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Shackleton Crater

A project in Gilbert, AZ by Joseph Ybarra

Cancelled by Creator

Shackleton Crater is the lunar colonization strategy game based on today's science and tomorrow's dream.
Backers: 808
Average Pledge Per Backer: $34

Funded: $27,460 of $700,000
Dates: Mar 11th -> Apr 10th (31 days)
Project By: Joseph Ybarra
iOSvideo gamespacestrategy gamesciencesimulationandroidmacscience fictionreal time strategypc +Suggest

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Last Updated: March 25 @ 19:02 -0400 GMT


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Latest News

Kickstarter Katchup

April 1st - via:
I haven’t eaten a single chocolate egg in the last twenty four hours, which would normally be an acceptable dietary state, but with this being the extended weekend of confeggtionary rabbit worship, I’m a little bit upset that nobody bought me a big Smarties egg. (Read More)

Shackleton Crater Kickstarter campaign closes, dev pursuing other funding opportunities

March 27th - via:
"We have decided to close our Kickstarter campaign for Shackleton Crater," Joe Got Games' founder Joe Ybarra wrote on the game's Kickstarter page. "Our passion for creating a game of lunar colonization has not been shared by sufficient people to realistically continue our Kickstarter campaign, so we are reluctantly ending our current efforts." (Read More)

Closing the Campaign

March 25th - via:
We have decided to close our Kickstarter campaign for Shackleton Crater. Our passion for creating a game of lunar colonization has not been shared by sufficient people to realistically continue our Kickstarter campaign, so we are reluctantly ending... (Read More)

Kickstarter Katchup

March 24th - via:
A few winners, a few losers and a heap of new entries. It’s a busy week and there are quite a few projects that people have contacted me about that aren’t included, even though I’m interested in them. I’ll do some individual posts on those over the next couple of days but, for now, feast your eyes on the contents of the Katchup at the breadth of gaming delights that it contains. Then feel a bit morose that Rogue System probably isn’t going to be on your computer for a long time. (Read More)

Stage Two at a Glance

March 19th - via:
Howdy folks! Jo Shindler here to tell you more about the game play of Shackleton Crater. If you've been following these updates or reading our website you know about stage one already, as well as our strategy for why we are building the game this... (Read More)

Building a native Moon base

March 18th - via:
Howdy y'all! This is Jo Shindler writing again and I have a scientific scenario for you all to think about! We really enjoyed thinking this one through and I want to get your feedback on the subject. One of the biggest draws to Shackleton Crater for... (Read More)

Making it Real

March 13th - via:
Howdy! Jo Shindler here with the latest on how we are doing in the design of Shackleton Crater. I want to start though with a big “thank you”. The support we are receiving from those who have joined in our Kickstarter effort has really solidified... (Read More)

Lunar Digs

March 12th - via:
Howdy folks! Jo Shindler here. I wanted to talk to you all about our core modules in Shackleton Crater. The structures are a key point for both our game and real life colonies - it's not like you can just pitch a tent on the moon and call it good!... (Read More)

Shackleton Crater hits Kickstarter: turn-based strategy on an accurately crafted moon

March 12th - via:
Shackleton Crater is the latest game to hit Kickstarter, allowing up to four players to create lunar bases on an accurately-mapped Moon surface. The turn-based strategy game is open for funding now. Created by Joseph Ybarra, Shackleton Crater needs $700,000 to see the light of day, with 29 days on the clock. (Read More)

Got Moon? Joe Got Game’s Shackleton Crater Kickstarter

March 12th - via:
Moon alert! Electronic Arts co-founder Joe Ybarra’s Joe Got Game announced yesterday they want $700,000 to Kickstart Shackleton Crater, a lunar colonization strategy game. Oh okay then a “lunar colonization strategy game based on today’s science and tomorrow’s dream”. On tomorrow’s dream. Yeah! (Read More)

Stage One at a Glance

March 11th - via:
Howdy folks! Jo Shindler here to give you some real meat on the game play of Shackleton Crater. As summarized on our Kickstarter landing page, the game can be divided into four different stages. These stages exist to define when and where the... (Read More)

Welcome to Shackleton Crater!

March 11th - via:
My fellow gamers and space enthusiasts – I can’t thank you all enough for the incredible response we are having to this unique idea. For me, Shackleton Crater is more than just a strategy game. Looking back at my history, I helped create and... (Read More)

Shackleton Crater Kickstarter launches today with $700,000 goal

March 11th - via:
The Kickstarter crowdfunding campaign for Shackleton Crater launched today, revealing the $700,000 goal and pledge tiers for Joe Got Game's moon-based strategy game. Joe Got Game, the studio from Electronic Arts co-founder Joe Ybarra, first teased Shackleton Crater last week. The turn-based strategy game is "based on today's science and tomorrow's dream," according to its Kickstarter description, and will use data like terrain maps and satellite photos from NASA to bring as much realism to the game's lunar surface as possible at its estimated March 2014 release. (Read More)

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