Old school RPG game The Crystal Knight, hand drawn monsters
A project in Zwevegem, Belgium by CrystalKnight000days
:
00hours
:
00minutes
Funding Unsuccessful
An old school RPG game with hand drawn monsters, backgrounds, flashy skills, self made music tracks, class changes,...
Backers: 35
Average Pledge Per Backer: €17
Funded: €595 of €1,000
Dates: Oct 12th -> Nov 3rd (23 days)
Project By: CrystalKnight
Backers: 35
Average Pledge Per Backer: €17
Funded: €595 of €1,000
Dates: Oct 12th -> Nov 3rd (23 days)
Project By: CrystalKnight
Tags:
+Suggest€595
current pledge level
Last Updated: November 3 @ 19:02 -0400 GMT
59%
of goal
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Latest News
Deadline is getting near
November 2nd - via: kickstarter.com
We are near the end of this kickstarter. If you are convinced, now is the time to pledge and convine others. Thanks to all backers for believing in this project! (Read More)
New monsters V2
October 29th - via: kickstarter.com
New Undead King/Father New demon boss (Read More)
Class changes
October 28th - via: kickstarter.com
Every main character, will be able to class change multiple times, with different branches. For example: Lyssa will be able to choose to change into a group healer/lightning dmg user, or a dmg dealer/single target healer with various elemental... (Read More)
New rewards
October 24th - via: kickstarter.com
I've added some new rewards, one is already sold out! Other stuff we've been doing:Still working on the new monsters, they should be delivered somewhere next week. Working on the storyline, mainly the main characters. As they will have multiple... (Read More)
VX ace eventing, minigames, scripts,...
October 19th - via: kickstarter.com
Over the past 2 weeks, I've been training myself with RPG Maker vx ace (even made a project for my work with rpg maker 2 weeks in a row). I'm more confident with the engine, and I've learned to event multiple Minigames + mastered the Theoallen... (Read More)
Combat and maps
October 17th - via: kickstarter.com
I've updated the Sideview Battle System + Attack bar system (think of it as the older final fantasy games). Combat has been made A LOT faster, meaning fights are shorter, animations a lot faster, attack bar fills a lot faster. Animations are... (Read More)
New monster batch on the way
October 16th - via: kickstarter.com
New monsters are being drawn, I hope to be able to share them before kickstarter ends. They will look a lot more dangerous, as they are from a later part in the game, as the setting of the game changes fast and becomes grim. On a Side note, I’ll... (Read More)
New monsters
October 14th - via: kickstarter.com
Here are some of the new monsters, made by My artist, to replace the generic ones. Some monsters have multiple skins, when they get damaged, they'll look different in combat, and have some other stats/fighting abilities. (work in progress) (Read More)
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