Pixel Noir (PC, Mac, iOS, Android, PS4, Vita)

A project in New York, NY by SWDTech Games
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Funding Unsuccessful

Help fund a JRPG-inspired, 16-bit noir detective Role Playing Game!
Backers: 1244
Average Pledge Per Backer: $29

Funded: $36,454 of $97,000
Dates: Apr 11th -> May 11th (30 days)
Project By: SWDTech Games
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rpgiOSandroidmacpcnoirps4psvita +Suggest

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$36,454

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Last Updated: May 11 @ 10:30 -0400 GMT

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Latest News

Down to the Wire

May 10th - via: kickstarter.com
Well folks, we are down to the final 10 hours before the Pixel Noir Kickstarter closes. With about 10 hours left and only 36% of our goal met, things seem grim for our campaign. Keep reading though, because we are pushing forward to get this game... (Read More)

Guns

May 8th - via: kickstarter.com
We are down to the wire now, folks--with 3 days left to make a Christmas miracle! As always everyone, I want to voice our appreciation of each and every one of you that have come out to support us through this. Without each and every one of you, we... (Read More)

Exploring Pinnacle City

May 4th - via: kickstarter.com
We knew we wanted Pinnacle City to shift and change over time in order to create an interesting, dynamic world to explore. However, we needed to keep the scope reasonable. We are not creating a sandbox or MMO game, so we had to pick and choose the... (Read More)

Card Game & Achievement System

May 4th - via: kickstarter.com
Hey everyone!  Much love to everyone out there!  I've got a lot of votes for the t-shirts so far, and I'll have a tally for you in an upcoming update!  We are also looking into having the t-shirts available as an add on, so stand by! Onward!... (Read More)

Lighting, Level Building and T-Shirts!

May 2nd - via: kickstarter.com
The UsualFirst off and as always, thank you guys so much for being apart of this.  I do a little fist pump every time I see an email from Kickstarter that tells me someone either backed us, left a comment, or sent us a message.  The support and... (Read More)

Kickstart This! The Gruesome Chocolate Death Edition

April 28th - via: warpzoned.com
By the time you read this, I will be dead. It will have been a gruesome death, as I am buried under an avalanche of Easter eggs. Death by chocolate, if you will. Like Christ, it will take me three days to rise again, carrying the weight of my guilt in my stomach. So before I get so fat that I can’t reach my keyboard, let us turn our attention to the games and projects you could help fund in April and May. (Read More)

Battle System

April 27th - via: kickstarter.com
For today’s update we thought we’d talk a bit about Pixel Noir’s battle system and explain how it works, feels, and plays. Having a robust battle system is absolutely critical for classic RPG’s, so it should come as no surprise that we spent... (Read More)

Story & Pacing

April 24th - via: kickstarter.com
For today’s update, we focus on something near and dear to our heart—the story of Pixel Noir. For us “story” is not simply the plot of the game. It’s bigger than that. It’s lore; it’s dynamic interactions; it’s design.  The Tale of... (Read More)

Feature: Kickstarter Monthly Round Up - Issue One

April 24th - via: pushsquare.com
Crowdfunding website Kickstarter is almost certainly the only location where your laundry simulation game will make you an overnight millionaire. However, with the money lending destination’s games section looking a lot like an ant’s nest of console, computer, and mobile ventures, it can be difficult to discover new projects targeted at Sony’s suite of systems. Fortunately, we’ve got your back, and have rounded up all of the potential applicants, allowing you to spend more of your time dreaming up ideas for your own campaign – like an ironing stretch goal. (Read More)

Cross Save Special!

April 22nd - via: kickstarter.com
Cross Save Summer vacations, holidays, and long weekends gave many of us growing up the chance to lose ourselves in our favorite video game worlds. Whether it was Chrono Trigger, Earthbound, or another title, long-form RPG’s require time and... (Read More)

Reward Tiers & What's Coming

April 22nd - via: kickstarter.com
Before we kick off this update, I just want to thank everybody who pledged, commented, liked, shared, upvoted, blogged or did anything else to support Pixel Noir! You guys are awesome--thanks for your continued support! Reward Tiers For those who... (Read More)

Kickstarter Check-In - Pixel Noir

April 21st - via: rpgamer.com
SWDTech Games is seeking funding for its upcoming JRPG inspired title, Pixel Noir. Inspired by titles such as Final Fantasy VII, Chrono Trigger, and Earthbound, Pixel Noir stars a Private Eye who has be dismissed from the police force for blowing up a hospital. Ten years later, he hopes to uncover the truth of what actually occurred that day, but things may not be what they seem with the blurring of the line between sanity and insanity. (Read More)

PAX East and Reward Tier Updates!

April 15th - via: kickstarter.com
Hey everyone! First off, as of writing this, we are at 400 backers! THANK YOU SO MUCH! We all are still recovering from PAX East 2014, but before I get started, thank you to everybody who has pledged, liked, shared, tweeted, blogged about, or somehow... (Read More)

Bringing the Classic JRPG a Step Forward in Pixel Noir

April 15th - via: cliqist.com
In Pixel Noir’s Kickstarter video, the lead developer over at SWDTech Games hit the nail right on the head, and said what many people are afraid to say in this retro-worshipping world of pop culture we all live in. The classic RPG feel hasn’t really evolved over the last decade. Other types of RPG have come along and taken over the mainstream, but the RPG structure that many of us grew up with has either been abandoned in some circles or simply repeated in others, with little innovation and progression taking place within the genre. Pixel Noir is SDWTech Games’ step in the right direction? What steps are being taken? (Read More)

PAX East Update & International Tiers

April 13th - via: kickstarter.com
Thanks to all our backers for your support! We had an amazing time at PAX East meeting you all, getting your feedback, and seeing the incredible support and response to our game! Once we get back from PAX, we'll answer more of your questions and... (Read More)

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