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The Slaughter

A project in London, United Kingdom by Brainchild
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The Slaughter is a noir style point-and-click adventure game set in Victorian London in the shadow of a string of serial killings.
Backers: 403
Average Pledge Per Backer: £20

Funded: £8,170 of £8,000
Dates: Nov 13th -> Dec 13th (30 days)
Project By: Brainchild
Tags:
adventuresuspensepoint and click +Suggest

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£8,170

current pledge level
Last Updated: December 13 @ 10:30 -0500 GMT

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Latest News

The Slaughter is a Victorian Murder Mystery Masterpiece

January 29th - via: cliqist.com
The first act of point and click adventure The Slaughter promises an interesting look into the Ripper case through the eyes of a washed up detective. (Read More)

The Slaughter Is Sailing Past Its Release Date

June 20th - via: cliqist.com
The Slaughter, an immersive and story driven adventure game to be released next month on PC, Mac, and Linux, is going to miss its projected release date of July 2014. (Read More)

Preview – The Slaughter

February 12th - via: cliqist.com
The point-and-click genre is usually associated with manically clicking everything possible and combining all of your items together until something – anything! – happens. However, it is time to rejoice as this is no longer the case. If you’re looking for an intelligent, logical point-and-click adventure, The Slaughter is here to restore faith in this sorely neglected genre. (Read More)

We Made It!

December 13th - via: kickstarter.com
We've done it! The Slaughter has been fully funded, and then some! Thank you all from the bottom of my heart! What Comes Next? In the next few weeks I’ll be sending out backer surveys to collect details for add-on, shipping addresses and the like,... (Read More)

Thank You!!!

December 12th - via: kickstarter.com
We've made it!!! We've passed the £8000 mark with 16 hours to go!!!! You're all amazing!!!  (Read More)

24 Hours Left and Reward Details!

December 12th - via: kickstarter.com
Hello everyone, and a warm welcome to our most recent backers! We’ve entered the last 24 hours with The Slaughter 91% funded! This will be an intense day, but we can surely do it! In this update I’d like to go into a bit of detail about the... (Read More)

Final 48-Hours, Stretch Goals, Add-ons!

December 11th - via: kickstarter.com
So here we are entering the last 48 hours, cue dramatic music please! We’re at 81% as I type this and I really know we can make it! You've all been amazing so far so lets keep spreading the word :D Stretch Goals   Since technical aspects such as... (Read More)

Demo and Greenlight!!!

December 10th - via: kickstarter.com
Hi everyone! Time for a big update! I’ve finished making the Kickstarter and Greenlight demo for the Slaughter, which can be downloaded by clicking here! Demo The demo contains most of the prologue chapter, a taste of what’s to come in the game.... (Read More)

Cats going once...going twice...Sold!

December 9th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Three Days to Go! Adventure-Treff Interview. Cats!

December 9th - via: kickstarter.com
Hi everyone! We’re into the final three days and it looks like it’s going to be a photo finish! Adventure X I spent this past weekend showing The Slaughter to all the amazing people at the AdventureX event in London. It was great seeing how... (Read More)

Adventure X

December 7th - via: kickstarter.com
Hello everyone! Back from a crazy day at AdventureX and needless to say I'm absolutely knackered! It was so exciting meeting a whole bunch of amazing new people and getting a chance to chat to Dave Gilbert and Charles Cecil about The Slaughter!!! I'm... (Read More)

No Sleep till AdventureX!

December 6th - via: kickstarter.com
Hello everyone! So the AdventureX weekend expo starts tomorrow and I’m polishing up The Slaughter for its first public unveiling! It’s very exciting and nerve wracking! If you’re in the London area on Saturday or Sunday I highly recommend... (Read More)

An interview with AMO

December 5th - via: kickstarter.com
Hi everyone, we're past the £5000 mark with 7 days to go :) I had a blast in this interview with Marty Mulrooney of Alternative Magazine Online, check it out if you like! It gives a bit of insight into Sydney's character and the game's themes, as... (Read More)

New Location and OUYA Possibilities

December 4th - via: kickstarter.com
Hi everyone! Just a very quick update as I'm knee-deep in the demo production! I just wanted to share with you a new location from the game: Sydney's local pub, The Crimson King. Here's a cosy interior shot, although the location also has an exterior... (Read More)

A New Feature, or Should I say Felineture...no?

December 2nd - via: kickstarter.com
Hellooooo everyone! Just a quick update about a new element I want to bring into The Slaughter. Bear with me, it might sound a bit strange at first, but the more I think about it the more I love it. Cats...no really.Now how do I approach this? It’s... (Read More)

A Good Ol’ Chinwag

December 2nd - via: kickstarter.com
Hello everyone, I hope all’s well! We've 10 days left to go, time has flown by and all your support has been amazing! Let’s have a chat about the game’s dialogue system, why not!? During conversations there will be up to three dialogue options... (Read More)

Creature Comforts

December 1st - via: kickstarter.com
Hello friends new and old! I hope you all had a thoroughly enjoyable weekend of shenanigans and the like, whether feasting on turkey or avoiding a stampede of bargain hunters! Next week is going to be an exciting and challenging one, with the... (Read More)

The Sounds of The Slaughter

November 28th - via: kickstarter.com
Hello friends! We’re past 200 backers, woo hoo!  I'd like to talk a bit about the soundtrack for The Slaughter and the way it will come into play, with a few snippets as examples. (All music is in the very early stages, so think of these more as... (Read More)

50%, That Ain't Half Bad!

November 27th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Syd’s Coat and an Interview with SlimGamer

November 26th - via: kickstarter.com
Hey brilliant backers, new and old alike! We're approaching the half way point of the campaign, lets hope we can get beyond 50% funding before then! I wanted to talk about one of my favourite aspects of The Slaughter, which might seem strange as it's... (Read More)

The Slaughter: Blue Velvet meets Monkey Island in Victorian London.

November 26th - via: slimgamer.com
Drawing inspiration from classic adventure games of the past, The Slaughter looks to be a deeply intriguing story with an interesting – and not often explored – setting. Focusing on devilish yet logical puzzles, a sly sense of humour, and a dark storyline, The Slaughter is bringing it’s A game. (Read More)

Horsing Around

November 25th - via: kickstarter.com
Why hello there backers, and how is everyone today? Thanks for all the great feedback on the gameplay walkthrough so far! I've been making my way through the demo checklist to make sure everything is as polished as possible for the release. I've also... (Read More)

Gameplay Video

November 24th - via: kickstarter.com
Hellooo everyone, I hope you're all good! I thought it was about time for a gameplay walkthrough, in which I go through some of the basic features including the inventory, walking, interaction and the journal. Enjoy!  Notes: Everything is still very... (Read More)

The Adventure Continues

November 23rd - via: kickstarter.com
I hope everyone is having a damn fine weekend! Were past 40%, huzzah! Thanks to all you backers for getting us so far already, your support is extremely appreciated and I hope we can add more unsuspecting gamers to our ranks. The next update will... (Read More)

What Dreams May Come

November 21st - via: kickstarter.com
Hello backers present and future alike! The Kickstarter is coming along great so far, we've even got some new backer NPC additions to the streets of London! I'm hard at work polishing up the playable demo for AdventureX, but would love to give you... (Read More)

It Begins!

November 19th - via: kickstarter.com
Sorry for the delay in updates, things have been hectic around here to say the least! Firstly I want to say a huuuuge thank you to all the backers; we've been up for 6 days now and are at 29% already! You guys and gals are incredible, keep voicing... (Read More)

Crowdfunding London: November

November 19th - via: londonist.com
Londonist returns to Kickstarter to unearth five more projects with a London flavour that deserve a little bit of your hard-earned. (Read More)

Catch A Killer & Save Your Sanity in, The Slaughter

November 14th - via: cliqist.com
The Slaughter may sound like some sort of Manhunt inspired gore-fest, complete with murders, executions, and a bit of the ultra violence. And while The Slaughter isn’t as over-the-top as Manhunt, it might share more in common than you think. Set in jolly ol’ England, The Slaughter is an old school point and click adventure game where you play private investigator Sydney Emerson. You’ll guide Sydney as he attempts to get through his dreary life full of back alley beat downs, and petty investigations until things evolve, along with Sydney himself. A string of vicious murders sees Sydney stooping himself in the dark underbelly of London in a perilous search of the killer that will put not only Sydney’s life at risk, but his sanity. (Read More)

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