Game Blocks

A project in Mount Laurel, NJ by Matthew Mather
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Funding Unsuccessful

A Game Construction Set.
Backers: 18
Average Pledge Per Backer: $135

Funded: $2,431 of $20,000
Dates: Sep 4th -> Sep 25th (21 days)
Project By: Matthew Mather
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$2,431

current pledge level
Last Updated: September 25 @ 00:18 -0400 GMT

12%

of goal
funding period ended

$0

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Latest News

The Last Weekend

September 22nd - via: kickstarter.com
Well this is it: the final weekend before the campaign is done. We'll be updating the prototype one last time, though it might not be done until monday or tuesday. Regardless of how things go in the next few days, I'd like to thank everyone for their... (Read More)

New Trailer!

September 19th - via: kickstarter.com
The new trailer is up! Enjoy!  (Read More)

Final week!

September 18th - via: kickstarter.com
The last week of the campaign has started! In the last week we've been working on 0.0.0.8, which will probably be the last version of the prototype other than bugfixes. We're also working on a new trailer, which might not be done today because Mark... (Read More)

Background Editor Update

September 12th - via: kickstarter.com
Version 0.0.0.7 of the prototype now has a Background Editor. Release notes: Indev Version 0.0.0.7 Number of JumpPlusses and current used air jumps now part of the HUD. Changed grav changer sprite so it's much harder to avoid touching. Finally fixed... (Read More)

World Editor Tutorial

September 9th - via: kickstarter.com
I probably should have posted this yesterday, but here it is now. We made a new tutorial video (with Mark narrating) for the World Editor.    (Read More)

Regarding the Pledge Rewards

September 8th - via: kickstarter.com
Someone recently commented about the pledge rewards needing to be "fixed" because the only thing we're offering is a copy or copies of the game. So it's time to explain the thinking behind that. As a Kickstarter backer myself, I too prefer a nice... (Read More)

World Editor Update!

September 7th - via: kickstarter.com
We have updated the prototype to version 0.0.0.6. We added a world editor and doors can now lead to any level. We are also planning to make at least a few more updates to the prototype before the end of the campaign. Enjoy!... (Read More)

Thanks, everyone!

September 5th - via: kickstarter.com
The first day has come and gone, and it's time to thank everyone who backed us on the first day! We don't have much reputation or clout, and we know this is pretty ambitious for a two man team's first commercial product. There was always the risk... (Read More)

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