Mr. Java

GoD Factory: Wingmen

A project in Quebec, Canada by Nine Dots Canada
000days 
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Funding Unsuccessful

A competitive multiplayer space combat game for PC, Mac and Linux.
Backers: 854
Average Pledge Per Backer: $60

Funded: $51,600 of $70,000
Dates: Sep 18th -> Oct 18th (30 days)
Project By: Nine Dots Canada
Tags:
spaceactionscience fiction3d +Suggest

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$51,600

current pledge level
Last Updated: October 18 @ 07:01 -0400 GMT

73%

of goal
funding period ended

$0

trending toward
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Latest News

Kickstarter 2013: Broken records, broken hearts

December 31st - via: gameplanet.com.au
Matt takes a look back at the year that was on Kickstarter: what got funded, what missed out, what was released, and what ran out of cash. (Read More)

The Funding Crowd 22 (Oct 14th-28th)

October 28th - via: gamingonlinux.com
Welcome to The Funding Crowd! In fact, The Funding Crowd #22 to be exact. As always, we'll do our best to entertain while recapping what's happened since the 14th October and today, taking you on a tour of some marvellous Hidden Gems before ending on a high with our five Biggies. Yes, it's quality over quantity in this issue of The Funding Crowd. Enjoy! (Read More)

Over 45 thousands views on Twitch

October 17th - via: kickstarter.com
Yesterday, we had a very very good start on our streaming marathon. In fact, we've hit the front page on twitch, got mentions from a lot of big name supporters such as TotalBiscuit, Min-Liang Tan, Scott Manley and many more, and that resulted in up... (Read More)

The Grand Finale

October 16th - via: kickstarter.com
We've observed a very significant bump in the last few hours and it must not stop there. We have only two days left and we intend them to use them fully to promote GoD Factory. So we will host a Twitch marathon and stream the game for as long as we... (Read More)

Video update

October 15th - via: kickstarter.com
I had a lot to say in this update so I decided to just do a video instead. If you have any question or comment, as always you can let us know! Thanks everyone, we're lucky that you guys found out about our game!- Guillaume  (Read More)

The Greenlight

October 14th - via: kickstarter.com
During the weekend, GoD Factory: WIngmen was featured on the popular youtube series "The Greenlight". They already have nearly 50,000 views and it's been only a day. We've seen a surge of new backers as well, so welcome to our small community fellow... (Read More)

TaniaUncensored featuring our game, social push today

October 10th - via: kickstarter.com
One week left! There is now one week left to the campaign. With still 45k to raise, we will need all the help we can get if we are to meet our goal.  We announced that we'd make a social push today, so please share the campaign! Note that for about... (Read More)

The Team

October 8th - via: kickstarter.com
While I've been the figure-head of Nine Dots most of the time, participating in interviews and such, I think it's important to highlight that GoD Factory is made by a team and not by a single mind. So we made a short video in which they answer a few... (Read More)

Social push on Thursday

October 7th - via: kickstarter.com
A commenter suggested that we do a strong social media push to help the campaign get back some momentum and we couldn't agree more!  This Thursday, we will start our push and we'd appreciate it if you guys all did the same. Share our kickstarter... (Read More)

The patch is patched!

October 3rd - via: kickstarter.com
Yesterday we released a fix to the most glaring issues of the previous build. So far we've been observing much more positive reaction to it too! Note that player ships were made slightly less resilient and have a slightly lower energy recharge rate,... (Read More)

The patch needs to be fixed ASAP, tournament post-poned

October 3rd - via: kickstarter.com
Yesterday our play session revealed that there are some calculation issues with the latest patch, leading to players dying much more quickly than we intended. We're really sorry for this inconvenience, we intended to have ships slightly resilient but... (Read More)

The new patch has arrived

October 2nd - via: kickstarter.com
Hey everyone! Today we've had the new patch finally ready and you should be able to download it automatically just by using the launcher.  The changes mean that you will need to re-assemble your ships I'm afraid, and tweaks to the balance means that... (Read More)

A glimpse of our coverage so far

October 1st - via: kickstarter.com
We're now halfway through our campaign and it has been covered by different sources. I thought it might be a good idea to share it with our backers, so here's a few links from youtube videos and articles about our game and campaign.... (Read More)

Tournament registration, prizes for all participants

September 30th - via: kickstarter.com
As previously announced, we will hold a tournament next weekend! To do so, we'll need at least 8 teams of 4 members to make sure there's a good enough number of matches. To register, please use this... (Read More)

Upcoming patch

September 27th - via: kickstarter.com
With the upcoming tournament, it was important for us to make a few change to make the game more balanced and to fix a few bugs. So before you start making strategies during the weekend, make sure you took notice of the new changes: Alpha 1.0.8a Bugs... (Read More)

GoD Factory Tournament!

September 26th - via: kickstarter.com
Hey everyone! We've just passed the $20,000 milestone! Thank you so much everyone for your pledges. We'd like to give a little push to our campaign now and make the game more enjoyable, so we'd like to organize a tournament! The GoD Factory... (Read More)

Change in schedule for play sessions

September 25th - via: kickstarter.com
ScheduleHey everyone! For the past week the dev team has been logging on to GoD Factory at different times every day. We wanted to make sure we'd give everyone a fair chance to play with us and at the same time we could assess what was the time of... (Read More)

Lots of new friends!

September 23rd - via: kickstarter.com
During the weekend we've played a lot and it's incredibly encouraging to see multiple full matches going on at the same time. Recurrent players are starting to get quite skilled and coordinated. For instance, Keltten uploaded a short video showing... (Read More)

20% in two days! Show us your ships!

September 19th - via: kickstarter.com
Thanks to you all, we've reached 20% of our objective in two days. That's great! But as you all know, internet moves on quickly, and we will lose momentum without your help. Just by sharing the campaign on gaming forums, on reddit, on facebook or on... (Read More)

Voice chat solution, $9700 in 24 hours

September 19th - via: kickstarter.com
Well, this is an amazing start. In 24 hours, we raised $9700, and this is thanks to you all. While I was playing online with some new backers yesterday, I was asked if we intended to have voice chat implemented in the game. Yes we do!  In fact, we... (Read More)

First update! Ideal play time discussion

September 18th - via: kickstarter.com
A few hours after launching the campaign, we're already at almost $6000, that's amazing! Now, we made the game available to all, but it doesn't mean that the lobbies will always be full. We're still a small community and we need to be online at the... (Read More)

If you have additional news that doesn't appear here, shoot us a link!
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