Zombie Battleground - The New Generation of CCG/TCG

A project in Bangkok, Thailand by Loom Network
000days 
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Funding Successful

Zombie Battleground is a groundbreaking (digital) card game that lets you collect, control, and ACTUALLY own your cards - for real.
Backers: 1693
Average Pledge Per Backer: $190

Funded: $321,606 of $250,000
Dates: Jun 14th -> Aug 13th (60 days)
Project By: Loom Network
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$321,606

current pledge level
Last Updated: August 13 @ 12:01 -0400 GMT

128%

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funding period ended

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Latest News

Update #28: Kickstarter Success!

August 13th - via: kickstarter.com
BOOM! And it’s done. This has been one hell of a wild ride...    Today finally brings us to the close of our successful Kickstarter — but for Zombie Battleground, this is just the beginning. First and foremost, I want to thank you all for... (Read More)

Update #27: Deck Editing – Life and Water Factions (even more Card Reveals!)

August 13th - via: kickstarter.com
Robert here, and I’m bringing you the third instalment of our Deck Editing videos — this one featuring the Life and Water factions! (Big thanks to our Game Director, Roy Shapira 😎) If you haven’t already seen the first two Deck Editing... (Read More)

Update #26: Deck Editing – Fire and Air Factions (more Video with Card Reveals!)

August 11th - via: kickstarter.com
We know you’re getting pretty excited. We are too! There are only 53 hours left in the Kickstarter campaign!  I’ll keep this short and sweet, and just get right to the meat (hey, that rhymes!) 😜  Our Game Director, Roy Shapira, has just... (Read More)

Update #25: $325k! Stretch Goal Unlocked!

August 10th - via: kickstarter.com
 Guys, we did it! We’ve hit another stretch goal. With contributions in US dollars, Loom Tokens, and Ethereum combined, we’ve now surpassed $325k!       We have now unlocked PC and Mac support for Zombie Battleground. So you can take your... (Read More)

Update #24: Elemental Factions Explained: Toxic Faction (with Gameplay Video!)

August 8th - via: kickstarter.com
Two video updates in a row?! Awesome!So now that we’ve created our horde (see Update #23), let’s take a closer look at the Toxic Faction. In this video, Roy Shapira our Game Director plays a match using the Toxic Faction. This is the first of the... (Read More)

Update #23: Deck Editing Explained (New Video!)

August 8th - via: kickstarter.com
Yes... it is here! Another video update from our Game Director, Roy Shapira. This 12-minute episode is all about editing your deck. You’ll see how to create a new horde, learn about a bunch of new cards, and get tips on planning ahead so you can... (Read More)

Update #22: First Purchasing Options Now Available on Loom Trading Post

August 4th - via: kickstarter.com
With 9 days left to go on our Kickstarter campaign, there are two great questions people have been asking us: How can I back the project and get early beta access after the Kickstarter ends? I’m unable to use Kickstarter. Are there any other... (Read More)

Update #21: Raffle time! (with over $15,000 in Zombie Battleground Goo-dies)

August 2nd - via: kickstarter.com
RAFFLE TIME!!  What’s up, guys! Michaela here. You asked, we listened — now there’s a way for folks to contribute to our campaign without having to spend any money.  You see, we need your voices. In the final days of our Kickstarter campaign,... (Read More)

Update #20: “All the Toys” and Higher Tiers Are Being Upgraded!

August 1st - via: kickstarter.com
Hey everyone, Quick update today that I think some of you will be very happy to hear! A number of people have pointed out to us that the $400 “All the Toys” tier contains LESS booster packs than if you were to buy all of the $75 tiers together.... (Read More)

Update #19: Loom Trading Post (Marketplace) Alpha is Live!

July 31st - via: kickstarter.com
The Loom dev and UI design teams have been hard at work getting the marketplace ready for you...    Life of the average Loom Network team member     ...and it’s finally here! (At least, in a very early alpha stage).  There are still a lot of... (Read More)

Minor Update: Stretch Goal Correction (PC & Mac Support)

July 30th - via: kickstarter.com
Just a quick note for a minor correction. In our previous update, we said that the next stretch goal would unlock in-game chat. However, a lot of people have been requesting Mac and PC support, so we decided to prioritize Mac and PC versions over the... (Read More)

Update #17: $300k! Stretch Goal Unlocked

July 29th - via: kickstarter.com
$300k!!!Woah! We did it! We hit our second stretch goal. 🙌 Y’know what that means?? We’ve unlocked another solo adventure, with an additional 10 cards to be added to the full-release game. Booyah!  And it’s all because of you, our... (Read More)

Update #16: The Goo Overflow System (with New Gameplay Video!)

July 25th - via: kickstarter.com
Hi, guys! It’s Roy Shapira, Game Director for Zombie Battleground, and I’m back with another in-depth look at gameplay system. I hope you enjoy this sneak peek. A few updates ago we talked about the Zombie Rank System, and how higher ranking... (Read More)

Update #15: Official Discord, Backer Release Schedule, and More!

July 25th - via: kickstarter.com
Hey all, James here, with some quick but important updates. First of all, before you ask...  1. Yes, more gameplay videos are coming very soon!!!In fact, Roy's in the kitchen cooking one up right now. We'll post another update as soon as it's ready,... (Read More)

Update #14: Combining the Best Aspects of Physical and Digital Card Games

July 24th - via: kickstarter.com
It’s undeniable: collectible card games are making a resurgence. With many of us having grown up in an age of collectible card fervor — collecting the likes of Pokémon, Digimon, Yu-Gi-Oh!, ‘Magic’, and more — you may be wondering why we... (Read More)

Update #13: Updated Gameplay Footage

July 18th - via: kickstarter.com
Hey Backers! We know you've been waiting some time to see more gameplay footage, and we were dying to show you. We're in the middle of preparing for the first backer release in August... and it has BRAND NEW graphics and animations.  We've literally... (Read More)

1st Stretch Goal Incoming – Boost Rewards!

July 12th - via: kickstarter.com
We’re sooooooo close to unlocking our first stretch goal, we can hardly contain ourselves!    There’s less than $300 to go before we reach $275,000 and unlock the Boost Rewards goal!  Woo-hoo! 🎉 Once this is unlocked, ALL BACKERS will get... (Read More)

Update #11: 1000 Backers Reached!

July 9th - via: kickstarter.com
Woo-hoo! One thousand backers! 😍 I must say, the support we’ve been receiving from everyone is astounding! Really, we don’t know how many times we can say thank you! (A lot more… don’t worry.) Robert here.  I can’t tell you how happy I... (Read More)

Update #10: The Zombie Rank System Explained

July 5th - via: kickstarter.com
Hey there, gamers! This is Roy Shapira, the Game Director for Zombie Battleground. I’d like to take a few minutes to explain one of our unique gameplay mechanics: the Zombie Rank System. In Zombie Battleground, you take on the control of a powerful... (Read More)

🚨🚨 FUNDING GOAL REACHED 🚨🚨

July 4th - via: kickstarter.com
Hmm. So, we could have a jubilant ceremony and run down the street screaming "Yippee ki-yay!" while shooting M60 machine guns 🔫🔫🔫 But, we won't. Not because we don't want to... But it's illegal to do that sort of thing where we live 😥... (Read More)

Update #8: The Reason for Doing Progressive Releases

July 3rd - via: kickstarter.com
One of the MOST ASKED questions throughout this Kickstarter has been: “...Yo!, When is this Zombie game going to be released, and when can I play it?!...” The short answer is: For backers, as early as August 2018 😉 This way, you can start... (Read More)

Update #7: The App Icon Design Process

July 2nd - via: kickstarter.com
Co-Founder Luke Zhang here. Ever thought about what goes into designing the icon on a mobile game? Well today’s your chance to get an inside look 😉 In this mini-update, we’re going to look at the process our design team went through to... (Read More)

Update #6: Is Zombie Battleground Pay-to-Win???

June 29th - via: kickstarter.com
Howdy! James Duffy here, Co-founder of Loom Network — the company behind Zombie Battleground. I'm the one who got devoured by zombies in our video. Managed to make a full recovery, and still going strong! I wanted to take this update to answer a... (Read More)

Update #5: Zombie Types and Elemental Factions

June 27th - via: kickstarter.com
Hey there, Kickstarter folks. Robert here again. With only around $11,000 left to go in the campaign, I’d like to share with you a little more about the stars of the show — THE ZOMBIES! Who are they? What kinds are there? And what are their... (Read More)

Meet the Front End Game Team

June 25th - via: kickstarter.com
As we're pretty close to reaching our fundraising goal ($15,000 to go!), you’re probably wondering who the heck is building this game, anyway... right? 😜 Well, we’re not about to keep that a secret! Let me introduce you to the fine people... (Read More)

We Added Another $10k “Be Legendary” Tier (called “Be Legendary II”)

June 22nd - via: kickstarter.com
To our surprise, the $10,000 Be Legendary tier SOLD OUT within the first week! It was surprising because that was the MOST expensive tier available on Battleground. But no worries — we have good news! 😇 Due to a LOT of requests for that tier, we... (Read More)

$200k and counting! And answering some FAQs...

June 19th - via: kickstarter.com
We've now hit $200k in funding, and are 80% of the way to our goal. We're super grateful to have such a supportive group of fans. Thank you! A special "thank you" from our Zombie Heroes Answering Some Frequently Asked Q'sWe've gotten some great... (Read More)

Day One, Over $100k Pledged... Thank You!

June 16th - via: kickstarter.com
Wow! Only one day into the campaign, and with $165k pledged, already we've reached 66% of our goal. We are truly honored and grateful to have such incredible support from our community to kick off the campaign, and are blown away that so many of you... (Read More)

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