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Buck - 2D Post-Apocalyptic Noir Action-Adventure Game

A project in London, UK by Wave Interactive

Funding Successful

A post-apocalyptic action adventure with player driven dialogue, weapon customization and fast-paced combat, inspired by a real dog
Backers: 763
Average Pledge Per Backer: $42

Funded: $31,725 of $30,000
Dates: Jun 22nd -> Jul 22nd (30 days)
Project By: Wave Interactive
video gameadventurelinuxmacpetsdogsaction rpgpcpost-apocalypticps4platformer +Suggest

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Last Updated: July 22 @ 17:01 -0400 GMT


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Latest News

Building a Level

July 21st - via: kickstarter.com
Welcome! You're taking us closer to the first stretch goal, and with 24 hours left, it is time for one more project update! Today we want to explain the process that goes behind creating every level in BUCK. Before any scene has visual textures or... (Read More)

Deadwood Pass

July 20th - via: kickstarter.com
Welcome to a new update! For today we wanted to give you a look at one of the bonus goals you helped us reach by following us on Twitter: Deadwood Pass! This is a new area that will be added to the game thanks to your help and support, so please tell... (Read More)

Now On To Stretch Goals!

July 19th - via: kickstarter.com
What a day. Thanks to new backers joining the BUCK Kickstarter and several of you raising your pledge, BUCK is now funded! We're thrilled about reaching this very important milestone, and now that the main goal has been reached, it is time to reveal... (Read More)

Concept To Gameplay

July 18th - via: kickstarter.com
Welcome to a new update for BUCK!  We first want to give a huge thanks to everyone raising their pledge. You're pushing us to the goal, and we're now 94% funded with 4 days to go! Please continue to tell everyone about Buck, and do let us know if... (Read More)

BUCK New Art Book Preview

July 17th - via: kickstarter.com
We've been getting a lot of feedback and positive messages on the art book update we did that gave you a look at what we are planning for the digital and physical version of this reward perk we're offering.  With such a great response, so we... (Read More)

BUCK Media Appreciation Day

July 16th - via: kickstarter.com
We’ve been getting a lot of media coverage for this Kickstarter campaign, and we wanted to dedicate this update to the awesome folks who have covered BUCK's Kickstarter. In this Media Appreciation Day Update, we'll provide you with links to... (Read More)

BUCK’s Crafting System

July 15th - via: kickstarter.com
Hi everyone, welcome to a new update! Today we're at 90% funded, thanks to your support, moving closer to the main goal! There’s less than $3,000 left to fund BUCK, so please continue to spread the word, and if you can afford to, increase your... (Read More)

Interview: Wave Interactive On The Making Of Buck, A Post-Apocalyptic Noir

July 15th - via: wegotthiscovered.com
We chatted with Gal Kfir at Wave Interactive to find out what's going on with their post-apocalyptic noir game, Buck. (Read More)

BUCK Art Book Preview

July 14th - via: kickstarter.com
In this Kickstarter update, we want to share with you some of Buck's early concept art and assets that will be featured on both the digital and the physical versions of Buck's Art Book. Level Concept - Down Town  We've talked in a previous... (Read More)

Vix: Tattooed Animal Turned In-Game Character

July 13th - via: kickstarter.com
Hi! With nine days to go, we are thrilled to read all the feedback you've given us on the latest playable Pre-Alpha build update which introduced some of the basics of melee combat in Buck. We're also very happy to see that the Linux Pre-Alpha... (Read More)

Jodie's Redesign

July 12th - via: kickstarter.com
Jodie was the first character we attempted to re-design after Buck. The initial design, which you can see below. Back when we started working on the game, we hadn't quite managed to establish Jodie's personality and character. Once we were back on... (Read More)

Melee Pre-Alpha Update & Linux Build!

July 11th - via: kickstarter.com
On this great day when we've had a great surge in pledges that have taken us to 77% funded, we are excited to announce that the first iteration of Buck's melee combat system has now been added to the Pre-Alpha build!   Do consider that this is the... (Read More)

Grit the Narrator

July 8th - via: kickstarter.com
Welcome to a new video update for Buck! Today we'll take a look at Grit, one of the major characters in the game who will serve as the narrator during your adventure! Grit came into existence completely by accident. While we did know from the get go... (Read More)

Nibbler The Salvager

July 7th - via: kickstarter.com
Welcome to our latest update for Buck. We've had dozens of new backers join us over the last 24 hours, taking us to over 54% funded! Some of the backers came to this Kickstarter campaign, thanks to a video from Caddicarus, which you can see below:... (Read More)

Buck Cinematic Storyboard

July 6th - via: kickstarter.com
Hi! We’re at an important milestone: Buck is over 50% funded, and we still have two weeks to go! We want to thank all of you who have supported Buck by pledging on Kickstarter and spreading the word about the project, by sharing the link to this... (Read More)

The Old and the New

July 5th - via: kickstarter.com
Welcome to a new update! We’re very close to crossing the 50% milestone, with a little over two weeks to go, so please continue to share the link to Buck’s campaign so that we can continue to march on towards our main goal. In today’s update,... (Read More)

Buck's Soundtrack

July 1st - via: kickstarter.com
Hi! The weekend is here, and we enter our second week on Kickstarter with over 300 backers and at 42% funded! Please continue to share the link to this Kickstarter campaign so that more people can join us in making Buck a reality. We've been getting... (Read More)

Buck Pre-Alpha Now Includes Controller Support!

June 30th - via: kickstarter.com
We've been taking your feedback into consideration and we're happy to announce that Buck's pre-alpha build now supports Xbox One & Xbox 360 gamepad controllers! It should, in theory, also work with PS4 controllers, so do let us know if you run... (Read More)

The Design of Buck - Part 2

June 28th - via: kickstarter.com
Welcome to a new project update! In yesterday's update, we gave you a glimpse at how Buck had three major design changes. The humorous designs were an experimentation phase based on a very early version of the story, which was changed shortly after.... (Read More)

The Design of Buck - Part 1

June 27th - via: kickstarter.com
Hi everyone! We're thrilled to see that the Kickstarter campaign for Buck is now over 30% funded thanks to the support of over 250 backers. That means we now have reached our first extra goal for the campaign: Please continue to spread the word, and... (Read More)

A New Version Of The Pre-Alpha Build Is Live!

June 25th - via: kickstarter.com
Hi everyone! We've been receiving a lot of feedback from everyone who's played the pre-alpha build for Buck, and we've taken that into consideration to update the build with a lot of improvements!  Check the list below to see what we've changed. -... (Read More)

Designing Buck's Home

June 24th - via: kickstarter.com
Welcome to our premiere episode of our Kickstarter developer updates series! For today's episode we've decided to show you how the real-life location from which we took the inspiration to create Buck's home in the game.  Buck's home serves as an... (Read More)

The Wasteland Welcomes You, Dear Backers!

June 23rd - via: kickstarter.com
Howdy folks! Welcome to our first Kickstarter update! Before we say anything else, we have to first and foremost say this: Thank You! Buck would not be it is today if it wasn't for all of you. Those of you who helped us pass Steam Greenlight in less... (Read More)

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