Void Destroyer 2

A project in Chicago, IL by Paul Zakrzewski
000days 
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Funding Unsuccessful

The sequel to Kickstarter funded Void Destroyer. Now a space sandbox that combines sim and RTS elements to give you ultimate control.
Backers: 354
Average Pledge Per Backer: $18

Funded: $6,255 of $10,000
Dates: Oct 12th -> Nov 5th (25 days)
Project By: Paul Zakrzewski
Tags:
spacespace3d3dsandbox gamesandbox game +Suggest

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$6,255

current pledge level
Last Updated: November 5 @ 21:30 -0500 GMT

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Latest News

Final Days! New Trailer

November 2nd - via: kickstarter.com
Hey guys! We are close to the finale. I'm preparing my defeat/victory songs and my defeat/victory candy! And in other news - I made a new trailer:  - Hope you like it! When making these... I re-watch and tweak so often that in the end I alternate... (Read More)

Day 20 - Dev Video - Upgrades and a Cool New Ship

October 31st - via: kickstarter.com
Hey guys! Thanks to all the support. Every day I hear from at least one person that they are looking  forward to part 2. Great to hear. Today's update vid talks about upgrades.  Here's a summary: Upgrades vary by ship Upgrades will help with game's... (Read More)

Day 17 - Dev Video - Distress Signals, Repairs and Asset Creation

October 28th - via: kickstarter.com
Hey guys! Thanks to all the new backers tricking in - I recently did a Reddit AMA - which seemingly increased the trailer views by quite a lot, but only slightly moved the backer count. My guess is that its the usual "lull" type situation in the... (Read More)

Doing a Live Stream with SpaceGameJunkie

October 27th - via: kickstarter.com
Hey all! Here's a link to the live feed: YouTube Live If you miss it - it will be posted later on - SpaceGameJunkie.com Paul PS:Check out these old podcasts: #1 - #2 (talking about the original and other space games)  (Read More)

Reddit AMA

October 26th - via: kickstarter.com
Hey guys - doing a reddit AMA. Here's a link:  https://www.reddit.com/r/IAmA/comments/3qaxp2/iama_guy_who_released_my_first_game_in_january/ If you like the Reddit format - hop on board and ask some questions :) Paul  (Read More)

Day 13 - Dev Video - Capital Ships

October 26th - via: kickstarter.com
Hey guys! Welcome to all the new backers. Today's vid update has me stumbling around improving the way that large ships and small ships collide. I almost gave up a few times. The "update" type schedule had me asking whether this was a bad choice... (Read More)

Day 10 - Dev Video - More Cockpit Work

October 21st - via: kickstarter.com
Hey guys! Thanks for all your support and a welcome to all the new backers - we've had a good couple of days. Today's update is more about cockpits, I originally planned to do two topics today, but I tend to get excited about stuff and then focus... (Read More)

Day 8 - Dev Video - Improving Cockpit Mode

October 19th - via: kickstarter.com
Hey guys! Welcome to all the new backers! And a thank you to all for the support! Another "dev video" style update today - this time improving a new feature - cockpit mode. This update has a bunch less coding and is shorter overall (these things take... (Read More)

Day 7 - Dev Video - Adding a feature

October 18th - via: kickstarter.com
Hey guys!  Happy Sunday/Monday! Thanks to all the new and old backers. Today's update is a "Development Video" where I add a - super awesome - feature to the game.   Here's the video: Adding features to the game is surprisingly easy at this stage... (Read More)

Day 5 - Mini Update - Prototype Download

October 16th - via: kickstarter.com
Hey guys! Welcome to the (tiny few) new backers - appreciate you guys nonetheless! Apologies that the prototype wasn't ready yesterday.  I spent the day fixing bugs - some pretty serious like - the player's ship ignoring move commands and heading to... (Read More)

Day 4 - Third Update - Prototype Preview and Future Goals

October 15th - via: kickstarter.com
Hey guys! Thanks for all of your support - welcome to the new backers. The prototype/demo isn't quite ready yet - while filming the vid I ran into a few bugs (eg: civilian ship turrets not firing on pirates, and other small issues) bottom line its... (Read More)

Day 3 - Second Update - Art Style

October 14th - via: kickstarter.com
Hey guys! Thanks again to all the backers - and welcome aboard to the new arrivals, glad to have you with us. Today's update will talk in detail about the new art style. I've prepped a video, but once again I rambled a bit so I'll write up the... (Read More)

Day 2 - First Update - Ships Dev Video and Panic

October 13th - via: kickstarter.com
Hey guys!First off - I'm very proud, happy and humbled by your support. To all the backers - thank you. It means a great deal to me to have you on board. When you create these things... you are never really sure what is going to happen. Having you... (Read More)

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