Mephistopheles
A project in Fayetteville, AR by Eli Schroeder000days
:
00hours
:
00minutes
Funding Successful
A 3D game created with Java standard libraries which renders 3D graphics in ASCII.
Backers: 23
Average Pledge Per Backer: $7
Funded: $163 of $100
Dates: Nov 28th -> Jan 27th (60 days)
Project By: Eli Schroeder
Backers: 23
Average Pledge Per Backer: $7
Funded: $163 of $100
Dates: Nov 28th -> Jan 27th (60 days)
Project By: Eli Schroeder
Tags:
+Suggest$163
current pledge level
Last Updated: January 27 @ 14:02 -0500 GMT
163%
of goal
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Latest News
One more update before the Kickstarter ends.
January 27th - via: kickstarter.com
With 11 hours left, I'm proud to observe that we've exceeded 150% of the original goal. The surplus of support will improve the quality of the game in a way which I'll surprise you with later. But it's about more than just the money. A Kickstarter is... (Read More)
A guide to the Engine
January 9th - via: kickstarter.com
The engine is ready to go! However, I'll have to wait until the Kickstarter is finished to release it. In the meantime, you can prepare by creating your GameJolt account and messaging me your account name if you pledged $10 or more. Also you might... (Read More)
We're successfully funded! Here's what comes next...
January 5th - via: kickstarter.com
Thank you all so much for the support! As the game nears the end of its development, your support gives me the drive I need to push through the finish line and get it on Steam. Anyway, here's the plan going forward. First, I'm going to work on... (Read More)
Progress
December 9th - via: kickstarter.com
The game is coming along a lot faster than I thought, and will probably be available before or shortly after the kickstarter's deadline! All that's left to do is music, sound effects, a few levels, and a boss battle. Because I'm willing to cover a... (Read More)
The engine
November 29th - via: kickstarter.com
I'm pleasantly surprised that after just one day, I already owe some people access to my 3D engine. I'm new to kickstarter and I'm not sure exactly how to go about distributing this. First of all, I need to polish the engine a little and prepare it... (Read More)
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