Vanguard Valkyrie
A project in Bend, OR by Justin Moravetz000days
:
00hours
:
00minutes
Funding Unsuccessful
Vanguard Valkyrie is a fast-paced 3rd person rail shooter, designed for Virtual Reality headsets. Fly into the planet's core!
Backers: 1725
Average Pledge Per Backer: $16
Funded: $27,817 of $198,000
Dates: Jul 23rd -> Aug 22nd (30 days)
Project By: Justin Moravetz
Backers: 1725
Average Pledge Per Backer: $16
Funded: $27,817 of $198,000
Dates: Jul 23rd -> Aug 22nd (30 days)
Project By: Justin Moravetz
$27,817
current pledge level
Last Updated: August 23 @ 12:30 -0400 GMT
14%
of goal
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
Now you can share!
Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.
HTML for websites & blogs
Copy HTMLBBCode for forums
Copy BBCodeReddit code for... well, Reddit
Copy Reddit CodeSpecial Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.
You can read more about it here.
Latest News
Behind the Scenes - LVL 1 Boss / Global VR Meet at SIGGRAPH
August 17th - via: kickstarter.com
In this video we'll explore the early makings of the first boss sequence. At the end of the demo BiT mentions that there is a "Parasite Cluster". Global VR Meet at SIGGRAPHI have returned from Vancouver, Canada after participating at the Global VR... (Read More)
Vanguard V at SIGGRAPH / In-Depth Look
August 11th - via: kickstarter.com
Vaguard V at SIGGRAPH - Global VR MeetI will be presenting Vanguard V during the Global VR Meetup at SIGGRAPH Thursday, August 14, 2014 from 9:00 AM to 12:00 PM (PDT) Vancouver, BC at Pan Pacific Vancouver, Oceanview 5-7. If you're in the area,... (Read More)
A VR game with 2D support
August 7th - via: kickstarter.com
Sounds backwards right? Usually games tack on VR at the end if it reaches a certain goal. In the case of Vanguard V, having 2D support of the main game would be the same sort of deal but in reverse of the norm. While playable, it was not... (Read More)
Vanguard V has gone portable! Grab the Prototype.
August 4th - via: kickstarter.com
Want to try Vanguard V on the go? Now is your chance to be a tester for the Vanguard V Kickstarter Mobile Prototype! In Side-By-Side 3D This game is in 3D and is best played with a google cardboard, Dive headset, or something similar. You can... (Read More)
The Proton Pack
August 4th - via: kickstarter.com
VR is a party. Never has there been a medium that can more change your sense of presence than in the world of Virtual Reality. In celebration of VR and the opportunities it brings, I am introducing some new options for backers today. These... (Read More)
The Evolution if B.i.T.
August 1st - via: kickstarter.com
We are in the early days of discovery in VR development. When development of Vanguard V first started I knew I wanted the feeling of flight while exploring difference scenes and variations of VR control. Most VR experiences are in first person.... (Read More)
Windows update for DK1 and DK2
July 31st - via: kickstarter.com
This is the latest and greatest build of Vanguard V for Windows. This requires the latest runtime drivers from Oculus for DK1 and DK2. You can get them here The demo now includes: Improved DK2 support (Both on ATi and nVidia) Full DK1 support... (Read More)
Vanguard V: Backers only Update for Windows Users
July 31st - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Update for Mac OSX DK1 users
July 30th - via: kickstarter.com
While DK2 support for Mac OSX has not been been provided by Oculus as of yet, I do have a pretty large update for Mac OSX DK1 players. I should probably mention that you can press "Q" to quit during gameplay and exit the game if you press "Q" on... (Read More)
Vanguard Valkyrie Demo updated for DK2 / DK1 in Windows - a Public Announcement
July 26th - via: kickstarter.com
I've successfully integrated the new 0.4.0 SDK from Oculus into the demo. This should fix a number of compatibility issues. This build works on both DK1 and DK2 so now there is no reason to download two different versions. Neat huh? I will leave the... (Read More)
Vanguard Valkyrie Demo updated for DK2 / DK1 in Windows
July 26th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Vanguard Valkyrie Launches Kickstarter for Oculus, Morpheus & More
July 25th - via: vrfocus.com
This week sees the launch of a new Kickstarter campaign for a brand new virtual reality (VR) videogame from Proton Pulse developer Justin Moravetz. The project, named Vanguard Valkyrie, is looking to raise $198,000 USD before 22nd August 2014 in order to fund development of a PC version with full support for the Oculus Rift VR head-mounted display (HMD). Further stretch goals also tease Mac and Linux versions as well as a PlayStation 4 edition with support for the Project Morpheus HMD. (Read More)
Vanguard Valkyrie DK2 Demo Update Coming Soon
July 24th - via: kickstarter.com
The Vanguard Valkyrie DK2 demo will be updated to the new 0.4.0 SDK that was just released by the Oculus team. This should address compatibility issues that may arise from mixed matched firmwares and builds. If anyone is experiencing any problems... (Read More)
If you have additional news that doesn't appear here, shoot us a link!