White Noise - Game by Harry Gray and Preston McClary

A project in Sarasota, FL by Harry Gray
000days 
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Funding Successful

A vertical slice of a game in which you use Rail Sliding and Shocking to explore various environments.
Backers: 25
Average Pledge Per Backer: $52

Funded: $1,301 of $1,000
Dates: Feb 26th -> Mar 28th (30 days)
Project By: Harry Gray
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$1,301

current pledge level
Last Updated: March 28 @ 14:07 -0400 GMT

130%

of goal
funding period ended

$0

trending toward
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Latest News

We're still kicking

March 10th - via: kickstarter.com
Hey guys! We're still moving forward hoping to reach our stretch goal, so share all you can! I recently released this video on how we developed the Rail Sliding mechanic for the game - Check it out if you're interested in getting a more in depth look... (Read More)

100% Funded! Now for the stretch goal

March 3rd - via: kickstarter.com
We did it! We reached our goal of $1000 and we're floored by your support. Now it's time for us to switch gears and aim for our stretch goal.  Our stretch goal is going to help us fund the process of taking White Noise to GDC and possibly the E3... (Read More)

First Trailer is Live!

March 1st - via: kickstarter.com
Your support has us astounded and we couldn't be more grateful. As promised here is the first Gameplay trailer of WhiteNoise, an update to it is to come later in March before GDC! You'll need an HTML5 capable browser to see this content. Play Replay... (Read More)

24 Hour update!

February 27th - via: kickstarter.com
It's only been 24 hours and we've already hit 30% of our goal! Exciting first day, now for us to just keep on going, we look forward to any future support from other's who're interested!  (Read More)

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