Code of The Savage RPG
A project in Canberra, AU by Geoff Jones000days
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00hours
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Funding Successful
I'm making a classic style western RPG that's inspired by some of the great role playing games of the golden era of gaming (80's-90's).
Backers: 303
Average Pledge Per Backer: $26 AUD
Funded: $7,956 AUD of $5,500 AUD
Dates: Jul 25th -> Aug 24th (30 days)
Project By: Geoff Jones
Backers: 303
Average Pledge Per Backer: $26 AUD
Funded: $7,956 AUD of $5,500 AUD
Dates: Jul 25th -> Aug 24th (30 days)
Project By: Geoff Jones
$7,956 AUD
current pledge level
Last Updated: August 24 @ 19:01 -0400 GMT
144%
of goal
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Latest News
We did it!!!
August 24th - via: kickstarter.com
Words can't express how I'm feeling right now. My gf and I were sitting here watching the page count down to zero seconds :) This past month has been a ride and a half. Thank you all so much for pledging, sharing the page and most of all for... (Read More)
Only 24 hours left!
August 23rd - via: kickstarter.com
Hey guys! The response over the last 48 hours has been crazy! Thank you and welcome to all the newcomers :) This has been an exciting ride... It's my first time launching a Kickstarter, and I'm sure I did a few things wrong, but It has gone better... (Read More)
Linux and Mac release
August 18th - via: kickstarter.com
Hello! this is just a very quick update to let you know that I can confirm Code of The Savage will be released on Mac and Linux! Thanks Geoff (Read More)
Dialogue system overview. (and example)
August 16th - via: kickstarter.com
Hi everyone! 1 week left for the campaign! I had some requests for a demonstration of the dialogue system and an example of one of the interactions you will have while playing the game. It also serves as a demonstration of the new character sprites... (Read More)
NPC portraits
August 10th - via: kickstarter.com
Hello backers! I was recently asked how I go about making the NPC portraits for the game, so I thought I'd let give you a quick rundown. I start with a photo reference image (example below). NPC portrait refrence image, (thanks Joe Negam) I then... (Read More)
Funding goal reached!!!
August 8th - via: kickstarter.com
Thank you everyone! Yesterday we passed the initial funding goal of $5500 AU. I have been humbled by all of your support and generosity. THANK YOU!!! (Read More)
New music
August 6th - via: kickstarter.com
Hi everyone! The musician, Tom Pyrdol has been hard at work on the original soundtrack. Here's a sneak peak of a new track I was sent today. Titled "Harvest Moon". The soundtrack features over 20 beautiful tracks and will be sent to backers of the... (Read More)
NPC sprites and animations overhaul!
August 5th - via: kickstarter.com
Hey everyone, Due to some great feedback, I have listened to your concerns I completely updated the old NPC sprites and animations. New: New animations Old: Old Thank you all again for your support! Currently we are at 78% funded, if you could... (Read More)
Update!
July 27th - via: kickstarter.com
Thanks everyone for the support and pledges so far. It means a lot me, and I will work hard to deliver the game that I have promised. So far I have received a lot of helpful feedback which I will take into account in the coming weeks. One in... (Read More)
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