Fell Seal: Arbiter's Mark - Classic Turn-based Tactical RPG

A project in Orlando, FL by 6EyesStudio
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Tactical RPG inspired by the classics, featuring beautifully hand-drawn environments, a mature story and an intricate class system.
Backers: 1197
Average Pledge Per Backer: $38

Funded: $45,289 of $40,000
Dates: Sep 26th -> Oct 30th (34 days)
Project By: 6EyesStudio
Tags:
rpgturn-based +Suggest

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$45,289

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Last Updated: October 30 @ 15:01 -0400 GMT

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Latest News

Tactics RPG Fell Seal: Arbiter's Mark shows tons of promise, even in Early Access

August 30th - via: pcgamer.com
But it's worth waiting to play until 2019, unless you really, really need a dose of Final Fantasy Tactics-style combat now. (Read More)

100% Funded, 28hrs to go! Showcasing 1st Stretch Goal

October 29th - via: kickstarter.com
We made it, everyone! We're now past 100% funded and still have a good 28hrs to go! Yesterday was an incredible day, thanks so much for the overwhelming support! We're incredibly grateful and humbled by how much everyone rallied to make this happen!... (Read More)

Last 48 Hours Hustle & Awesome Fan Art

October 28th - via: kickstarter.com
We've just entered the last 48 hours of the campaign and we're 81% funded. While it's not going to be a walk in the park, it's definitely doable with everyone's support! Any last minute shout-outs you can give us on social media or to your friends is... (Read More)

Stream is Live!

October 27th - via: kickstarter.com
First, thanks for the last few days strong rally of support everyone! We're up to 78% funded with 72hrs to go! We're very grateful for everyone's generosity, thanks so much! We're releasing our update a little earlier today to time it with the start... (Read More)

Twitch Live Stream on Friday 11am-2pm EST! And new Social Goal Reached!

October 26th - via: kickstarter.com
Hello everyone! We're heading into the critical last 48 hours fairly soon (Saturday at 2:30pm will mark the start of those last 48 hours!) and we're currently just past 75% funded. We've had awesome support in the past few days from the fans and the... (Read More)

New Monster Concept Art & New Music!

October 25th - via: kickstarter.com
First, we're happy to report we're now past 70% funded, with nearly 800 backers, which is a decent spot to be in entering our last week! It's definitely not "in the bag" by any means though, and it'll be a close one probably! Any help you can provide... (Read More)

Add-Ons & Portraits.

October 23rd - via: kickstarter.com
With everyone's help, we've cleared the 65% funded mark and the campaign is doing well, if a bit of a closer call than we'd like! BackerTracker is prognosticating success with a somewhat slim margin. Anyone that could give us a hand spreading the... (Read More)

Revealing story character Yates and last day of the AMA.

October 21st - via: kickstarter.com
Quick reminder that it's the last day for our AMA on AMAFeed. Feel free to drop by and quiz us! HERE! Today we're revealing another story character: Yates, a physician supplementing his healing arts with a touch of necromancy: an ethical combination... (Read More)

AMA is now live!

October 19th - via: kickstarter.com
Our AMA just went live! Feel free to join us and ask us anything about anything: https://gamingama.com/2-years-ago-i-left-my-corporate-job-at-ea-to-create-my-own-story-driven-458901/  (Read More)

Equipment & AMA Today at 5pm EST

October 19th - via: kickstarter.com
Things are going well and we've moved past 60% funded. Again, a big thanks to everyone! We couldn't be doing it without your great support. A quick reminder that we'll be having an AMA today at 5m PM EST. It will last 2 days. Bring any question! :)... (Read More)

New Idle Animation now part of the game! And monster portraits.

October 17th - via: kickstarter.com
First, we wanted to mention that we're almost up to 700 backers! Thanks a lot everyone! Also, if you haven't yet, please consider supporting our Thunderclap signaling the last 48 hours of the campaign! There's still plenty of time before that... (Read More)

New Idle, Modding & Special Thanks

October 15th - via: kickstarter.com
Things are going at steady pace and we're nearing the 55% mark. Once again, thank you everyone for your help and support! We're going to keep this update fairly short this time (the last one sure had a lot of mechanics to digest and we're still... (Read More)

50% Funded! BackerKit, Elemental resistances & status effects.

October 13th - via: kickstarter.com
We're now 50% funded! An enormous thank you for all the support! We're incredibly grateful :) We're happy to report that, after consulting with our current Arbiter Portrayer backers, we've increased the amount of available Arbiter Portrayer slots... (Read More)

Movement, Jumping, Swimming, Flying...

October 11th - via: kickstarter.com
Today, we want to wrap up the info panel basic stats, so we're covering Movement, Jumping, Swimming, Flying, Levitating and Critical Hits (so, a lot of stuff!). Movement-related and Critical Hit icons.   Since we have maps with full elevation, we... (Read More)

Map creation process, new idle animation & Social Goal reached!

October 9th - via: kickstarter.com
We're just on the cusp of 45% funded! Thanks a lot for the continued support everyone, we really appreciate it! Now, to start Monday on the right foot, we have something a little different: our hand-drawn map creation process detailed!   Map... (Read More)

Kickstarter Check-In: Fell Seal: Arbiter's Mark

October 2nd - via: rpgamer.com
Tactical RPG Fell Seal: Arbiter's Mark is currently undergoing a Kickstarter crowdfunding campaign. RPGamers interested in helping fund its development ahead of a planned release next year can do so now. (Read More)

Classes Abilities, EXP, AP and Injuries

October 1st - via: kickstarter.com
We've had a good start to the campaign and we're now over 25% funded. A big thank you to all our supporters! As promised, here's a lot more details about class skills: Class AbilitiesAs we mentioned in the last update, every class can learn 7+ active... (Read More)

Class details & over 20% funded!

September 29th - via: kickstarter.com
Wow, we had a great day yesterday! We had a solid influx of support from the fans! Specifically, the imgur community really showed some incredible support and we turned what is usually "the dreaded and slow 3rd day" for campaigns into a really good... (Read More)

Thank you! Over 12% Funded in 24hrs! Socials Goals and Reiner Sprite!

September 27th - via: kickstarter.com
It's been 24 hours since the campaign went live and we're looking at about 13% funding already! That's a great start! We're also very excited to report that we're sitting comfortably on the first page of the most popular games category and it's all... (Read More)

If you have additional news that doesn't appear here, shoot us a link!