PUSH
A project in Charleston, SC by Abraxas Interactive000days
:
00hours
:
00minutes
Funding Successful
A challenging top-down block puzzle game inspired by Adventures of Lolo, Kickle Cubicle, Paganitzu, and Sokoban.
Backers: 14
Average Pledge Per Backer: $18
Funded: $258 of $125
Dates: Sep 2nd -> Oct 2nd (30 days)
Project By: Abraxas Interactive
Backers: 14
Average Pledge Per Backer: $18
Funded: $258 of $125
Dates: Sep 2nd -> Oct 2nd (30 days)
Project By: Abraxas Interactive
Tags:
+Suggest$258
current pledge level
Last Updated: October 2 @ 12:30 -0400 GMT
206%
of goal
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Latest News
24 Hours Left!
October 1st - via: kickstarter.com
I want to thank everyone again for your support of PUSH! The campaign will be over tomorrow, and we've more than accomplished our humble goal of paying for PUSH's Greenlight fee. The game still needs your votes on Steam Greenlight - so please,... (Read More)
5 Days Left - AND 200%!!!
September 26th - via: kickstarter.com
We just hit 200% today!! And we have 5 days left!!OH MY GOD IT IS ALMOST OVER. This has been really fun and exciting to keep up with, and I'm excited to near the end of the campaign. I've learned a lot from my first KickStarter, my first video... (Read More)
How to Play
September 24th - via: kickstarter.com
I was reminded recently by one of PUSH's backers, that everyone learns differently. As a game designer, obviously the goal is to make gameplay intuitive and self-explanatory. But there are going to be people that pick up the controller and have fun... (Read More)
10 Days to Go
September 21st - via: kickstarter.com
Thanks again to all of you, for your support, for backing PUSH, for telling your friends! We are slowly moving up the ranks in Greenlight, and the comments so far, and the votes are looking pretty good. (Still no death threats.)Wanted to share a... (Read More)
14 Days Left
September 17th - via: kickstarter.com
I want to thank everyone again for backing PUSH, and for voting for us on Greenlight! There are two weeks left here on KickStarter, and we still have a long journey ahead on the road to being greenlit. I still think that the game will be finished... (Read More)
New (Concave) Shapes
September 11th - via: kickstarter.com
Added some more block shapes to the game this weekend, there are these "comma" shaped ones, and cross-shaped blocks (in three flavors - push / toggle / sliding). This is a room I made (I CALL IT THE ONION) to make sure that all of the collisions... (Read More)
That Video I Promised
September 10th - via: kickstarter.com
I posted another video, nothing too fancy, it basically shows the updates (subtle updates) to the GUI, the addition of the timer, and the level completion screen (at the end). Also shows some new levels, and features what I am pretty sure will be... (Read More)
Another Update (Greenlight Status, DRM-Free Copies, Music, New Levels!)
September 9th - via: kickstarter.com
It has been a busy week, added a lot of levels and made some new sizes of blocks which gives us some more variation to play with, and makes for some interesting puzzles.I'm also talking to an actual musician about helping me out with an original... (Read More)
Stretch Goals and Updates
September 5th - via: kickstarter.com
Thanks again everyone for backing PUSH! I went ahead and threw in some Stretch Goals since we have a whole month left...Please tell all your friends to check out the game, to vote for it on Greenlight, and let them know that they can get a cheaper... (Read More)
Greenlight is On!
September 2nd - via: kickstarter.com
Sorry for posting so many updates on the first day - I guess it has just been a big day!PUSH is now officially up on Greenlight, so please head over there and vote for the game!Thanks again! (Read More)
Funded Already?
September 2nd - via: kickstarter.com
Holy cow, that was fast! PUSH's Greenlight fee was officially fully funded in less than one hour. I was definitely not expecting that. I'm going to go ahead and submit the game to Steam today, and try to think of some neat stretch goals that will... (Read More)
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