Insanity's Blade: The Ultimate 8-bit Experience

A project in Bridgewater, Canada by Causal Bit Games
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Funding Successful

(WINDOWS) Take a father's journey to hell in order to save the souls of his wife and child.
Backers: 71
Average Pledge Per Backer: $100

Funded: $7,075 of $6,000
Dates: Nov 18th -> Dec 18th (30 days)
Project By: Causal Bit Games
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video gameindieretro +Suggest

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$7,075

current pledge level
Last Updated: December 18 @ 23:02 -0500 GMT

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Latest News

16bit Death And Dismemberment in Insanity's Blade

February 4th - via: cliqist.com
Insanity's Blade is an oldschool side scrolling action game from Casual Bit games that was crowdfunded on Kickstarter. (Read More)

Insanity’s Blade Struggling, But Still On Track

April 29th - via: cliqist.com
A quick update on the side scrolling 16 bit fighter Insanity’s Blade. The last time we reported on Insanity’s Blade its release date was being pushed back to May 18th due to the number of features being added to the game. Good news? Bad news? Who knows, but at least it’s not a cancellation. (Read More)

Insanity’s Blade Delayed, May Be Better For It

February 27th - via: cliqist.com
Causual Bit Games has sent out word that their low-fi action platformer Insanity’s Blade: The Arcade Experience has been delayed. The good news is that as of now the delay only pushes the game back a few months to May 18th. Citing the desire to get players “…the best experience out of the box instead of rushing it out the door…” Chris from the team indicated that a number of new features being added to the game are the culprit for the delay. (Read More)

We've just gone over our second stretch goal!!

December 18th - via: kickstarter.com
Woohoo!! We're just over $7000! Only $1000 to the Wii U stretch goal! And now as promised, not only is Arena Mode in game but we'll give you the secret key combo for the title screen to try it out in it's very early beta form! The steps to playing... (Read More)

A special shout out to Dan Rhodenizer! And a big thank you for your support in the final 12 hours!

December 18th - via: kickstarter.com
Hey everyone! I just wanted to send out a big thank you to Dan Rhodenizer who just jumped on board with us in the last little while to help with marketing. He has been relentless with emailing sites, tweeting and contacting anyone he can in order to... (Read More)

Insanity's Blade Kickstarter Campaign Ending Today and Screens/Trailer

December 18th - via: gamershell.com
The ultimate trip to hell, 8-bit style (Read More)

Video of co-op game play added!

December 16th - via: kickstarter.com
Well, we finally had a little time to do a co-op game play clip! So here it is!! This shows of not only the second player in action, but also the new coin system, and HUD!! Enjoy! Chris and Daven  (Read More)

One more big demo update before the campaign ends!!

December 16th - via: kickstarter.com
Hey guys!  It's that magical time again on Sunday night/Monday morning where we release our demo with a game play vid! This time we bring you the following features on top of Friday night's demo: All new heads up display. Now you can keep track of... (Read More)

Insanity’s Blade has a Wii U stretch goal on Kickstarter

December 13th - via: nintendoeverything.com
Causal Bit Games hopes to raise a total of $6,000 CAD on Kickstarter within the next six days in order to fund its new project, Insanity’s Blade. A little over $5,000 CAD has been collected thus far. (Read More)

We've passed our goal!! Co-op demo to celebrate!!

December 12th - via: kickstarter.com
Hey everyone!  We've done it! Thanks to all of you for supporting us we've reached the goal and we're even shooting past it! With just 4 days left there's still a chance of us hitting the Wii U goal so keep up the great work!  We really want to... (Read More)

Another Sunday night/Monday morning, another huge demo update!!!

December 9th - via: kickstarter.com
Hey everyone!    Well we've gone and done another crazy update to the game play which directly effect the demo as well! We've listened to the feed back and we've taken the good ideas and built upon them! So in this update you will find (new bugs!):... (Read More)

Went ahead with STEAM GREENLIGHT!!

December 8th - via: kickstarter.com
I've put up the Steam Greenlight tonight thanks to a generous non KS backer! But that's not all!We've been working hard for the past week to bring you some serious updates!! Keep an eye on this page for a new demo and video tomorrow morning... (Read More)

We've been listening to the feedback and...New Demo in 4 flavors... WHAT???

December 5th - via: kickstarter.com
Hey everyone! It's that time of the night when normal people are sleeping and crazy people like us are up working to get the latest and greatest demo into your hands! And also to let you know that we're dropping the stretch goal for Wii U to $8000!... (Read More)

Finally! New stage 2 good enough for viewing! Corpse surfing awaits!!!

December 2nd - via: kickstarter.com
So we got stage two together enough to show you how it looks. This is the third rebuild of this stage. It started out as 15 minutes long then 10, now 5 minutes! But it's harder and 100x more fun. And now I will introduce the first stage which... (Read More)

Corpse Surfing? What?

November 28th - via: kickstarter.com
Well this isn't the update I was hoping to get up today but it's close enough. The new stage 2 is about 70% complete (I wanted to be 90-95 for a video). To break up the regular platforming bits in this stage I've added the ability to, when standing... (Read More)

Press Kit! It has stuff in it ;)

November 27th - via: kickstarter.com
Hey Guys,  Just a quick update with a link to the press kit. There is a little more about the game in here with pics etc. As well as a more detailed write up on Daven and myself.  Feel free to download and have a look!!... (Read More)

New Intro Video!

November 25th - via: kickstarter.com
Well we finally had time to film a proper little introduction video to talk about the game's creation, where it came from, why we made it and why it is the way it is! Loads of clips of the game as well as a sneak peek at our next title! It can be... (Read More)

What's that? Mac version working? Demo inside!

November 21st - via: kickstarter.com
To our new backers, welcome aboard and thank you kindly! We hope you enjoy our game! We've compiled a mac version of the game but it will more than likely require a recent/up to date mac to run. Give us some feed back. If it's good then we may go... (Read More)

Thank you to early backers and updated demo!

November 20th - via: kickstarter.com
On behalf of Daven and myself, I'd like to thank those who have jumped on board with us so early in the campaign!! It means a lot to us to have your support and we hope that you are pleased with the result!  Some feed back from the demo prompted us... (Read More)

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