Gyre: Nova State

A project in Winnipeg, Canada by Evodant Interactive
000days 
:
00hours 
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Cancelled by Creator

An open world, dystopian, bio-steampunk action RPG with an unscripted, dynamically crafted story that adapts to your style of play.
Backers: 131
Average Pledge Per Backer: $73 CAD

Funded: $9,626 CAD of $250,000 CAD
Dates: Mar 21st -> Apr 20th (30 days)
Project By: Evodant Interactive
Tags:
action rpgaction rpg +Suggest

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$9,626 CAD

current pledge level
Last Updated: April 7 @ 11:02 -0400 GMT

3%

of goal
project cancelled

$0 CAD

trending toward
Trends are not projections. Read More >>

0%

of goal

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Latest News

Kickstarter Re-Launch

April 7th - via: kickstarter.com
Thank you everyone for all the amazing feedback we received about the campaign, rewards and content! The game has attracted a LOT of interest but not a lot of pledges and we know now where the issues are, so we're cancelling this campaign and coming... (Read More)

Kickstarter Survey

April 6th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

'Gyre: Nova State' (ALL) Announced, Launches Kickstarter

April 3rd - via: worthplaying.com
Gyre: Nova State is an open world, dystopian, bio-steampunk action RPG with a dynamically crafted, adaptive narrative system that aligns to your style of play to give you a unique, personal story. (Read More)

Discord Channel Link

March 29th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Gyre Recruitment

March 29th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Intro Teaser

March 29th - via: kickstarter.com
We thought an "art piece" would be a cool divergence from the gameplay pieces we've been doing, so we hope you enjoy this quick teaser trailer. It has an "aggressive" mix using the "The Sires" music from the soundtrack... You'll need an HTML5 capable... (Read More)

Toska and Story

March 24th - via: kickstarter.com
We've had a lot of interesting questions about Toska and how it generates an unscripted story arc. While we don't give away the secret sauce, we've compiled a few key topics for you... Are neural nets used? AI training issues? What is Toska? We don't... (Read More)

New Video Added

March 23rd - via: kickstarter.com
We noticed a lot of people checking out the video so we've uploaded a new one to reflect core gameplay and shortened it up so folks get the essence of the game quicker. The old one will remain on the page. Cheers!  (Read More)

New Reward Tier and Possible Add-Ons

March 22nd - via: kickstarter.com
We're carefully listening to the feedback we're getting and we're considering adding an additional $175 CDN (approx $135 US) reward that is essentially the game only. It would look like: Name in credits Unique forum badge Digital Edition of the game... (Read More)

Introduction by Rob Bartel

March 21st - via: kickstarter.com
Rob Bartel We were fortunate to have Rob Bartel (ex-Bioware writer, lead designer and producer) become interested in Gyre and the underlying Toska Polynarrative Engine early on in the project. Here's a brief intro from Rob about Toska and the... (Read More)

We're live!

March 21st - via: kickstarter.com
Hi everyone! We're excited (and a bit nervous) for the campaign. We hope to see all of you on the other side of a successful funding. There is also a referral program active at http://refer.gyrenovastate.com We follow the Kickstarter requirements... (Read More)

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