Eterium - A Space Combat Sim for Windows PC

A project in San Gabriel, CA by Andrew Luby
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Funding Successful

Eterium is a space combat sim with story driven gameplay, advanced tactical AI, and intense 3D combat.
Backers: 861
Average Pledge Per Backer: $30

Funded: $25,810 of $25,000
Dates: Jul 1st -> Jul 31st (30 days)
Project By: Andrew Luby
Tags:
pcscience fictionspaceactionvideo gamesimulation +Suggest

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$25,810

current pledge level
Last Updated: July 31 @ 12:30 -0400 GMT

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funding period ended

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Latest News

Eterium – Reviewed

April 15th - via: cliqist.com
I’m not normally the kind of guy who cares about sci-fi storylines. For whatever reason, my interests always trended toward the technology of today with no consideration for Star Trek, Star Wars, or Battlestar Galactica. Yet, Wing Commander entered my life as a far future flight sim and blew me away. Eterium has managed to cause the same reaction in me again thanks to its roots in classic space combat games. (Read More)

Almost There

July 31st - via: kickstarter.com
Hey everyone, We've got just over an hour to go on the Kickstarter and we are almost there!  Thank you everyone! We are overwhelmed by your support.  I saw that a lot of you increased your pledges and that has really helped out a lot!  And welcome... (Read More)

Twenty-four Hours to go

July 30th - via: kickstarter.com
Twenty-four hours to go and we have just a little over $5,000 to go.  We've been getting a surge of backers, so there's still a chance we can make this.  I would like to remind all knew backers about our add-ons.  The idea is that you increase... (Read More)

Kickstarter Katchup – 28th July 2013

July 28th - via: rockpapershotgun.com
Two big wins this week and both are projects that I’ve been intrigued by since I first saw them. Lacuna Passage is the game about mysteries on Mars, using real topography of the Red Planet, and Satellite Reign is the Syndicate successor that promises an emergent cyberpunk city. Excellent news. (Read More)

Escorting a Hotshot Courier Pilot Across the Eridani System

July 27th - via: kickstarter.com
We are getting close to the end of the campaign and I want to thank you for all your support. I see that a lot of you have increased your pledges and I thank you for that too. Our team, being comprised of a programmer and artist, has really be heads... (Read More)

Status of Kickstarter + Improved Lighting and Preview of the Teide System

July 26th - via: kickstarter.com
With just over 4 days left, the campaign is not tracking well.  While it is possible that we could get a surge of backers at the last minute, we are not holding our breath here.  We have been asked if we have a contingency plan for Eterium.  I... (Read More)

New Demo

July 22nd - via: kickstarter.com
We have just released a new version of the demo! (Revision 2534.02) Key Features: The new music is now in game! Improved graphics and performance  HDR lighting  An all new 3rd mission A chance to encounter the new Grilkath Medium Fighter (on the... (Read More)

Kickstarter Katchup – 21st July 2013

July 21st - via: rockpapershotgun.com
There have been plenty of weeks with no losers and several winners, but I can’t remember compiling this column and finding losers without winners to sit above them. There are lots of projects that are readying themselves for a spot in the winners’ section though, propped on the podium, parading their plaudits. Dungeonmans and Tangiers are my current favourites, with Monochroma not far behind. It’s a busy week though and there should be something for everyone. Except sports fans. Nothing for sports fans. Probably the least Kickstarted genre actually. Licensing issues to blame? (Read More)

Add-ons

July 20th - via: kickstarter.com
Thank you all for your support and pledges so far. Ten days to go on funding and we are only just over half way funded. We are planning a big push next week including the release of an improved demo with better graphics, more polished missions and... (Read More)

Improved Performance and a New Mission Video

July 19th - via: kickstarter.com
We'll be releasing a new demo in a few days so stay tuned!  The new demo is going to have some of the new music in it as well as a completely new 3rd mission. I was never happy with the 3rd mission in the demo, I felt it was a very weak mission.... (Read More)

Full Mission Play-through Video and Dynamic Music Preview

July 15th - via: kickstarter.com
We've been busy at work on Eterium dealing mostly with bug fixing and kickstarter promotion.  However, I did get a first pass of the dynamic music ready to show.  It still needs a lot of tweaking and work.  The idea is that the music during combat... (Read More)

Improved Graphics and New Music

July 13th - via: kickstarter.com
Hi everyone.  I got some exciting news today.  First I've received another delivery of music from our musicians Scott and Chris.  I hooked up some of the music in game and tried it out.  I like the new direction we are going, but I'd like to get... (Read More)

Scott Manley Plays Eterium

July 10th - via: kickstarter.com
Yesterday youtuber Scott Manley posted a playthrough video of Eterium! Check it out. We're a little embarrassed that he ran into a few bugs that we thought we had fixed (the exploding after autopilot bug for one), but all around I think the game did... (Read More)

New Demo Released

July 8th - via: kickstarter.com
We have released a new demo with some new features and bug fixes!  Please report any problems or bugs on our forums. Download Demo Summary of what’s new:  Bug fixes including more responsive keyboard controls Improved docking bay lighting (we are... (Read More)

Stretch Goals Updated

July 3rd - via: kickstarter.com
I want to thank everyone who has contributed so far!  We are very excited about Eterium.  We've updated our stretch goals to include some of your feedback: New at the 50K level: We'll be adding a playable 3rd person camera.  This is an option for... (Read More)

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