The Silent Roads

A project in by Lonely Adventures
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Funding Unsuccessful

A roguelike, post-apocalyptic videogame.
Backers: 71
Average Pledge Per Backer: $44

Funded: $3,137 of $65,000
Dates: Apr 25th -> May 25th (30 days)
Project By: Lonely Adventures
Tags:
rpgvideo gameroguelikepost-apocalyptic +Suggest

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$3,137

current pledge level
Last Updated: May 25 @ 00:30 -0400 GMT

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Latest News

Thanks for your support friends!

May 23rd - via: kickstarter.com
We want to thank you all for your support. It was a great experience and during this last month we learned a lot and are on the way of creating the greatest postapocaliptic roguelike gamers have ever seen! While I write this, I´m still working on... (Read More)

Algorithmic happiness!

May 20th - via: kickstarter.com
As you know, we are working hard on our engine and the first chapter of the Silent Roads. We have several aces upon our sleeve, and one is the way in which the enemies will interact between each other. Any occurrence will trigger and cascade a... (Read More)

Battle recorder

May 19th - via: kickstarter.com
Each battle within Silent Roads is unique, and you can never play a similar battle twice, except that we built something unique for our game. We are creating the framework to save and record every battle so you can see it or even play it again... (Read More)

A small gameplay demo - we're still working

May 18th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play 00:00 00:00  (Read More)

A new Team Member and development progress

May 16th - via: kickstarter.com
Vadim is our newest Team acquisition. He is helping speed up our development. We already started working on the Desert Region, which will span 36 original, explorable locations. You will have to travel through at least 12 to make it through...  Our... (Read More)

New characters have arrived

May 8th - via: kickstarter.com
We posted more pictures of NPCs on our enemies section. Make sure you drop by and take a look!  (Read More)

The Mountain pass environment test

May 6th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play 00:00 00:00  (Read More)

The Amazon environment test

May 6th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play 00:00 00:00  (Read More)

Brittany ´Bree´ Lauda is working with us!

May 5th - via: kickstarter.com
We are proud to have Brittany working with us. Brittany is a well know actress-director and has worked not only for well known productions such as Pokemon, but also took part on the following games: Dawn- Lovely Little Thieves Heroes of Newerth-... (Read More)

What do you think of our new logo?

May 5th - via: kickstarter.com
We are trying that old, good, 70´s look...  (Read More)

A few updates on the UI, let us know what you think!

May 4th - via: kickstarter.com
A smoother version of our UI  (Read More)

User Interface beta

April 30th - via: kickstarter.com
Hi guys, this is the last version of our user interface. It´s still old school but pretty straightforward.   (Read More)

The UI

April 30th - via: kickstarter.com
We'll be updating our user interface shortly. We received lots of suggestions for changing the different components of the UI and are trying to get to the best possible combination. Drop by later tonight to see the new version!   (Read More)

The DEMO is on track

April 30th - via: kickstarter.com
We are working on a new video with an updated combat scene, and the full gameplay demo. We might have both before the end of next week so stay tuned!  (Read More)

Major breakthrough!

April 27th - via: kickstarter.com
We secured a deal with Image Campus, the leading Academic Institution for Gaming in Buenos Aires. They have the muscle and will provide the necessary bandwidth to complete the project regardless of the kickstarter campaign result. Depending on the... (Read More)

A first glimpse of our Data Model for NPC Psychology

April 27th - via: kickstarter.com
At some point, Robert can become simply irresistible...  (Read More)

More on the Combat Interface

April 26th - via: kickstarter.com
The discussion is on! Some people are asking for a more truly-roguelike combat setting like FTL, while others ask for a more RPG true Combat Interface like Fallout 1-2! Check the new screens on the Combat section of the project and tell us what you... (Read More)

Combat discussion

April 26th - via: kickstarter.com
We are inclined to use the FTL option for Combat, but are still debating on how to make the environment play a more important role. We appreciate your thoughts on the subject! Shortly, we will be uploading the "pause moment" screen, which has further... (Read More)

Our first day in Kickstarter

April 25th - via: kickstarter.com
Thanks everyone for an extremely exciting first day in Kickstarter. During the following days we will update the Combat concept and post a new video showing you what we are thinking.  A lot of you guys must be wandering how exactly are we going to... (Read More)

Combat concept from our awesome illustrator!

April 25th - via: kickstarter.com
For those of you who want to see Sparky in action!  (Read More)

If you have additional news that doesn't appear here, shoot us a link!