Grimoire

A project in Knoxville, TN by OmniConnection
000days 
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Funding Unsuccessful

Tactical MOBA inspired magic meets fast-paced multiplayer FPS combat... with wizards!
Backers: 192
Average Pledge Per Backer: $50

Funded: $9,655 of $42,000
Dates: Sep 12th -> Oct 17th (35 days)
Project By: OmniConnection
Tags:
video game +Suggest

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$9,655

current pledge level
Last Updated: October 17 @ 01:01 -0400 GMT

22%

of goal
funding period ended

$0

trending toward
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Latest News

New Beginnings

October 16th - via: kickstarter.com
Grimoire has been greenlit! We are extremely excited to announce that Grimoire will be coming to Steam. After being on Greenlight for just under a month Grimoire has been supported by the community and approved by Valve. This has been a highly... (Read More)

Natural Magic

October 5th - via: kickstarter.com
Hello Backers!  This week we're giving you a look at the design and visual direction of Grimoire's Nature wizard. From the beginning Nature's role was intended to be support. We wanted a wizard that could focus on assisting her allies as much or... (Read More)

Grimoire. A MOBA Infused With Magic

September 26th - via: cliqist.com
A Grimoire is a very important textbook; most notably known as an instruction manual for creating and using talismans and amulets, spells, charms and the like, and summoning miscellaneous supernatural beings. Grimoires are sacred texts directly for magic education. That being said, it’s an ideal name for OmniConnection’s new game, Grimoire. (Read More)

Alpha Test, Patch Notes, and Greenlight!

September 23rd - via: kickstarter.com
We're once again very excited to invite backers to play multiplayer Grimoire this Friday at 8 PM EST. Backers will receive instructions for getting into this weekend’s test tomorrow afternoon. Not sure if you’re eligible to get an invite? Be sure... (Read More)

Kickstarter Weekly: Band Saga, Celestial Tear: Demon’s Revenge, and Grimoire

September 22nd - via: thekoalition.com
This issue of the Kickstarter Weekly features a MOBA, RPG, and a Roguelike. Some are solid entries for the genre while others try something new. (Read More)

An Empire at War

September 18th - via: kickstarter.com
Conquest mode is a cornerstone of Grimoire’s development. In a Conquest match House Validus and House Magnus battle over powerful sources of magic scattered throughout the Empire. Soon we will be adding these ancient ritual sites to each map along... (Read More)

The Battle Begins!

September 16th - via: kickstarter.com
Hey everyone! Thank you so much for all your support, we really appreciate it. We have been hard at work preparing a build for our very first Kickstarter Alpha test! -- -- We're excited to invite backers to play multiplayer Grimoire this Friday at 7... (Read More)

Weekly Launchpad. What Kickstarters Launched Sep 7 – 13

September 14th - via: cliqist.com
Every week we take a brief look at all of the Kickstarter campaigns that launched in the previous week. This isn’t to say that all of these projects are worth your hard earned cash, but with any luck having all of them in one place will make it easier to educate yourself on the projects you’d like to back, and which ones to run from. You’ll find two types of campaigns listed, “featured” and “the rest“. Featured campaigns are those that contain a significant amount of game information, are from known developers, or are significant in some other way. The rest of the games are usually smaller campaigns that are lacking in information, are from unknowns, have unanswered questions, or have not yet stood out for one reason or another. (Read More)

State of the Art

September 13th - via: kickstarter.com
A big part of bringing Grimoire to Kickstarter is to give the art a major upgrade. From the very beginning bringing the world of Grimoire to life has been a struggle. We needed to create a convincing medieval world without an artist and shoestring... (Read More)

Incredible first 24 hours!

September 12th - via: kickstarter.com
We had an incredibly exciting first day! We're over 10% of the way to our goal and the response from Steam has been overwhelmingly positive.  One of the biggest team values we have is being transparent with our community. We're discussing a lot of... (Read More)

If you have additional news that doesn't appear here, shoot us a link!