Super Roman Conquest - A 3D Side Scrolling Strategy Game

A project in San Francisco, CA by SeaCliff Interactive
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Funding Successful

LucasArts veterans craft a retro side-scrolling RTS that takes place in a multi-layered, 3D world set in Ancient Rome.
Backers: 1473
Average Pledge Per Backer: $28

Funded: $41,909 of $30,000
Dates: Oct 23rd -> Nov 22nd (31 days)
Project By: SeaCliff Interactive
Tags:
video gamestrategy gamereal time strategyretro +Suggest

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$41,909

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Last Updated: November 22 @ 22:30 -0500 GMT

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Latest News

Super Roman Conquest's Kickstarter Backer Betrayal

December 5th - via: cliqist.com
Cliqist investigates the the abandoned development of Super Roman Conquest, crowdfunded through Kickstarter by SeaCliff Interactive. (Read More)

Kickstarter Game Developer Haiku Collection

September 2nd - via: cliqist.com
It’s a bit of a tradition that whenever I interview someone for Cliqist I ask them to put together a brief haiku to describe them, their company, or their game. Since we’re celebrating the one year anniversary of Cliqist this week I figure it would be as good a time as any to look back at some of them. All the haiku’s were written by the person being interviewed, and are listed in the order in which they appeared on the site. Some are great, some not so much, but each is interesting in its own right. (Read More)

Super Roman Conquest Previewed

March 3rd - via: cliqist.com
Before you read this, make sure you understand that this Demo is the Pre-Alpha Build of Super Roman Conquest. Got it? Sweet, let’s move on. (Read More)

Project Successful

November 22nd - via: kickstarter.com
Every journey has its end, but luckily for us this is only the beginning. The end of the SRC Kickstarter just minutes away signals the beginning of development proper. It’s now time for the team here at SeaCliff Interactive to buckle down and begin... (Read More)

Stretch Goal Reached! Final Hours of The Campaign!

November 22nd - via: kickstarter.com
Hey everybody! It's the final day of our Kickstarter Campaign -- the final hours, actually -- and we're already through Stretch Goal # 1.  Now let us close this thing out properly! Commander Traits are In!Thanks to you, Commander Traits are... (Read More)

Super Roman Conquest: Star Wars 1313 devs successful on Kickstarter

November 22nd - via: vg247.com
Super Roman Conquest developer SeaCliff Interactive – which includes ex-LucasArts veterans – has successfully funded its retro-themed RTS on Kickstarter. It’s now coming to Windows, Mac, Linux, and Ouya. (Read More)

Stretch Goals and New Reward Tiers

November 21st - via: kickstarter.com
Hey all, as we shoot past $36,000 and clear 1,200 backers we wanted to, once again, thank everyone for their support. To celebrate everyone's generosity, we wanted to share our stretch goals and also announce new reward tiers that allow backers to... (Read More)

1000 Backers and New Art!

November 20th - via: kickstarter.com
Wow, that's 1000 backers we just passed, and we're still growing!  We appreciate this incredible faith you've all put into SRC and are humbled by your enthusiasm.  We're just under 48 hours left on the campaign, but our efforts on SRC will continue... (Read More)

Funding Successful! - The Super Roman Empire Strikes Back!

November 20th - via: kickstarter.com
Thank you everyone.  Thank you! From the Day 1 supporters to our newest backers on the project, thank you!  Despite a somewhat scary bump back there, we all persevered, and Super Roman Conquest is going to be a reality.  We've experienced both the... (Read More)

The Troll Strikes Back

November 20th - via: kickstarter.com
Hey all, Matt and Tim here. As I'm sure you noticed, just as we were less than $1,000 away from our funding goal our sole $5,000 reward tier backer has removed their pledge in a treacherous attempt to destroy the hard work we've all put into SRC. ... (Read More)

Art Update # 2: Animation Concept!

November 18th - via: kickstarter.com
Hello everyone, Here we are, four days out with about $5000 to raise.  Are we scared? No way! Super Roman Conquest is going to happen, and it's thanks to all of you. If you haven't done so yet, take a look at the additional reward tiers and see if... (Read More)

Dj Grandpa's Crib: Invasion of the Geek Snatchers

DJG lives a dog’s life with Piggy, embarks on a Super Roman Conquest, finds the Kings of Israel in a board game, jams with Nicholas Barron, puzzles APEXICON with Jonathan Meyer, races amazing vehicles with Bullet Bros, and discovers HOLLYWOOD IS DEAD. (Read More)

Budget Backer – November 2013

November 17th - via: cliqist.com
It’s that time again! Time to dig into the checking account to dig up fifty bucks and see what projects I’ll be backing this month. Sure it’s not a lot of money, but it’s a pretty realistic amount to set aside each month as a crowd funding budget. (Read More)

Art Update: Part 1

November 15th - via: kickstarter.com
Hi everybody!  Tim here.  Welcome to the first of our many art updates to come. Once our Kickstarter is funded, our plan is to hire an artist or two to join the project. Over time, we will be replacing both the character and the environment art,... (Read More)

Tutorial Update + Recording Sound FX

November 14th - via: kickstarter.com
Hey all, Matt here again.  We only have 8 days remaining in the campaign and need that final boost to get us over our goal. I wanted to share some cool looking screenshots we captured this afternoon of Tim's tutorial level we're including in the... (Read More)

Creating Choice In Super Roman Conquest

November 12th - via: kickstarter.com
Hey all, Matt here. Just wanted to reach out to everyone to remind you we only have 9 days left in the campaign for Super Roman Conquest. We're coming up real close to the goal here in the final days and we need your help to push us over our goal. ... (Read More)

Development updates

November 12th - via: kickstarter.com
It's 11/12/13!  If only I had published this post at 9:10...  10 Days Left!Yep, we're in the final and most important third of our Kickstarter campaign. We're just above $21k, and it's thanks to you all. In the coming 10 days, we'll be pushing hard... (Read More)

Alpha Build Updates + City Gameplay Info

November 10th - via: kickstarter.com
Hey all, Matt here.  Sorry for the lack of updates recently. Tim and I have been busy working to finish our Alpha playable build lately and I'd like to share some of those updates with you all.  ArtAlso, we've been looking forward to sharing some... (Read More)

SRC is up on Greenlight!

November 4th - via: kickstarter.com
Good news, everyone!  We just launched our Greenlight page on Steam.  You can check it out here and vote us up if you like: Super Roman Conquest on Greenlight Once we get on Steam, we'll get Steam keys for all you backers who pledged $10 or more.... (Read More)

Matt Boland Discusses Super Roman Conquest

November 4th - via: cliqist.com
Matt Boland of SeaCliff Interactive recently took some time out of his busy schedule to answer some questions we had about his companys upcoming game, Super Roman Conquest. Currently in the middle of a Kickstarter Campaign, Super Roman Conquest is a side scrolling strategy game set in ancient Rome. A far cry from the sci-fi titles he worked on at Lucas Arts, we wanted to get to the bottom of why Matt and his team went they way they did, what’s up with the graphics, and just how good at haiku he is. (Read More)

Screenshots and Pre-Alpha Details

November 1st - via: kickstarter.com
Hello everyone, and once again thanks for joining us and sticking around! Between Kickstarter management and shameless self-promoting, Matt and I have been finding time to update the game in preparation for sending out a playable pre-Alpha build. You... (Read More)

Halfway Funded!

October 31st - via: kickstarter.com
Ding Ding!  That's the sound of us passing the 50% funded mark!  I just saw the last backer come in and wanted to give (yet again) a quick but heartfelt thank you to everyone who's got us this far!  The battle continues, and we are working hard to... (Read More)

Introducing the Medicus

October 28th - via: kickstarter.com
Hey all, Tim here! First off I wanted to thank everyone once again for a great weekend of progress towards our goal.  We remain cautiously optimistic over here, and immensely thankful for your contributions.   Over the weekend we did some work on... (Read More)

New $250 tier added - HOODIES AND MORE GAME COPIES!

October 25th - via: kickstarter.com
Hey all, Matt here. Thanks for all your extremely generous donations, Tim and I both really feel the love for Super Roman Conquest from you all. We've been getting a lot of mails from people wondering about the lack of any SRC branded clothing in the... (Read More)

Huge thanks to our Day 1 backers!

October 24th - via: kickstarter.com
Hi all, Tim here.  We're off to an exciting start, approaching the $4000 mark half way through day 1! We're flattered by the support we're getting and wholeheartedly thank every one of you. You might be hearing a lot of that throughout this project.... (Read More)

Former Star Wars 1313 and First Assault devs team up for retro 3D side-scroller

October 24th - via: gamezone.com
With LucasArts now closed, the studio's former employees are now turning elsewhere to fill their game creation needs. Matt, a Star Wars 1313 designer who worked heavily on the impressive E3 2012 demo, and Tim, a systems designer on Star Wars: First Assault, have teamed up to develop a new retro side-scrolling strategy game that takes place in a multi-layered, 3D world set in Ancient Rome. But first they need your help funding the game through Kickstarter. (Read More)

Super Roman Conquest from Star Wars: 1313 and First Assault developers lands on Kickstarter

October 24th - via: vg247.com
Former LucasArts developers who worked on Star Wars: 1313 and the E3 2012 demo for it, have put a new multi-layered 3D side-scroller called Super Roman Conquest up on Kickstarter. (Read More)

Ex-LucasArts devs announce side-scrolling strategy game Super Roman Conquest

October 24th - via: eurogamer.net
Two former LucasArts developers have announced a new side-scrolling strategy game called Super Roman Conquest and launched a Kickstarter to raise $30,000 for its development. (Read More)

They Couldn't Make Star Wars 1313. They Made This Strategy Game Instead.

October 24th - via: kotaku.com
What do you do when the beloved video game studio you worked at gets closed down? You get to work on that side-scrolling ancient Rome strategy game you’ve always wanted to do. And not just any side-scrolling ancient Rome strategy game. Super Roman Conquest has a pretty clever twist that'll change how you look at it. (Read More)

LucasArts veterans take side-scrolling Roman strategy game to Kickstarter

October 24th - via: polygon.com
SeaCliff Interactive, a newly-formed studio founded by developers who used to work at LucasArts, launched a Kickstarter campaign today for Super Roman Conquest — a 3D side-scrolling real-time strategy game. (Read More)

Ex-LucasArts devs announce Super Roman Conquest on Kickstarter

October 24th - via: strategyinformer.com
Former developers from LucasArts have formed a new studio, SeaCliff Interactive, and have also announced a new game, Super Roman Conquest. The game, which the developer describes as a cross between side-scrolling action game and real-time strategy, is now on Kickstarter. (Read More)

Former LucasArts Devs Reveal Super Roman Conquest

October 24th - via: twinfinite.net
Two former LucasArts developers now working together as Seacliff Interactive are turning to Kickstarter to fund their new project, Super Roman Conquest, a retro side-scrolling RTS that takes place in a multi-layered, 3D world set in Ancient Rome. They are still in the early stages of development, so everything you see is pre-Alpha and none of the art is final. The release is planned for PC, Mac, Linux, and Ouya. (Read More)

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