Iron Harvest

Kingdom Come: Deliverance

A project in Prague, Czech Republic by Warhorse Studios

Funding Successful

Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Backers: 35376
Average Pledge Per Backer: £31

Funded: £1,106,161 of £300,000
Dates: Jan 22nd -> Feb 20th (30 days)
Project By: Warhorse Studios
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Last Updated: February 20 @ 16:02 -0500 GMT


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Latest News

Kingdom Come: Deliverance is still getting a female playable character and dog

March 9th - via:
Developers are still planning on bringing this content to fruition. (Read More)

Kingdom Come: Deliverance team will not commit to Kickstarter stretch goals

March 8th - via:
Publisher Deep Silver says it’s not responsible for what was promised to backers. “Deep Silver isn’t involved with their Kickstarter campaign as their publishing agreement came after the Kickstarter,” the representative said. (Read More)

Kingdom Come: Deliverance is Missing a Female Player Character

March 8th - via:
A new report from Polygon reveals Kingdom Come: Deliverance's Kickstarter stretch goals weren't met at release due to development constraints. Due to the game's sheer growth in content, some material had to be cut from the game during development. That included the female quest line, which Vávra said would come back as DLC. (Read More)

Kingdom Come: Deliverance reviews round-up, all the scores

February 13th - via:
Kingdom Come: Deliverance is an open-world action RPG with many ambitious goals. The game was successfully funded on Kickstarter a little under four years ago, after having raised its initial goal several times over. (Read More)

Witness War And More In Kingdom Come: Deliverance's Launch Trailer

February 12th - via:
The kickstarted indie RPG arrives tomorrow on PC, Xbox One, and PS4 and the new trailer gives you a peek at religion, leisure, and violence that permeates throughout the non-linear, medieval role-playing game. (Read More)

Kingdom Come: Deliverance Release Date, UK Pricing & Gameplay News

January 18th - via:
Kingdom Come: Deliverance is slightly different to the rest of the 2018 games lineup, as it strives to do something different to other RPGs – be historically accurate. Here's everything we know, including release date, platforms, gameplay news and more. (Read More)

Don't be put off by Kingdom Come: Deliverance's stiff characters

September 27th - via:
Historical-not-fantastical medieval role-playing game Kingdom Come: Deliverance has long been in the headlines. (Read More)

Kicked! - Kingdom Come Deliverance

July 11th - via:
Our latest episode of Kicked takes a look at Kingdom Come Deliverance, an RPG that promises to be one of the most realistic games ever made. (Read More)

Kingdom Come: Deliverance Development Prognosis

July 6th - via:
Cliqist catches up with Kingdom Come: Deliverance, the medieval RPG crowdfunded through Kickstarter by Warhorse, now due for release in 2017. (Read More)

Kingdom Come: Deliverance beta now available

March 4th - via:
Sample what Kingdom Come: Deliverance has to offer in this beta build. If you’re a Kickstarter backer of Kingdom Come: Deliverance, you should already have access to the game’s beta. (Read More)

Swords and Horses Invade Kingdom Come: Deliverance Alpha

July 30th - via:
Kingdom Come: Deliverance from Warhorse Studios is a new medieval RPG that focuses on realism. The Tech Alpha has just introduced a ton of new features. (Read More)

Dan Vávra Discusses Armored Combat in Kingdom Come : Deliverance

June 17th - via:
OnlySP recently sat down with Warhorse Studios Dan Vávra to discuss Kingdom Come : Deliverance, a Kickstarter funded open world RPG that focuses on realism. (Read More)

Kingdom Come: Deliverance Delayed

April 2nd - via:
The upcoming historical role-playing game Kingdom Come: Deliverance has been pushed back to Summer 2016. (Read More)

Indie Games Continued Kickstarter Domination in 2014

January 5th - via:
Kickstarter recently took a look back at their year. (Read More)

Kingdom Come: Deliverance's Alpha arrives in a few weeks

October 5th - via:
Daniel Vavra has recently announced that Warhorse Studios' upcoming Kingdom Come: Deliverance will enter in its Alpha state on October 22nd. (Read More)

Kickstarter Game Developer Haiku Collection

September 2nd - via:
It’s a bit of a tradition that whenever I interview someone for Cliqist I ask them to put together a brief haiku to describe them, their company, or their game. Since we’re celebrating the one year anniversary of Cliqist this week I figure it would be as good a time as any to look back at some of them. All the haiku’s were written by the person being interviewed, and are listed in the order in which they appeared on the site. Some are great, some not so much, but each is interesting in its own right. (Read More)

One Breath Interview. Kingdom Come: Deliverance

July 15th - via:
It’s one of the most anticipated recent Kickstarter projects and we’re all dying to know what’s going on with it. Kingdom Come: Deliverance will take us back in time to the middle ages, granting players the ability to explore an open world free of dragons and magic. Since the conclusion of its Kickstarter campaign earlier this year, Warhorse Studios has been gathering additional funding on their website via PayPal in search of the next stretch goal; improved voice and motion capture acting. (Read More)

Prepare for Epicness with Kingdom Come: Deliverance

May 27th - via:
We certainly are lacking in true medieval RPGs and medieval-themed games in general these days. It’s not that often we come across a fantasy game with that style that doesn’t involve dungeon sieging, dragon slaying, and attractive Elvin ladies. Those elements can be nice and entertaining, but there is a point where it marks the generic style of the RPG genre. (Read More)

Kingdom Come: Deliverance Developer Starts Crowd-Funding to Hire Better Voice Actors

May 10th - via:
The 15th century medieval RPG by Warhorse Studios, Kingdom Come: Deliverance managed to net £1,106,371 from 35,384 backers on game’s Kickstarter Project. Previously, although the studio pledged for only £300,000, it has kicked off its very own crowd-funding program which has promising rewards for those who are late to the party of backing up the game. (Read More)

QOTW – 5/4 – Most Anticipated Crowdfunded Games

May 4th - via:
What crowdfunded game are you most looking forward to? (Read More)

Warhorse Studio Launches PayPal Campaign for "Kingdom Come: Deliverance"

April 27th - via:
Hoping to get more support for its latest project, Czech software company Warhouse Studio launched its self-crowdfunding campaign for their forthcoming game “Kingdom Come: Deliverance. The video game has already impressed the gamers and has racked up more than $1.8 million on Kickstarter this past February and now the developer has announced fans will be able to help raise $2 million through PayPal. (Read More)

Kingdom Come: Deliverance beats its Kickstarter goal.

March 3rd - via:
Warhorse Games’ massive medieval melee project, Kingdom Come: Deliverance has successfully been funded through a Kickstarter page. Not just that, the Czech-made game, aiming for the £300,000 needed to keep the project afloat, raised well over £1,000,000. Is this the first of the shape of games to come? Harry Hammett reports. (Read More)

Kingdom Come: Kickstarter's most ambitious game

February 25th - via:
The new Czech studio that's promising backers Game of Thrones without the dragons. (Read More)

Kingdom Come: Deliverance Kickstarter Closes At $1.8 Million

February 21st - via:
Things are great for Warhorse Studios right now — and if you’re one of the many people who were looking for a non-dragon, non-magic, more realistic and gritty medieval RPG, things are great for you too! (Read More)

Horses meet spaceships: Star Citizen and Kingdom Come developers share Kickstarter talent

February 20th - via:
The only thing Star Citizen and Kingdom Come: Deliverance have in common is passion. Well, maybe an engine, too. But, mainly passion. (Read More)

Unto the last 24 hours!

February 19th - via:
We are now about to enter the final stretch: the last 24 hours of our campaign. It was a great ride and we want to THANK YOU for taking us along! We’ve received more than 17k comments, 3k personal messages, 5k likes, and most importantly tons... (Read More)

Livestream of Kingdom Come: Deliverance

February 19th - via:
In case you missed it, we were doing a commented live stream of our game on YouTube yesterday. You can watch the recording here: Most of the footage is from the build we were pitching to publishers, with one quest from the beginning of the game. In... (Read More)

Welcome Star Citizens!

February 18th - via:
When I was 15 years old kid, one of my favorite games for my Amiga 500 was Wing Commander. Damn, that game was like playing Star Wars movie! It had fancy 3D graphics way ahead of its time, awesome story with cool animations and its creator Chris... (Read More)

Mafia designer's crowd-funded RPG coming to PS4, Xbox One

February 18th - via:
Kingdom Come: Deliverance gets the nod from platform holders (Read More)

Warhorse & Roberts Space Industries Just Changed Gaming

February 18th - via:
Someone recently asked me how Cliqist is different than my previous web effort, aren’t all crowdfunded games simply indie games? Why not let the big indie gaming sites like IndieStatik cover what’s worth covering? Do we really need yet another gaming site? Some of those questions are better left for another editorial, but I do know one thing, Warhorse Studios and Roberts Space Industries made a great case for the power of crowdfunding today, and it makes me more excited than ever about Cliqist and our niche of covering the world of crowdfunding games. (Read More)

Consoles and Stretch goals

February 17th - via:
Coming to Consoles!This is going to be a brief but very important update. We originally announced our game for PC and next gen console. While we never doubted our technical ability to do it, we were not sure about the actual publishing and... (Read More)

Kingdom Come On Consoles, Asks For Puppy

February 17th - via:
The folks over at Warhorse Studios posted a pretty significant Kingdom Come update today, with news that should make a number of people happy. First off there’s news that Kingdom Come will be breaking out of its original PC holding and will be released for both the Xbox One and Playstation 4. Head over to the update for the entire story of how Microsoft and Sony are much friendlier to independents this generation than the last, but stay for the Xbox One development kit unboxing. Everyone loves unboxing videos, don’t they? (Read More)

About those swords, action figures, coins and engravings

February 16th - via:
Various collectors’ items are part of our special editions. We are making an authentic medieval game, though, and we are loath to give our fans usual cheap trinkets. Know then, that everything you are going to get, are unique, bespoke crafted... (Read More)

Video Update #5: The Living World

February 13th - via:
Welcome to our fifth video update!In this video update we would like to invite to you to come to explore our world, the world that comes alive with activities of NPCs that go about their daily routines as believably and intelligently as we can make... (Read More)

The Kickstarter Compendium

February 13th - via:
Welcome to the Kickstarter Compendium, a gathering of games and game-related projects that we’ve come across that deserve your attention. The crowd-funding model for video games has resulted in some interesting new game ideas, and new projects are going up on a weekly basis that deserve your attention. The only problem is keeping track of it all – what’s worth watching, and what are these different projects about? (Read More)

Video Update #4: Combat!

February 10th - via:
Welcome to our fourth video update!This time we are bringing you something special: twelve minute video about our combat system. Good combat mechanics is at the heart of every RPG and we are very proud of ours. It's based on real-time collision... (Read More)

Worms and NinjaBee's Nutjitsu among first ID@Xbox games

February 10th - via:
The first Xbox One indie titles from Microsoft's ID@Xbox program include a "Worms game" and NinjaBee's Nutjitsu, Phil Spencer, Microsoft Studios corporate vice president revealed on Twitter. (Read More)

Some boring statistics

February 9th - via:
This is not the combat update – we are working on it and will post it soon. In the meantime, I was thinking that it might be interesting to share some of the information from behind the scenes that we can see as the project creators (actually,... (Read More)

Kingdom Come: Deliverance adds new stretch goals

February 9th - via:
The latest updates for Warhorse Studios' Kickstarter project, Kingdom Come: Deliverance, outline new stretch goals and detail the game's horses. (Read More)

New stretch goals

February 7th - via:
We are continuously amazed and humbled by the level of support our project receives. As our last stretch goal seems within our grasp, we are now announcing two new ones for 800 and 900 thousand pounds: In-game combat lessons & companion videoWe... (Read More)

Dan Vávra Discusses Kingdom Come: Deliverance

February 7th - via:
Warhorse Studios’ Dan Vávra recently took some time out of his insane schedule to answer some questions about Kingdom Come: Deliverance, his upcoming open world medieval RPG. Described as “Dungeons without Dragons,” Kingdom Come takes a more realistic approach than Skyrim and The Witcher. Players will not only speak with NPCs and go on quests, they’ll also have to survive the unforgiving world around them; this includes the need to sleep, eat a balanced diet of non rotten food, and be careful of taking difficult to heal damage. Check out our previous coverage of Kingdom Come if you’d like to learn more. (Read More)

Video Update #3: Horses and horse riding

February 6th - via:
Welcome to our third video update!This time we are going to talk about horses. Our gameplay programmer, Michal Hapala, who works on making horses easy to control, nice to look at and smart when they need to be, will walk you through canter and gallop... (Read More)

Kickstarter Picks - February Edition

February 4th - via:
Man’s fascination with robots has been around since the early 1930’s. Since then it has expanded from the simple notion of humanoid robots. The biggest craze as of late has been man-controlled robots, or “Mechas”. These mechas have grown popular in Japan thanks to the Gundam franchise and in the US thanks to Chromehounds, Hawken, and others. M.A.V. (Modular Assault Vehicle) is being created by Chad Mauldin, a veteran of the gaming industry who has worked on Fear 3, Borderlands 2, and more. (Read More)

Video Update #2: Our Character Customization System

February 3rd - via:
Welcome to our second video update!In this update Dan talks about the character customization system we have built on top of Cryengine sandbox. It allows us to create hundreds of different NPCs by few simple clicks. And of course, it also allows the... (Read More)

Forums are open!

January 31st - via:
One of the things we have promised to our backers is access to our forums. We are now ready to announce that the forums are open and invite you there. Before we do, there are some things we would like to say: and I am sorry if this is going to be a... (Read More)

New digital tier!

January 30th - via:
By popular demand we have added a digital equivalent of the special edition, the Viscount tier. With this tier you can get certain unique digital goodies: some of them stand in for their physical counterparts in the physical special edition: high... (Read More)

Kingdom Come: Deliverance Rockets on Kickstarter as Over 17500 Backers Fund Game

January 30th - via:
First person, role playing game (RPG), Kingdom Come: Deliverance launched their crowdfunding campaign on Kickstarter last week and quickly surpassed their £300,000 (over $495,000) goal as backers rushed to support this project. Standing at over £554,000 ( $900,000) today, over 17,500 individuals have contribute to this game with rewards levels starting at just £3. (Read More)

RPG Kingdom Come passes initial Kickstarter target

January 28th - via:
Kingdom Come: Deliverance has passed its Kickstarter funding goal of £300,000. Developed by Czech outfit Warhorse Studios, Kingdom Come: Deliverance is set to be an open-world, first-person RPG set in Medieval Europe. Gamers can play as either a knight, a rogue or a bard, each of which offers their own unique play-style. (Read More)

Huge Kingdom Come Video Update

January 28th - via:
Warhorse Studios has posted a lengthy update for their Kickstarter juggernaut Kingdom Come : Deliverance, the no magic or mystical creatures medieval RPG. (Read More)

Video Update #1: Our World

January 27th - via:
Welcome to our first video update!This is the first of the series of video updates we want to bring to you, delivering more information about the core features of Kingdom Come: Deliverance.  Please let us know what you think. What would you like to... (Read More)

Questions, more questions, thousands of questions and some answers

January 27th - via:
When we were readying our Kickstarter campaign we were wary of announcing stretch goals and stuff like that. We didn’t want to be in a situation where we announced £2,000,000 stretch goal and in the end did not manage to raise more than £200,000.... (Read More)

PS4, Xbox One to receive Kingdom Come: Deliverance, now on Kickstarter

January 27th - via:
Kickstarter has provided some much-needed fuel for a few games already. For example, Liege, Soul Saga, and Project Phoenix have all met success on the popular crowd-sourcing service, and all will launch on PlayStation systems in addition to Windows and Macs, Androids and iThings. (Read More)

Kingdom Come: Deliverance’s Kickstarter Success Should be An Eye Opener for Publishers

January 27th - via:
Kingdom Come: Deliverance is the little game that could. It completely knocked its Kickstarter goals out of the park and it is continuing to surpass its funding with more and more donations every day. The title received all of its funding through an investor and through Kickstarter but was never picked up by any publisher, despite the massive interest in the game. The reason behind this was that the game was considered too difficult to market and it wouldn’t be worth the effort of investing because “People want wizards and dragons” but maybe it’s time that publishers realise they ought to be taking more risks with projects and Kingdom Come: Deliverance is their wake up call. (Read More)

New tiers

January 24th - via:
We were surprised how fast the Emperor tier sold out. Is seems that some people really wanted to own some sword. Many people also wanted to contribute more and used the Pope tier – that was a pleasant surprise. For these reasons we added three new... (Read More)

Stretch goals

January 24th - via:
You have taken our campaign literally by storm, we never expected to raise our goal in the first 36 hours. But we can always do better and there are things we can do to make Kingdom Come: Deliverance go further. Our investor is as happy as we are... (Read More)

Little history

January 24th - via:
In this update we would like to share some background about how and why we turned to Kickstarter. This is the latest installment of Dan's blog that regular feature of our web: Sometime in early summer, when negotiations with the publishers were... (Read More)

Kingdom Come: Deliverance Hits Kickstarter Goal

January 24th - via:
Kingdom Come: Deliverance, the authentic medieval RPG, has hit its Kickstarter goal within two days of launching its quest for funding. (Read More)

Kingdom Come Deliverance is Coming, Kickstarter Successful in Only Two Days

January 24th - via:
Kingdom Come Deliverance has managed to reach its Kickstarter goal in the first two days alone! Expect stretch goals and a better game now. (Read More)

And this is it!

January 23rd - via:
And so it happens, just 36 hours into our Kickstarter campaign we have reached our goal! That's really, absolutely, mind-blowingly thrilling. We cannot stress strongly enough how grateful we are to all of you. This resounding confirmation of what... (Read More)

Next-Gen Historical RPG Gets 'Surprise' Kickstarter Campaign

January 23rd - via:
For the past week or so, Warhorse Studios has been teasing some new information about their upcoming historically inclined RPG, Kingdom Come: Deliverance, on their website. There was a big countdown clock and everything. And now, the cat’s out of the bag: Kingdom Come will be crowdfunded! Surprise! (Read More)

Kickstarter Weekly: To the Death and Kingdom Come: Deliverance

January 23rd - via:
As with last week, this Kickstarter Weekly features promising games from talented industry vets! (Read More)

Thank you!

January 22nd - via:
So we finally let the cat out of the bag and now everything is in your hands. So far it looks beyond-our-wildest-dreams-kind of good. We are very grateful for your support and for the amazing response we got! It’s a great feeling of satisfaction... (Read More)

Kingdom Come: Deliverance needs some Kickstarter cash

January 22nd - via:
Kingdom Come: Deliverance was announced towards the end of last year, but it seems the game is going to require a little more money to get Act One (said to be 30+ hours) out of the door. The Warhorse Studios team say they have $1.5 million USD from a private investor already (someone who really likes medieval-themed RPG, presumably) but need further funds to make their title happen. (Read More)

Warhorse On Kingdom Come’s Kickstarter, Episodic Plans

January 22nd - via:
If Mafia-director-led team Warhorse has its way, Kingdom Come: Deliverance will be gigantic. Like, hundreds of hours gigantic, when it's all said and done. (Read More)

A Next-Gen Medieval RPG Without The Magic: Kingdom Come: Deliverance

January 22nd - via:
Reality trumps fantasy in Kingdom Come: Deliverance. Without any magic, will this expansive role-playing game be able to cast a spell? (Read More)

Kingdom Come: Deliverance Weaves an Authentic Medieval RPG Tale

January 22nd - via:
We take a look at the authentic medieval RPG's realistic open-world, combat, and crafting systems. (Read More)

Medieval RPG Kingdom Come: Deliverance seeks funding on Kickstarter

January 22nd - via:
Kingdom Come: Deliverance developer Warhorse Studios has launched a Kickstarter campaign to help fund its RPG epic. The crowdfunding goal is set at 300,000 British pounds (aprox. $500K USD]. Warhorse, which was founded by Mafia 2 designer Daniel Vávra, had originally described its trials and tribulations in looking for a suitable publisher for the game when it was first announced last month. (Read More)

Kingdom Come: Deliverance hits Kickstarter with dungeons, not dragons

January 22nd - via:
Warhorse Studios launched a Kickstarter campaign this week for Kingdom Come: Deliverance, its open-world role-playing game. (Read More)

Kingdom Come Wants To Make Your Wallet Squeal

January 22nd - via:
Another day, another huge Kickstarter campaign. This time is courtesy of Czech studio Warhorse. Comprised of developers with experience on such classic titles as Mafia 1 and 2, ArmA, Operation Flashpoint, Hidden & Dangerous 1 and 2, and Crysis 3, you’d think the team at Warhorse spends their time dropping Winston Zeddemore quotes in an effort to quantify how awesome they are. But nay, they’ve been working on the jaw droppingly beautiful sandbox game Kingdom Come: Deliverance. (Read More)

I do care for a next-gen medieval RPG with no fantasy

January 21st - via:
Daniel Vavra has a magnificent beard and a DayZ T-shirt. He's squashed in a window on my screen, his image beamed direct from from his Warhorse studio in Prague. In another window is streamed a live demo of his new game Kingdom Come: Deliverance. Remember that next-gen medieval role-playing game with no fantasy that so captured people's attention in December? This is it. And it's beautiful. (Read More)

If you have additional news that doesn't appear here, shoot us a link!