the journey--in the Discord especially, but we're also working hard behind the curtains to bring the wonders... (Read More)

Challenger Approaching... The Men of Arch Echo Roar into Battle (Plus, NEW MUSIC FROM THE 16K GOAL!)

April 30th - via: kickstarter.com
Howdy gang, Mason here! We're in the middle of a push for more music on this soundtrack with the 18k goal. To show you just how varied this soundtrack already is, I am super excited to announce our newest guest artists: Joey Izzo, Adam Rafowitz, and... (Read More)

A Deep Dive Into Renaine's Online Programming

April 28th - via: kickstarter.com
Howdy,   I’m PXshadow, a Haxe developer, like Squidly, but more focused on backend development. Together, we developed Rennet - Renaine’s online component. In today’s update we’re going to do a deep dive into exactly what that involves, and... (Read More)

Challenger Approaching... Kevin Penkin Rises From The Abyss (Plus, New Goals!)

April 25th - via: kickstarter.com
Howdy gang, Mason here. I want to tell you a story about why I’m writing this current update. Introducing Kevin Penkin, our next amazing musical guest! This March, I was in San Francisco for GDC (The international Game Developer's Conference),... (Read More)

Music with Mason #2: Analyzing "Substantial (Feat. DJ AArock) - One Way or Another" (Featuring Production Commentary from Substantial!)

April 22nd - via: kickstarter.com
A lot can go into the creation of a piece of music! As a part of our regular Kickstarter updates, we've decided to add a new spotlight on the original soundtrack to Renaine, with our composer Mason Lieberman helping to illuminate how the things you... (Read More)

The Next Stretchgoal? A New Level!

April 21st - via: kickstarter.com
Howdy,   Squidly here with another backer update, and an announcement: we just hit our 13k goal! To celebrate, we are officially announcing our next goal at 15k and it is... *drum roll*  A new level! Our shiny new Stretch Goal chart now looks like... (Read More)

Challenger Approaching... Casey Lee Williams Joins The Battle!

April 17th - via: kickstarter.com
A NEW CHALLENGER APPROACHES! Casey Lee Williams Speeds Into Battle! Howdy gang, Mason here. We're constantly looking for ways to make this game (and the soundtrack!) cooler. When the new boss rush was pitched to me, we thought long and hard about... (Read More)

Music with Mason: Analyzing 'Aine', The Main Theme of Renaine

April 14th - via: kickstarter.com
TWELVE-THOUSAND HYPE! We're one-thousand dollars away from reaching that boss rush + new boss special feature! To celebrate that, we're got a special update for you today...___________________________________________________________Mason here! A lot... (Read More)

Post-PAX Polish and Demo Gameplay Updates

April 13th - via: kickstarter.com
Howdy, Squidly here with another backer update, this time. We'll be talking about gameplay fixes since we released our demo, as well as some general enhancements, all of which are now live on both the Windows and Flash builds. First, let's dive into... (Read More)


April 11th - via: kickstarter.com
Howdy, Renaine first started as "Super Knight Quest" on February 7th, 2017. When I, Squidly, first started it, it was a solo project. There was no music, barely any art, and it was essentially entirely for some throwaway college class. On February... (Read More)

Get Ready To Rumble!!!

April 10th - via: kickstarter.com
As we're quickly approaching the $10,000 milestone, we're also approaching the last stretch goal we had mapped out. But why stop there? We want to break the limits and go beyond our funding goals!  To do that, we'll be introducing new Stretch Goals... (Read More)

One Way or Another, We're Coming to Switch!

April 9th - via: kickstarter.com
WE DID THE THING Howdy gang; Mason here! The booth lays on the ground, torn down yet triumphant. PAX has been amazing. To everyone who came up to our booth, to all of our supporters online, to every member of the discord community, and to every... (Read More)

Try the demo for Renaine, a 2D platformer 'about overcoming failure'

April 9th - via: pcgamer.com
Renaine is an 8-bit 2D platformer about an immortal knight, Aine, trying to avenge her friend Ren by killing a dragon. It sounds like a standard fantasy setup, but developer Octosoft insists there's more to its story, and I'm inclined to believe them because there's certainly more to Renaine's platforming than meets the eye. (Read More)


April 8th - via: kickstarter.com
Mason here with a little story: I checked my email last night as I went to bed; our Kickstarter Activity Summary for the day listed us at $3,165. Absolutely a massive sum of money by any standard, and, for me personally, a pretty emotional one... (Read More)

Ohhh Ohh We're (Over) Half Way There

April 7th - via: kickstarter.com
Another huge day, and another huge thank you! In less than 72 hours, 123 chompy-enthusiast have gathered to pledge their support, pushing Renaine to near-completion! Only 13% away from our funding goal with 27 days left has us hopeful, but we want to... (Read More)

Starting Off Strong!

April 5th - via: kickstarter.com
Howdy everyone! We cannot thank you enough for all of your support. In less than 24 hours, Renaine reached over 30% of it's funding goal-- a number we had hoped to reach by the third day. You have shattered our expectations with your generosity! As... (Read More)

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