Heart&Slash

A project in Brooklyn, NY by aheartfulofgames
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Funding Successful

Heart, a malfunctioning robot, fights for its identity against the minions of standardization. A 3D brawler/roguelike for PC/Mac/Linux
Backers: 829
Average Pledge Per Backer: $38

Funded: $31,745 of $20,000
Dates: Feb 14th -> Mar 19th (33 days)
Project By: aheartfulofgames
Tags:
video gameactionindielinuxmacromancepc3drobotsroguelikeretro +Suggest

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$31,745

current pledge level
Last Updated: March 19 @ 02:30 -0400 GMT

158%

of goal
funding period ended

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Latest News

THANK YOU ALL - WE ARE FUNDED!

March 17th - via: kickstarter.com
Family, Friends, Friends of Friends, Robot Lovers and all of you dear backers:  Thank you! Wow, how do you even start an update like this?  The truth is these past 33 days have been a real adventure for us. To be completely honest, none of us... (Read More)

36 HOURS TO GO!!!!!

March 17th - via: kickstarter.com
It's almost time, but not yet. Once month ago we could only have dreamt about being here now. It's been a crazy ride (very different from developing the game in isolation, let me tell you) and I'm thrilled we have gotten this far. Now it's the time... (Read More)

Stretch Goal Reached: Extra Localization

March 16th - via: kickstarter.com
Hey There Awesomest Backers! You guys did it: Yesterday we reached our mini-stretch goal of 27K. For this stretch goal, we will be translating Heart&Slash in 2 extra languagesp of your choice. Just to be clear, we have already planned to... (Read More)

MINI UPDATE - CROSS PROMOTION PROGRAM

March 13th - via: kickstarter.com
We have already given some shout outs to other Kickstarter projects that we thought were worthy, at least, of your attention, if not of your backing. Today we want to do something different. I don't know if you have already heard of Ashen Rift, but... (Read More)

ENDLESS DUNGEON ACHIEVED!!!!

March 13th - via: kickstarter.com
You guys did it! We have reached the Endless Dungeon stretch goal! This opens up a new game mode in Heart&Slash, but there's more... As I have been thinking about the game and about this goal in particular over the last few days, I realized we... (Read More)

THE FINAL PUSH, AND ADD-ONS!

March 12th - via: kickstarter.com
Hello all, We have just started our last week here on Kickstarter. We are very happy, because it seems we will hit the $25k stretch goal, and thus we will be able to implement the Endless Dungeon (and I have a very cool announcement when we hit that... (Read More)

TO OUR NEW BACKERS: WELCOME AND THANK YOU SO MUCH!

March 10th - via: kickstarter.com
We had no update planned for today, but I couldn't resist... Those of you who have been following this campaign have already noticed: today we had a really good day. Only today, 100 more people chose to back Heart&Slash and to trust us and our... (Read More)

BOSS UPDATE

March 9th - via: kickstarter.com
Although we have been funded (THANK YOU AGAIN!), we have not stopped working here at aheartfulofgames. Out new artists have started the brainstorm process on our first boss, and they have come up with three preliminary ideas that we want to share... (Read More)

FUNDED!!!! (+SOME NEWS AND NEW REVAMPED STRETCH GOALS!)

March 7th - via: kickstarter.com
THANK YOU EVERYBODY!!!!! We made it, all of us together. Heart&Slash now has the funding to become the game we dream it to be. We are ecstatic here at aheartfulofgames. Can't really find the words... Thank you, thank you one thousand times! This... (Read More)

450 BACKERS, NEW MUSIC AND A GLIMPSE AT THE 3D MINIMAP

March 5th - via: kickstarter.com
Instead of one big update, today I bring you three snippets of what's going on with Heart&Slash and aheartfulofgames. 1 - YES, THAT NUMBER IS RIGHT The first thing I have to say today is THANK YOU to all our first 450 backers. Yes, 450 backers.... (Read More)

TEAM UPDATE: HEART&SLASH HAS NEW ARTISTS!

March 2nd - via: kickstarter.com
Hey there Heartful Backers!   Over the past few weeks, we've received some really good feedback on the art style of Heart & Slash. Most people seem to really dig it, and we are proud of that; but we know that there is lots of room for... (Read More)

This Beat-Em-Up Takes You Back To The N64 And Dreamcast Days

March 2nd - via: siliconera.com
Heart & Slash is a procedurally-generated brawler looking to tell the tale of a malfunctioning robot looking for love in a world devoid of it. (Read More)

Kickstarter Picks - March Edition - Article

March 1st - via: gamrreview.com
Hello and welcome to gamrReview’s Kickstarter Picks for March! I would like to begin by honoring a few games that didn’t make the list for March, but deserve your attention almost as much as our actual picks. (Read More)

UPCOMING NEWS AND A SMALL CONTEST

February 28th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

ADDING DEPTH THROUGH BREADTH

February 26th - via: kickstarter.com
Hi again!   For this update, we'd like to talk about weapons and equipment variety. In our campaign we have mentioned Bayonetta or DmC as references, "but where they go for depth, we aim for breadth." What do we mean by that?   Good games in the... (Read More)

STATUS UPDATE

February 25th - via: kickstarter.com
Two days ago we launched the alpha and received an incredible amount of media coverage and feedback.  We have already started taking notes on that feedback and implementing changes. Some of the bigger changes (combat pacing) will come later, since... (Read More)

RELEASING HEART&SLASH ALPHA

February 23rd - via: kickstarter.com
The day has come when Heart&Slash becomes more than just a Kickstarter video. If you check the main Kickstarter page, you'll see four new links towards the top. Those link to our very first public Alpha! As a developer, I can't but be nervous... (Read More)

ABOUT SYSTEM REQUIREMENTS

February 22nd - via: kickstarter.com
Hi! Kike (new programmer) here. A common question posed by people collaborating in Kickstarters is: Will this game run in my current computer once released? I know. Been there, asked that. For Heart&Slash, we are working to have a positive answer... (Read More)

INTRODUCING THE FLYBOT

February 21st - via: kickstarter.com
In preparation for the Alpha, and for those of you who haven't been following the Devlog at TIGSource, I thought I would talk about one of the first enemies to be implemented into Heart&Slash... Meet the FLYBOT: The FlyBot came to be as I was... (Read More)

REVEALING OUR STRETCH GOALS!

February 19th - via: kickstarter.com
We know it's still early, and that funds are not yet secured. But many of you have expressed interest in knowing what plans we had for stretch goals, should we get funded. Well, having reached 70% funding, we think it's time to reveal them, and to... (Read More)

Tearin’ Up My: Heart&Slash Now On Kickstarter

February 19th - via: rockpapershotgun.com
It’s been only slightly over a week since we first laid eyes on DmC/Bayonetta-meets-roguelike brawler Heart&Slash, and it’s already grown from bright spot on an overcrowded Internet to shiny new Kickstarter hopeful. It looks as spiffy as ever (i.e. one week ago), but now it hearts both you and your wallet. And like most robots, it expresses its nascent emotions through really big weapons, so you should probably fork over a dime or two lest you end up getting hugged a little too hard, if you know what I mean. (Read More)

THE HEART OF OUR COMBAT SYSTEM

February 18th - via: kickstarter.com
Hello there, Juan Raigada, Lead Developer, here. This is going to be a more technical post than usual. Since we released the first info on Heart&Slash, there has been many questions, mostly by fellow developers, curious as to how we are tackling... (Read More)

Heart & A Robotic Soul

February 18th - via: cliqist.com
Barely a week into its campaign and the team at “aheartfulofgames” has surpassed the 50% funding mark on Heart & Slash. (Read More)

H&S News: Introducing New Reward

February 17th - via: kickstarter.com
Hello There Awesomest Backers,  Thomas speaking, Producer of Heart & Slash. First of all, I wanted to say thank you personally for backing our game. We really believe in this project and knowing that you have our backs along the way is truely... (Read More)

THE (LOVE)STORY

February 16th - via: kickstarter.com
Hello all, Juan Raigada (Lead Developer) here: When I decided I was doing a randomized, multi playthrough, permadeath game (what people now are calling a roguelike-like) I faced the question on to whether tie a strong story to the game (which could... (Read More)

PRESS COVERAGE, 30% FUNDING AND REACHING 150 BACKERS...

February 15th - via: kickstarter.com
Hello everybody. We are about to end the first weekend of Heart&Slash Kickstarter campaign, and many things have happened in just three days. First of all, we achieved 30% funding. It's not only great having achieved so much in just three days,... (Read More)

TO OUR 100 FIRST BACKERS : THANK YOU!!!

February 14th - via: kickstarter.com
The first day went through, and everybody here is super excited! We did great. Actually, far better than we expected! And that's because all of you. Every single dollar that came in, every single person who decided to get behind this dream of ours,... (Read More)

HAPPY VALENTINE'S DAY!

February 14th - via: kickstarter.com
So, the moment has come to make this project live. Everybody at aheartfulofgames is really excited and (let's admit it) nervous...  But we thought we would share this image with you and wish you a good day!!! Let's make this happen! Juan Raigada... (Read More)

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