Sea of Legends

Codename Reality - The first ever MMOPEG

A project in Maastricht, Netherlands by Orode Productions

Funding Unsuccessful

The redefinition of MMORPG: creating a world, not a game.
Backers: 37
Average Pledge Per Backer: €175

Funded: €6,475 of €500,000
Dates: Jul 17th -> Aug 31st (46 days)
Project By: Orode Productions
rpgcooperative gamevideo gamestrategy gameindiemmofantasyaction rpgdragonssandbox game +Suggest

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Last Updated: August 31 @ 18:02 -0400 GMT


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Latest News

What are we going to do now?

August 31st - via:
Although we did not succeed with our Kickstarter, that does not mean we are giving up. We will do our very best to continue with the resources we have. Of course you can check out our Facebook page and website to see what we are doing and how we move... (Read More)

Meet the Team - Joshua

August 17th - via:
I joined the team earlier this year. I was discussing the coding behind the game and the engine and giving joey a few ideas which then lead to me learning C++. As I had learned Python before it was pretty easy to learn and I done it within the month,... (Read More)


August 17th - via:
Healers employ magic to shield their allies and restore their health, utilising some the link they have to the Pixies who aid in their task. Often it will seem as though you have won, as you gaze on the field of dead opponents, only to see their... (Read More)


August 17th - via:
Blueprints are the first step towards creating your own building. Draw one using paper and ink, and use it as a foundation wherever you want to build the building. ​ After placing the foundation, you can add the resources and the labour to it, and... (Read More)


August 17th - via:
The guardian, simply put is a battle mage, heavily armoured and existing in a bubble of personal fortification. The defences of a skilled guardian are legendary, employing the use of magic somehow take a blow on its shield which landed against its... (Read More)

Meet the Team - Ross

August 17th - via:
I was a late addition to the team, it actually started from the comments on a post asking the community for any race ideas. There were several good ones in there and a couple in particular which had a fantastic idea but shoddy implementation or... (Read More)


August 9th - via:
Mage, Wizard, Witch, Warlock. Call themselves what they wish the elementalist fights the fire of their opponents with real fire and any other element they wish. The spellcasters, seeds and tricksters hold mastery over the elements, bending them to... (Read More)

The Blocking System

August 8th - via:
The direction in which you block and your timing is of vital importance. When blocking, selecting the wrong direction causes you to receive full damage and effect. ​ Blocking in the correct direction and timing it well can cause you to receive... (Read More)

The Druid

August 7th - via:
Versatile in the most unconventional of styles, the Druids are formidable in most situations because they take the form best suited. Able to shape-shift these priest-mages adopt the forms of animals and use their strength to fight, their wings to... (Read More)

Meeting the Team - Hanna

August 3rd - via:
As you have already met Joey, today is for how I joined the team.   I met Joey about 6 months ago. His enthusiasm made me interested in the development of the game. So when Joey told me he could not find anybody for the marketing for the... (Read More)

The Archer Class

August 2nd - via:
Never underestimate an archer, skilled and proficient hunters and marksmen, these powerful ranged combatants have a variety of tricks up their sleeves. Acting primarily as the first line of offensive manoeuvres, the archer strives to have its... (Read More)

The World Map

August 2nd - via:
The world map will be blank when you start playing. Using the Scribe skill you can draw the map from where you are. Combining maps can create a world map that you can view. This world map will be showing how the world was when it was originally... (Read More)

The Berserker

July 31st - via:
Here is the next Class: The Berserker. Certain people have proclaimed in the past that any child can swing a sword, clearly they have never fought a true born warrior. These soldiers have an inner strength which refuses to give out, summoning... (Read More)

The Second Update

July 30th - via:
We are very thankful to all of you who have donated.   This week we have posted the 8 classes on the website. The coding team has been working on improving the targeting system, model generation, and combat moves. The design team has been working on... (Read More)

Our First Update

July 22nd - via:
Hello everyone, We have been live on Kickstarter for almost a week now, and have raised the first percent of our goal! We are very happy with how it is going, and are continuing to work hard on getting you more information on the game. Therefore, we... (Read More)

If you have additional news that doesn't appear here, shoot us a link!
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